Player Matchup

Hachiman
Hachiman
Gold V
 
Hachiman
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Bronze V
 
Thoth
Bronze V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
BLADEABYSS05
Cerberus
Gold II
Level 144
God Stats
2W - 3L
1,881 SR
Queue Stats
499W - 508L
1,388 MMR
Solo
Kali
Kali
Gold V
Hypnhos
Kali
Gold V
Level 105
God Stats
0W - 1L
1,452 SR
Queue Stats
132W - 119L
1,407 MMR
Solo
Cupid
Cupid
Bronze III
IIIІІIІІ
Cupid
Bronze III
Level 30
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 18L
1,400 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,566 SR
1,439 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,568 SR
1,417 MMR
Artio
Artio
Gold V
 
Artio
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver III
LimpinAintEZ
Medusa
Silver III
Level 148
God Stats
3W - 11L
1,656 SR
Queue Stats
47W - 41L
1,399 MMR
Solo
Fenrir
Fenrir
Gold I
RamPage7250
Fenrir
Gold I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 80L
1,582 MMR
Party 1
Merlin
Merlin
Gold V
XianLucky
Merlin
Gold V
Level 153
God Stats
54W - 44L
1,617 SR
Queue Stats
756W - 772L
1,387 MMR
Solo
Cabrakan
Cabrakan
Gold V
xN1neTails
Cabrakan
Gold V
Level 95
God Stats
7W - 7L
1,565 SR
Queue Stats
747W - 761L
1,220 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
0 / 6 / 2
10,650
507
10,376
18,202
4,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thoth
 
Thoth
16
1 / 7 / 2
9,800
467
4,917
12,225
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
BLADEABYSS05
Cerberus
14
1 / 6 / 0
9,859
469
8,424
22,697
16,740
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
Hypnhos
Kali
20
6 / 4 / 2
12,319
587
13,785
20,704
9,276
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 7 / 1
6,394
304
0
6,891
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AgniCliodhnaShiva

VS

Bans
BastetAtlasGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
4 / 0 / 6
11,766
560
9,725
21,729
23,133
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
18
3 / 3 / 2
11,584
552
15,947
16,330
5,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
20
12 / 2 / 7
13,102
624
15,094
15,304
8,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
XianLucky
Merlin
19
7 / 2 / 7
12,325
587
10,191
9,245
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
xN1neTails
Cabrakan
18
4 / 1 / 11
11,725
558
4,368
13,766
17,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
8
Kills
30
30
Deaths
8
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
6
2
0.17
L
Thoth
 
Thoth
1
7
2
0.29
W
Artio
 
Artio
4
0
6
7
L
Cerberus
BLADEABYSS05
Cerberus
1
6
0
0.17
L
Kali
Hypnhos
Kali
6
4
2
1.75
L
0
7
1
0.07
W
Medusa
3
3
2
1.33
W
Fenrir
12
2
7
7.75
W
Merlin
XianLucky
Merlin
7
2
7
5.25
W
Cabrakan
xN1neTails
Cabrakan
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,502
Damage
55,325
80,719
Taken
76,374
35,471
Mitigated
58,507
17,002
Healing
22,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,376
5,618
0
4,256
18,202
4,733
910
1,720
16,482
0
94,101
L
Thoth
 
Thoth
4,917
190
0
615
12,225
3,512
0
3,693
8,532
69,383
0
W
Artio
 
Artio
9,725
1,841
317
7,319
21,729
23,133
1,406
4,750
16,979
70,938
0
L
Cerberus
BLADEABYSS05
Cerberus
8,424
822
0
5,586
22,697
16,740
0
10,905
11,792
52,422
0
L
Kali
Hypnhos
Kali
13,785
5,909
0
6,545
20,704
9,276
0
3,506
17,198
0
104,617
L
0
0
0
0
6,891
1,210
0
4,590
2,301
0
0
W
Medusa
15,947
7,695
0
6,522
16,330
5,599
4,098
1,107
15,223
0
88,594
W
Fenrir
15,094
6,071
0
3,449
15,304
8,268
4,416
2,011
13,293
130
89,019
W
Merlin
XianLucky
Merlin
10,191
254
442
2,813
9,245
4,265
904
2,400
6,313
88,826
0
W
Cabrakan
xN1neTails
Cabrakan
4,368
769
0
1,844
13,766
17,242
1,122
3,073
8,449
30,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,022
Gold Earned
60,502
572
Minions Killed
607
0
Camps Cleared
0
1,506,774
Distance Traveled
2,175,391
17
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,650
507
146
7
0
347,243
7
L
Thoth
9,800
467
129
6
0
344,930
1
W
Artio
11,766
560
114
5
0
462,689
9
L
Cerberus
9,859
469
140
7
0
319,647
3
L
Kali
12,319
587
157
7
0
444,773
6
L
Cupid
6,394
304
0
0
0
50,181
0
W
Medusa
11,584
552
132
6
0
394,997
8
W
Fenrir
13,102
624
131
6
0
453,486
2
W
Merlin
12,325
587
168
8
0
410,853
9
W
Cabrakan
11,725
558
62
3
0
453,366
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role