Player Matchup

Izanami
Izanami
 
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AdAstra2
Ymir
Level 28
God Stats
1W - 2L
1,517 SR
Queue Stats
30W - 16L
1,642 Elo+
Party 2
Nike
Nike
AyupChloe
Nike
Level 17
God Stats
24W - 16L
1,740 SR
Queue Stats
52W - 49L
1,661 Elo+
Party 2
Raijin
Raijin
COLDYCOLD
Raijin
Level 48
God Stats
3W - 3L
1,704 SR
Queue Stats
93W - 74L
1,652 Elo+
Party 2
Chronos
Chronos
wiscrebel1488
Chronos
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 140L
1,666 Elo+
Party 2
Team Averages
Level 64
1,592 SR
1,624 Elo+

VS

Team Averages
Level 78
1,493 SR
1,550 Elo+
Neith
Neith
CxVH
Neith
Level 101
God Stats
2W - 6L
1,120 SR
Queue Stats
20W - 19L
1,461 Elo+
Party 1
Khepri
Khepri
RagingCatz
Khepri
Level 96
God Stats
7W - 2L
1,687 SR
Queue Stats
20W - 20L
1,485 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TYRESS07
Tsukuyomi
Level 101
God Stats
90W - 79L
1,586 SR
Queue Stats
640W - 647L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Zackster1010
Baron Samedi
Level 61
God Stats
3W - 1L
1,447 SR
Queue Stats
38W - 44L
1,418 Elo+
Party 1
Artemis
Artemis
navrocko
Artemis
Level 29
God Stats
3W - 1L
1,626 SR
Queue Stats
3W - 1L
1,917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 4 / 0
5,361
536
3,331
5,939
918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
6
0 / 4 / 2
4,631
463
1,128
8,202
3,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
7
0 / 6 / 0
4,401
440
1,808
8,082
3,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
COLDYCOLD
Raijin
11
3 / 2 / 1
6,679
668
2,875
3,983
1,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
11
1 / 5 / 3
6,605
661
8,012
9,156
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CxVH
Neith
13
7 / 1 / 1
7,515
752
8,002
6,083
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
RagingCatz
Khepri
9
1 / 0 / 7
5,937
594
2,092
3,812
1,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
TYRESS07
Tsukuyomi
11
3 / 2 / 3
6,187
619
2,659
6,920
2,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Zackster1010
Baron Samedi
10
3 / 2 / 2
6,318
632
4,697
4,977
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
navrocko
Artemis
10
7 / 0 / 1
6,306
631
7,048
3,732
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
21
21
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
0
0.25
L
Ymir
0
4
2
0.25
L
Nike
0
6
0
0
L
Raijin
COLDYCOLD
Raijin
3
2
1
1.75
W
Neith
CxVH
Neith
7
1
1
7.5
W
Khepri
RagingCatz
Khepri
1
0
7
4.5
W
Tsukuyomi
TYRESS07
Tsukuyomi
3
2
3
2.25
W
Baron Samedi
Zackster1010
Baron Samedi
3
2
2
2
W
Artemis
navrocko
Artemis
7
0
1
7.5
L
Chronos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,154
Damage
24,498
35,362
Taken
25,524
10,883
Mitigated
8,866
6,434
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,331
2,657
0
1,378
5,939
918
0
578
5,361
0
37,996
L
Ymir
1,128
513
280
1,267
8,202
3,135
0
2,625
5,577
6,013
0
L
Nike
1,808
265
0
933
8,082
3,437
0
0
8,082
0
16,380
L
Raijin
COLDYCOLD
Raijin
2,875
239
0
500
3,983
1,105
0
1,631
2,352
38,131
0
W
Neith
CxVH
Neith
8,002
4,085
0
3,473
6,083
2,035
2,083
2,383
3,501
0
48,519
W
Khepri
RagingCatz
Khepri
2,092
415
151
1,897
3,812
1,512
251
905
2,907
19,045
0
W
Tsukuyomi
TYRESS07
Tsukuyomi
2,659
615
0
1,726
6,920
2,386
0
4,615
2,305
0
26,672
W
Baron Samedi
Zackster1010
Baron Samedi
4,697
651
199
1,412
4,977
1,914
102
3,634
1,343
30,278
0
W
Artemis
navrocko
Artemis
7,048
3,880
0
1,474
3,732
1,019
1,260
478
3,254
0
25,873
L
Chronos
8,012
2,723
0
2,076
9,156
2,288
0
1,955
7,201
35,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,677
Gold Earned
32,263
262
Minions Killed
294
0
Camps Cleared
0
898,736
Distance Traveled
1,014,234
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,361
536
74
7
0
165,737
5
L
Ymir
4,631
463
9
1
0
160,743
3
L
Nike
4,401
440
29
3
0
162,351
4
L
Raijin
6,679
668
79
8
0
196,284
5
W
Neith
7,515
752
102
10
0
182,534
1
W
Khepri
5,937
594
32
3
0
215,262
2
W
Tsukuyomi
6,187
619
51
5
0
223,003
1
W
Baron Samedi
6,318
632
60
6
0
205,142
6
W
Artemis
6,306
631
49
5
0
188,293
0
L
Chronos
6,605
661
71
7
0
213,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role