Player Matchup

Aphrodite
Aphrodite
KROSS FAD3D
Aphrodite
Level 90
God Stats
24W - 20L
1,338 SR
Queue Stats
735W - 838L
1,471 Elo+
Party 1
Achilles
Achilles
StaticDripy0
Achilles
Level 25
God Stats
8W - 5L
1,671 SR
Queue Stats
9W - 7L
1,531 Elo+
Party 1
Chiron
Chiron
Zechi-_-
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,635 Elo+
Party 1
Team Averages
Level 44
1,503 SR
1,546 Elo+

VS

Team Averages
Level 28
1,256 SR
1,131 Elo+
Zeus
Zeus
Essence_Darker
Zeus
Level 28
God Stats
1W - 1L
1,341 SR
Queue Stats
11W - 17L
1,030 Elo+
Party 2
Cthulhu
Cthulhu
Shadowfernan_Xx
Cthulhu
Level 19
God Stats
1W - 2L
1,276 SR
Queue Stats
1W - 3L
1,140 Elo+
Party 2
Neith
Neith
x_Shadow_LopEz_x
Neith
Level 37
God Stats
1W - 0L
1,151 SR
Queue Stats
12W - 19L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KROSS FAD3D
Aphrodite
17
1 / 3 / 4
12,697
605
10,435
26,549
13,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
StaticDripy0
Achilles
17
2 / 5 / 3
12,442
592
11,422
30,735
29,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Zechi-_-
Chiron
17
2 / 3 / 1
12,511
596
23,444
20,842
6,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 4
14,026
668
27,189
16,047
5,711
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 1 / 10
12,503
595
14,511
24,446
18,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 1 / 8
13,360
636
17,180
13,414
4,917
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
11
11
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
L
Aphrodite
KROSS FAD3D
Aphrodite
1
3
4
1
W
1
1
10
6
L
Achilles
StaticDripy0
Achilles
2
5
3
0.7
L
Chiron
Zechi-_-
Chiron
2
3
1
0.83
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,301
Damage
58,880
78,126
Taken
53,907
49,892
Mitigated
29,264
37,515
Healing
15,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,189
3,130
0
4,303
16,047
5,711
780
2,935
12,807
72,986
0
L
Aphrodite
KROSS FAD3D
Aphrodite
10,435
1,437
11,736
13,694
26,549
13,728
939
16,719
9,280
61,026
0
W
14,511
448
812
5,099
24,446
18,636
400
4,917
19,001
42,301
0
L
Achilles
StaticDripy0
Achilles
11,422
2,377
226
2,569
30,735
29,878
757
12,650
17,474
0
29,902
L
Chiron
Zechi-_-
Chiron
23,444
4,103
2,297
6,993
20,842
6,286
509
12,132
8,298
0
65,144
W
17,180
7,089
933
4,693
13,414
4,917
1,511
3,490
9,793
0
51,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,650
Gold Earned
39,889
218
Minions Killed
212
7
Camps Cleared
8
1,082,410
Distance Traveled
1,024,533
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,026
668
84
4
4
316,593
5
L
Aphrodite
12,697
605
101
5
6
335,820
1
W
Cthulhu
12,503
595
50
2
3
373,289
2
L
Achilles
12,442
592
33
2
1
369,369
0
L
Chiron
12,511
596
84
4
0
377,221
0
W
Neith
13,360
636
78
4
1
334,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role