Player Matchup

Izanami
Izanami
Mdoc14
Izanami
Level 109
God Stats
0W - 1L
1,335 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
Sylvanus
Sylvanus
SebasCvz
Sylvanus
Level 8
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
Olorun
Olorun
SimpSlayer2311
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Shiva
Shiva
Xx_Marusito_Xx12
Shiva
Level 115
God Stats
0W - 1L
1,645 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
carlos26gamer
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,310 Elo+
Party 2
Team Averages
Level 51
1,497 SR
1,386 Elo+

VS

Team Averages
Level 136
1,577 SR
1,577 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
DeathKnock
Cernunnos
Level 140
God Stats
4W - 2L
1,659 SR
Queue Stats
192W - 209L
1,553 Elo+
Party 1
Atlas
Atlas
Iaialopsy
Atlas
Level 61
God Stats
8W - 13L
1,351 SR
Queue Stats
63W - 74L
1,455 Elo+
Solo
Janus
Janus
Mogril
Janus
Level 160
God Stats
18W - 10L
1,647 SR
Queue Stats
519W - 361L
1,647 Elo+
Party 1
Shiva
Shiva
OberonofAmber
Shiva
Level 160
God Stats
26W - 8L
1,730 SR
Queue Stats
227W - 167L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mdoc14
Izanami
10
0 / 2 / 0
5,869
587
1,822
4,465
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
SebasCvz
Sylvanus
10
0 / 4 / 0
5,978
598
403
7,205
3,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 13 / 0
6,250
625
3,973
14,414
4,184
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 5 / 1
6,173
617
1,795
9,790
3,443
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 5 / 0
5,834
583
977
7,405
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
13 / 0 / 5
9,825
983
15,433
6,468
2,662
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
DeathKnock
Cernunnos
15
7 / 0 / 11
8,568
857
11,306
3,703
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
Iaialopsy
Atlas
12
0 / 1 / 9
7,520
752
2,762
6,248
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Mogril
Janus
15
7 / 0 / 6
8,862
886
8,249
4,494
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 0 / 8
7,632
763
2,126
8,008
5,668
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
67
0
Kills
28
29
Deaths
1
1
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
13
0
5
15.5
W
Cernunnos
DeathKnock
Cernunnos
7
0
11
12.5
W
Atlas
Iaialopsy
Atlas
0
1
9
4.5
L
Izanami
Mdoc14
Izanami
0
2
0
0
W
Janus
Mogril
Janus
7
0
6
10
W
1
0
8
5
L
Sylvanus
SebasCvz
Sylvanus
0
4
0
0
L
0
13
0
0
L
0
5
1
0.1
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,970
Damage
39,876
43,279
Taken
28,921
14,405
Mitigated
16,592
3,530
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
15,433
5,831
0
1,128
6,468
2,662
3,062
1,191
5,161
0
38,477
W
Cernunnos
DeathKnock
Cernunnos
11,306
4,665
0
792
3,703
1,286
3,113
639
3,024
0
26,457
W
Atlas
Iaialopsy
Atlas
2,762
872
0
612
6,248
5,454
1,044
1,333
4,915
9,271
0
L
Izanami
Mdoc14
Izanami
1,822
527
0
154
4,465
1,133
0
348
4,117
0
5,874
W
Janus
Mogril
Janus
8,249
590
0
1,250
4,494
1,522
999
680
3,774
42,624
0
W
2,126
116
410
1,622
8,008
5,668
960
1,274
6,694
0
12,872
L
Sylvanus
SebasCvz
Sylvanus
403
346
702
552
7,205
3,980
0
1,985
5,220
1,061
0
L
3,973
1,431
97
118
14,414
4,184
0
4,281
10,133
11,434
0
L
1,795
172
361
1,179
9,790
3,443
0
3,259
6,531
0
4,981
L
977
212
257
110
7,405
1,665
0
1,138
6,267
2,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,104
Gold Earned
42,407
40
Minions Killed
201
0
Camps Cleared
0
706,147
Distance Traveled
972,100
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,825
983
67
7
0
212,749
1
W
Cernunnos
8,568
857
40
4
0
188,466
0
W
Atlas
7,520
752
4
0
0
154,915
0
L
Izanami
5,869
587
10
1
0
155,917
0
W
Janus
8,862
886
80
8
0
196,908
1
W
Shiva
7,632
763
10
1
0
219,062
1
L
Sylvanus
5,978
598
1
0
0
137,781
1
L
Olorun
6,250
625
18
2
0
134,292
0
L
Shiva
6,173
617
5
1
0
160,143
0
L
Nu Wa
5,834
583
6
1
0
118,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role