Player Matchup

Nemesis
Nemesis
Dr-Tieum
Nemesis
Level 60
God Stats
1W - 2L
1,529 SR
Queue Stats
185W - 263L
1,270 Elo+
Party 1
Zeus
Zeus
ElHeaven_
Zeus
Level 66
God Stats
7W - 8L
1,544 SR
Queue Stats
185W - 259L
1,290 Elo+
Party 1
Cernunnos
Cernunnos
JustUZZY
Cernunnos
Level 48
God Stats
4W - 3L
1,790 SR
Queue Stats
246W - 291L
1,316 Elo+
Solo
Chernobog
Chernobog
MARCUS_ROBERT
Chernobog
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 20L
1,149 Elo+
Solo
King Arthur
King Arthur
Slider_Foxx
King Arthur
Level 53
God Stats
2W - 9L
1,197 SR
Queue Stats
121W - 184L
1,280 Elo+
Party 1
Team Averages
Level 53
1,512 SR
1,261 Elo+

VS

Team Averages
Level 64
1,467 SR
1,394 Elo+
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
GKeryan
Cliodhna
Level 27
God Stats
3W - 5L
1,614 SR
Queue Stats
40W - 44L
1,279 Elo+
Party 2
Atlas
Atlas
Ochoxe
Atlas
Level 66
God Stats
10W - 12L
1,311 SR
Queue Stats
118W - 128L
1,272 Elo+
Party 2
Janus
Janus
TH1B0LT
Janus
Level 92
God Stats
11W - 17L
1,408 SR
Queue Stats
158W - 179L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dr-Tieum
Nemesis
10
0 / 6 / 0
5,393
490
2,884
7,518
2,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
11
1 / 3 / 1
6,130
557
4,158
5,057
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
JustUZZY
Cernunnos
8
0 / 4 / 1
4,838
440
4,274
6,129
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
MARCUS_ROBERT
Chernobog
8
1 / 3 / 0
5,061
460
2,815
4,592
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Slider_Foxx
King Arthur
9
0 / 5 / 0
5,245
477
2,275
9,422
4,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
7 / 0 / 6
6,943
631
6,214
8,168
4,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
 
Cupid
11
3 / 1 / 1
5,982
544
2,417
5,703
1,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
GKeryan
Cliodhna
10
6 / 0 / 5
6,527
593
6,452
7,545
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
Ochoxe
Atlas
10
3 / 0 / 4
6,329
575
3,769
6,885
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
TH1B0LT
Janus
10
2 / 1 / 4
5,746
522
1,562
3,614
779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
21
21
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
0
6
10
W
Cupid
 
Cupid
3
1
1
3.5
L
Nemesis
Dr-Tieum
Nemesis
0
6
0
0
L
Zeus
1
3
1
0.5
W
Cliodhna
GKeryan
Cliodhna
6
0
5
8.5
L
Cernunnos
JustUZZY
Cernunnos
0
4
1
0.13
L
Chernobog
MARCUS_ROBERT
Chernobog
1
3
0
0.33
W
Atlas
Ochoxe
Atlas
3
0
4
5
L
King Arthur
Slider_Foxx
King Arthur
0
5
0
0
W
Janus
TH1B0LT
Janus
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,406
Damage
20,414
32,718
Taken
31,915
11,682
Mitigated
12,591
6,765
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,214
804
0
3,880
8,168
4,380
671
821
7,297
24,935
0
W
Cupid
 
Cupid
2,417
915
423
2,213
5,703
1,481
0
652
5,007
0
30,125
L
Nemesis
Dr-Tieum
Nemesis
2,884
1,273
0
1,444
7,518
2,478
154
1,849
5,548
0
31,685
L
Zeus
4,158
495
0
400
5,057
1,221
0
1,645
3,323
34,397
0
W
Cliodhna
GKeryan
Cliodhna
6,452
1,025
0
2,244
7,545
2,252
174
125
7,404
0
28,071
L
Cernunnos
JustUZZY
Cernunnos
4,274
1,527
0
1,223
6,129
1,788
0
2,476
3,578
0
21,360
L
Chernobog
MARCUS_ROBERT
Chernobog
2,815
1,255
0
687
4,592
1,508
0
1,819
2,773
0
19,653
W
Atlas
Ochoxe
Atlas
3,769
1,460
155
2,691
6,885
3,699
102
1,014
5,825
17,873
0
L
King Arthur
Slider_Foxx
King Arthur
2,275
721
119
2,892
9,422
4,687
0
3,112
5,951
0
17,410
W
Janus
TH1B0LT
Janus
1,562
52
0
1,362
3,614
779
205
1,200
2,224
26,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,667
Gold Earned
31,527
249
Minions Killed
253
0
Camps Cleared
0
958,831
Distance Traveled
1,083,821
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,943
631
62
6
0
219,982
4
W
Cupid
5,982
544
78
7
0
184,881
4
L
Nemesis
5,393
490
65
6
0
226,690
2
L
Zeus
6,130
557
74
7
0
188,472
2
W
Cliodhna
6,527
593
48
4
0
243,639
2
L
Cernunnos
4,838
440
37
3
0
176,878
2
L
Chernobog
5,061
460
36
3
0
188,949
2
W
Atlas
6,329
575
16
1
0
219,019
1
L
King Arthur
5,245
477
37
3
0
177,842
0
W
Janus
5,746
522
49
4
0
216,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role