Player Matchup

Cliodhna
Cliodhna
DaBandOfYeet
Cliodhna
Level 39
God Stats
7W - 2L
1,861 SR
Queue Stats
174W - 186L
1,398 Elo+
Solo
Anubis
Anubis
InfinitSusanoo
Anubis
Level 87
God Stats
4W - 2L
1,761 SR
Queue Stats
47W - 49L
1,497 Elo+
Party 3
Ymir
Ymir
Kisean1481
Ymir
Level 25
God Stats
4W - 5L
1,510 SR
Queue Stats
141W - 131L
1,442 Elo+
Party 1
Guan Yu
Guan Yu
Project_ToRmEnT
Guan Yu
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
114W - 99L
1,454 Elo+
Party 1
Izanami
Izanami
furfur19782008
Izanami
Level 29
God Stats
7W - 11L
1,614 SR
Queue Stats
21W - 24L
1,419 Elo+
Party 3
Team Averages
Level 62
1,649 SR
1,442 Elo+

VS

Team Averages
Level 64
1,543 SR
1,476 Elo+
Rama
Rama
 
Rama
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ChrisPR-0-1
Cthulhu
Level 29
God Stats
26W - 26L
1,493 SR
Queue Stats
84W - 93L
1,439 Elo+
Party 2
Shiva
Shiva
FaZeCali2
Shiva
Level 65
God Stats
15W - 15L
1,516 SR
Queue Stats
159W - 190L
1,421 Elo+
Party 2
Ravana
Ravana
GamingSenpai-_-
Ravana
Level 83
God Stats
16W - 16L
1,718 SR
Queue Stats
255W - 275L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
imsuper0_0sweaty
Baron Samedi
Level 78
God Stats
15W - 11L
1,488 SR
Queue Stats
247W - 254L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DaBandOfYeet
Cliodhna
13
4 / 5 / 3
8,683
482
7,335
13,190
3,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 8 / 6
8,481
471
8,133
16,920
6,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 2 / 7
8,873
493
7,483
20,803
13,348
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
1 / 5 / 3
8,220
457
9,090
15,039
12,723
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
8 / 2 / 4
9,777
543
11,007
11,984
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 5 / 1
7,414
412
3,921
10,547
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
ChrisPR-0-1
Cthulhu
11
1 / 7 / 8
8,062
448
5,235
13,680
9,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
FaZeCali2
Shiva
17
8 / 0 / 2
10,758
598
19,575
13,826
9,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
4 / 3 / 9
9,572
532
10,288
8,921
4,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
imsuper0_0sweaty
Baron Samedi
16
8 / 4 / 6
10,507
584
18,247
14,415
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
19
Kills
22
22
Deaths
19
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
5
1
0.3
W
Cthulhu
ChrisPR-0-1
Cthulhu
1
7
8
0.71
L
Cliodhna
DaBandOfYeet
Cliodhna
4
5
3
1.1
W
Shiva
FaZeCali2
Shiva
8
0
2
9
W
4
3
9
2.83
L
0
8
6
0.38
L
6
2
7
4.75
L
1
5
3
0.5
L
8
2
4
5
W
Baron Samedi
imsuper0_0sweaty
Baron Samedi
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,048
Damage
57,266
77,936
Taken
61,389
39,733
Mitigated
31,026
18,525
Healing
15,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,921
3,319
0
2,620
10,547
1,556
258
1,036
9,511
0
31,658
W
Cthulhu
ChrisPR-0-1
Cthulhu
5,235
459
942
1,786
13,680
9,165
177
5,603
7,743
14,450
3,570
L
Cliodhna
DaBandOfYeet
Cliodhna
7,335
479
0
250
13,190
3,731
0
2,887
10,303
0
56,826
W
Shiva
FaZeCali2
Shiva
19,575
3,967
512
2,945
13,826
9,796
479
885
12,658
0
75,715
W
10,288
3,394
0
946
8,921
4,587
166
3,807
5,114
0
55,035
L
8,133
577
0
6,335
16,920
6,519
0
6,826
10,094
62,252
0
L
7,483
1,970
203
6,138
20,803
13,348
116
7,782
13,021
21,028
0
L
9,090
657
310
1,619
15,039
12,723
0
2,477
12,562
0
42,188
L
11,007
5,909
0
3,670
11,984
3,412
926
2,984
9,000
0
64,904
W
Baron Samedi
imsuper0_0sweaty
Baron Samedi
18,247
764
1,319
4,463
14,415
5,922
126
4,285
10,130
75,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,034
Gold Earned
46,313
407
Minions Killed
390
0
Camps Cleared
0
1,648,607
Distance Traveled
1,686,091
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,414
412
44
2
0
267,237
4
W
Cthulhu
8,062
448
17
1
0
321,094
3
L
Cliodhna
8,683
482
86
5
0
347,827
1
W
Shiva
10,758
598
124
7
0
374,917
1
W
Ravana
9,572
532
92
5
0
387,715
0
L
Anubis
8,481
471
106
6
0
282,976
4
L
Ymir
8,873
493
25
1
0
337,785
6
L
Guan Yu
8,220
457
74
4
0
347,715
0
L
Izanami
9,777
543
116
6
0
332,304
3
W
Baron Samedi
10,507
584
113
6
0
335,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role