Player Matchup

Eset
Eset
Diamond I
HydraOps
Eset
Diamond I
Level 158
God Stats
12W - 3L
1,970 SR
Queue Stats
93W - 55L
2,418 MMR
Party 1
Shiva
Shiva
Diamond III
Hyper_neptunia1
Shiva
Diamond III
Level 78
God Stats
3W - 1L
1,605 SR
Queue Stats
43W - 30L
2,470 MMR
Solo
Medusa
Medusa
Diamond I
izBrandon
Medusa
Diamond I
Level 129
God Stats
75W - 43L
1,837 SR
Queue Stats
149W - 94L
2,392 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,804 SR
2,426 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 146
1,602 SR
1,626 MMR
Achilles
Achilles
Platinum V
 
Achilles
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Platinum IV
art of war 03
Hou Yi
Platinum IV
Level 125
God Stats
43W - 23L
1,659 SR
Queue Stats
296W - 178L
1,585 MMR
Party 2
Zeus
Zeus
Gold III
oO Herbal Oo
Zeus
Gold III
Level 157
God Stats
20W - 11L
1,647 SR
Queue Stats
64W - 51L
1,794 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
1 / 1 / 11
8,776
731
8,305
9,128
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 0 / 6
9,579
798
8,816
13,728
11,180
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
izBrandon
Medusa
15
6 / 1 / 7
9,940
828
9,003
8,788
4,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
AtlasBastetThothAh Muzen CabGilgamesh

VS

Bans
GebArtioBacchusAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 3 / 0
8,525
710
3,946
13,635
13,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 2
7,453
621
5,256
9,406
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 6 / 2
7,185
599
8,657
7,277
1,878
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
13
Kills
2
2
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
3
0
0.67
W
Eset
1
1
11
6.5
W
6
0
6
9
L
0
4
2
0.25
W
Medusa
izBrandon
Medusa
6
1
7
9.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,124
Damage
17,859
31,644
Taken
30,318
21,292
Mitigated
19,195
8,763
Healing
2,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,946
439
0
2,072
13,635
13,633
0
2,244
10,560
0
18,919
W
Eset
8,305
437
315
1,680
9,128
5,720
470
2,586
6,542
25,845
0
W
8,816
1,758
1,532
3,393
13,728
11,180
562
4,236
9,492
0
23,912
L
5,256
1,220
0
688
9,406
3,684
0
3,205
5,863
0
30,217
W
Medusa
izBrandon
Medusa
9,003
2,918
0
1,843
8,788
4,392
1,924
2,282
6,506
0
55,446
L
8,657
754
0
114
7,277
1,878
0
2,398
4,526
19,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,295
Gold Earned
23,163
162
Minions Killed
123
8
Camps Cleared
3
710,965
Distance Traveled
646,614
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,525
710
27
2
0
226,406
1
W
Eset
8,776
731
30
3
3
223,808
4
W
Shiva
9,579
798
38
3
2
252,764
1
L
Hou Yi
7,453
621
61
5
3
220,014
4
W
Medusa
9,940
828
94
8
3
234,393
5
L
Zeus
7,185
599
35
3
0
200,194
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role