Player Matchup

Gilgamesh
Gilgamesh
Crusader301
Gilgamesh
Level 23
God Stats
2W - 7L
1,460 SR
Queue Stats
12W - 30L
1,229 Elo+
Party 1
Chang'e
Chang'e
Drustyy
Chang'e
Level 157
God Stats
0W - 1L
1,106 SR
Queue Stats
62W - 45L
1,431 Elo+
Party 1
Freya
Freya
JokerTso
Freya
Level 27
God Stats
2W - 1L
1,716 SR
Queue Stats
23W - 34L
1,370 Elo+
Party 1
Chronos
Chronos
ReigenBoi
Chronos
Level 36
God Stats
6W - 14L
1,379 SR
Queue Stats
85W - 109L
1,386 Elo+
Solo
Sun Wukong
Sun Wukong
whoznext1
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 47L
1,327 Elo+
Party 1
Team Averages
Level 54
1,432 SR
1,349 Elo+

VS

Team Averages
Level 40
1,368 SR
1,428 Elo+
Sol
Sol
DerandereEL
Sol
Level 40
God Stats
7W - 14L
1,362 SR
Queue Stats
267W - 285L
1,481 Elo+
Solo
Cerberus
Cerberus
Garentor
Cerberus
Level 42
God Stats
15W - 12L
1,405 SR
Queue Stats
47W - 39L
1,535 Elo+
Party 3
Fenrir
Fenrir
JulianJu
Fenrir
Level 85
God Stats
7W - 8L
1,215 SR
Queue Stats
24W - 28L
1,317 Elo+
Party 2
Pele
Pele
Nepenthei
Pele
Level 6
God Stats
8W - 3L
1,678 SR
Queue Stats
53W - 46L
1,490 Elo+
Party 3
Bellona
Bellona
Perpølseman
Bellona
Level 26
God Stats
4W - 4L
1,181 SR
Queue Stats
24W - 28L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Crusader301
Gilgamesh
20
4 / 10 / 9
14,241
1,017
13,954
27,628
20,437
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Drustyy
Chang'e
20
4 / 10 / 11
14,759
1,054
27,665
23,043
6,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
JokerTso
Freya
20
5 / 8 / 11
15,116
1,080
22,759
22,489
6,553
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
ReigenBoi
Chronos
19
3 / 7 / 10
14,030
1,002
18,700
20,026
5,482
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
whoznext1
Sun Wukong
19
1 / 11 / 11
13,304
950
10,739
27,036
28,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 25
15,996
1,143
37,800
15,630
6,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Garentor
Cerberus
20
8 / 1 / 34
15,957
1,140
15,069
23,936
36,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Fenrir
JulianJu
Fenrir
20
14 / 2 / 20
16,467
1,176
24,317
20,892
12,282
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
20
8 / 6 / 22
14,839
1,060
18,531
17,996
6,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Perpølseman
Bellona
20
5 / 3 / 31
15,311
1,094
16,476
20,822
22,759
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
178
17
Kills
46
46
Deaths
17
52
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Crusader301
Gilgamesh
4
10
9
0.85
W
11
5
25
4.7
L
Chang'e
Drustyy
Chang'e
4
10
11
0.95
W
Cerberus
Garentor
Cerberus
8
1
34
25
L
Freya
JokerTso
Freya
5
8
11
1.31
W
Fenrir
JulianJu
Fenrir
14
2
20
12
W
Pele
8
6
22
3.17
W
Bellona
Perpølseman
Bellona
5
3
31
6.83
L
Chronos
ReigenBoi
Chronos
3
7
10
1.14
L
Sun Wukong
whoznext1
Sun Wukong
1
11
11
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,817
Damage
112,193
120,222
Taken
99,276
67,461
Mitigated
84,934
18,461
Healing
13,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Crusader301
Gilgamesh
13,954
3,787
0
349
27,628
20,437
0
11,853
14,977
856
39,893
W
37,800
8,493
0
2,715
15,630
6,504
0
7,641
7,849
64,230
0
L
Chang'e
Drustyy
Chang'e
27,665
2,725
4,359
5,429
23,043
6,273
0
9,441
13,266
64,632
0
W
Cerberus
Garentor
Cerberus
15,069
928
45
4,552
23,936
36,876
0
17,228
6,412
28,840
0
L
Freya
JokerTso
Freya
22,759
9,097
0
4,152
22,489
6,553
0
8,097
14,065
59,196
0
W
Fenrir
JulianJu
Fenrir
24,317
5,709
0
1,046
20,892
12,282
0
15,210
5,355
0
36,732
W
Pele
18,531
2,728
0
4,029
17,996
6,513
0
14,136
3,541
0
49,188
W
Bellona
Perpølseman
Bellona
16,476
5,266
0
1,392
20,822
22,759
0
14,077
6,438
0
41,380
L
Chronos
ReigenBoi
Chronos
18,700
7,420
0
1,533
20,026
5,482
0
8,967
10,785
43,353
0
L
Sun Wukong
whoznext1
Sun Wukong
10,739
2,582
459
2,180
27,036
28,716
0
13,249
13,116
0
16,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,450
Gold Earned
78,570
273
Minions Killed
277
9
Camps Cleared
9
1,354,676
Distance Traveled
1,308,409
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,241
1,017
66
5
1
254,805
0
W
Sol
15,996
1,143
83
6
3
257,211
2
L
Chang'e
14,759
1,054
79
6
2
274,928
3
W
Cerberus
15,957
1,140
34
2
1
253,560
0
L
Freya
15,116
1,080
79
6
2
267,246
2
W
Fenrir
16,467
1,176
31
2
2
275,322
0
W
Pele
14,839
1,060
74
5
1
273,483
0
W
Bellona
15,311
1,094
55
4
2
248,833
0
L
Chronos
14,030
1,002
44
3
1
282,449
0
L
Sun Wukong
13,304
950
5
0
3
275,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role