Player Matchup

Cupid
Cupid
BigusPinus
Cupid
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,776 Elo+
Party 1
Bacchus
Bacchus
CuzMe
Bacchus
Level 128
God Stats
1W - 0L
1,754 SR
Queue Stats
10W - 5L
2,009 Elo+
Party 1
Ra
Ra
Xanvu
Ra
Level 139
God Stats
2W - 1L
1,903 SR
Queue Stats
16W - 12L
1,713 Elo+
Party 1
Team Averages
Level 140
1,719 SR
1,833 Elo+

VS

Team Averages
Level 114
1,391 SR
1,397 Elo+
Nox
Nox
KAIZ07
Nox
Level 86
God Stats
0W - 5L
1,197 SR
Queue Stats
16W - 31L
1,260 Elo+
Party 2
Odin
Odin
SevenB
Odin
Level 160
God Stats
0W - 1L
1,476 SR
Queue Stats
22W - 17L
1,555 Elo+
Solo
Neith
Neith
tipesick
Neith
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
12 / 5 / 8
12,319
821
17,370
16,372
7,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
CuzMe
Bacchus
15
4 / 2 / 18
11,552
770
9,009
19,487
30,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
16
7 / 3 / 12
11,259
751
14,977
11,261
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
KAIZ07
Nox
14
5 / 10 / 2
10,940
729
9,617
11,923
3,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
SevenB
Odin
15
2 / 4 / 7
11,081
739
10,917
18,702
19,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
tipesick
Neith
14
3 / 9 / 5
10,464
698
14,840
15,863
4,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
23
Kills
10
10
Deaths
23
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cupid
12
5
8
3.2
W
Bacchus
CuzMe
Bacchus
4
2
18
6.5
L
Nox
KAIZ07
Nox
5
10
2
0.6
L
Odin
SevenB
Odin
2
4
7
1.38
W
Ra
7
3
12
4.33
L
Neith
tipesick
Neith
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,356
Damage
35,374
47,120
Taken
46,488
42,869
Mitigated
27,422
20,348
Healing
2,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
17,370
9,810
159
4,749
16,372
7,287
1,759
2,960
13,412
0
44,618
W
Bacchus
CuzMe
Bacchus
9,009
2,132
0
5,608
19,487
30,418
438
4,429
15,058
25,567
0
L
Nox
KAIZ07
Nox
9,617
1,293
0
110
11,923
3,631
0
6,487
5,436
24,477
0
L
Odin
SevenB
Odin
10,917
3,391
166
1,156
18,702
19,637
0
9,985
8,717
0
30,502
W
Ra
14,977
1,028
5,190
4,642
11,261
5,164
630
2,988
8,273
50,040
0
L
Neith
tipesick
Neith
14,840
4,315
0
943
15,863
4,154
0
7,594
8,269
0
31,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,130
Gold Earned
32,485
183
Minions Killed
106
9
Camps Cleared
3
771,485
Distance Traveled
748,724
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,319
821
74
5
4
240,444
3
W
Bacchus
11,552
770
13
1
1
266,940
5
L
Nox
10,940
729
39
3
2
225,193
0
L
Odin
11,081
739
34
2
0
287,117
1
W
Ra
11,259
751
96
6
4
264,101
2
L
Neith
10,464
698
33
2
1
236,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role