Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GentleEmpress
Morgan Le Fay
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 71L
1,555 Elo+
Party 2
Danzaburou
Danzaburou
PianeIo
Danzaburou
Level 156
God Stats
3W - 2L
1,455 SR
Queue Stats
159W - 129L
1,528 Elo+
Solo
Guan Yu
Guan Yu
Using
Guan Yu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 142L
1,490 Elo+
Solo
Team Averages
Level 134
1,491 SR
1,515 Elo+

VS

Team Averages
Level 129
1,542 SR
1,520 Elo+
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Battle-Goon
Terra
Level 154
God Stats
2W - 3L
1,740 SR
Queue Stats
173W - 187L
1,558 Elo+
Solo
Nox
Nox
Dumgaroth
Nox
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,402 Elo+
Solo
Izanami
Izanami
Talanarr
Izanami
Level 157
God Stats
16W - 10L
1,545 SR
Queue Stats
657W - 583L
1,560 Elo+
Party 1
Janus
Janus
Triperko
Janus
Level 145
God Stats
12W - 11L
1,424 SR
Queue Stats
1,002W - 933L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
6 / 4 / 11
10,901
779
10,962
12,261
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
 
Skadi
17
5 / 2 / 18
10,851
775
11,235
15,283
7,381
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
GentleEmpress
Morgan Le Fay
19
5 / 3 / 20
11,615
830
20,279
13,061
8,202
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
PianeIo
Danzaburou
18
9 / 2 / 13
12,028
859
18,698
13,964
7,787
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Using
Guan Yu
16
1 / 4 / 20
9,756
697
9,286
21,235
26,191
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 7 / 8
9,860
704
15,286
15,269
4,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 11
9,454
675
5,761
19,402
20,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 4 / 7
9,891
707
10,511
12,729
5,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Talanarr
Izanami
16
3 / 4 / 5
9,035
645
9,857
13,147
5,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Triperko
Janus
17
3 / 7 / 7
9,885
706
18,986
14,451
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
52
26
Kills
14
15
Deaths
26
82
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
4
11
2.88
W
Skadi
 
Skadi
5
2
18
7
L
Sol
 
Sol
3
7
8
1
L
1
4
11
1.63
L
4
4
7
1.88
W
Morgan Le Fay
GentleEmpress
Morgan Le Fay
5
3
20
5
W
Danzaburou
PianeIo
Danzaburou
9
2
13
7.75
L
Izanami
Talanarr
Izanami
3
4
5
1.38
L
Janus
Triperko
Janus
3
7
7
0.93
W
Guan Yu
Using
Guan Yu
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,460
Damage
60,401
75,804
Taken
74,998
55,281
Mitigated
41,372
37,935
Healing
28,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,962
75
3,184
2,419
12,261
5,720
334
8,065
4,196
17,325
0
W
Skadi
 
Skadi
11,235
1,981
1,893
2,435
15,283
7,381
3,070
12,355
2,928
0
30,812
L
Sol
 
Sol
15,286
4,023
193
2,992
15,269
4,950
165
5,010
10,259
27,583
0
L
5,761
555
9,846
6,280
19,402
20,288
0
5,931
13,471
9,110
0
L
10,511
482
1,442
1,063
12,729
5,704
34
7,268
5,461
33,842
0
W
Morgan Le Fay
GentleEmpress
Morgan Le Fay
20,279
1,103
2,811
3,808
13,061
8,202
1,129
8,926
4,135
44,205
0
W
Danzaburou
PianeIo
Danzaburou
18,698
6,230
1,402
3,818
13,964
7,787
1,383
9,860
4,104
0
37,359
L
Izanami
Talanarr
Izanami
9,857
5,393
865
1,806
13,147
5,660
265
7,856
5,291
0
19,592
L
Janus
Triperko
Janus
18,986
573
2,374
1,950
14,451
4,770
0
5,458
8,993
40,604
0
W
Guan Yu
Using
Guan Yu
9,286
258
8,487
7,678
21,235
26,191
340
11,338
9,897
684
13,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,151
Gold Earned
48,125
145
Minions Killed
148
0
Camps Cleared
0
1,287,638
Distance Traveled
1,161,512
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,901
779
10
1
0
257,578
0
W
Skadi
10,851
775
29
2
0
251,536
3
L
Sol
9,860
704
23
2
0
212,747
1
L
Terra
9,454
675
5
0
0
259,051
0
L
Nox
9,891
707
45
3
0
251,638
0
W
Morgan Le Fay
11,615
830
55
4
0
259,123
0
W
Danzaburou
12,028
859
46
3
0
259,225
0
L
Izanami
9,035
645
31
2
0
234,070
0
L
Janus
9,885
706
44
3
0
204,006
3
W
Guan Yu
9,756
697
5
0
0
260,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role