Player Matchup

Geb
Geb
I Will Probe U
Geb
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,347 Elo+
Party 2
The Morrigan
The Morrigan
Lifey
The Morrigan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,603 Elo+
Party 2
Izanami
Izanami
ShroudofSmite
Izanami
Level 157
God Stats
2W - 2L
1,753 SR
Queue Stats
71W - 70L
1,610 Elo+
Party 2
Pele
Pele
frdjlbgar
Pele
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 58L
1,513 Elo+
Solo
Fenrir
Fenrir
o-_-ar
Fenrir
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
226W - 231L
1,460 Elo+
Solo
Team Averages
Level 105
1,551 SR
1,506 Elo+

VS

Team Averages
Level 99
1,494 SR
1,503 Elo+
Olorun
Olorun
 
Olorun
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
GoodBoi21
Tyr
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 55L
1,487 Elo+
Party 1
Sobek
Sobek
Tomega
Sobek
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
263W - 248L
1,560 Elo+
Solo
Neith
Neith
marckus123
Neith
Level 108
God Stats
7W - 9L
1,509 SR
Queue Stats
23W - 27L
1,490 Elo+
Solo
Ravana
Ravana
samuelosorio
Ravana
Level 69
God Stats
3W - 3L
1,461 SR
Queue Stats
48W - 48L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 3
5,323
532
1,980
8,183
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Lifey
The Morrigan
8
3 / 4 / 0
5,658
566
2,695
4,918
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
8
2 / 4 / 0
5,383
538
7,206
6,868
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
9
1 / 3 / 0
5,209
521
4,326
7,757
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
o-_-ar
Fenrir
8
0 / 3 / 0
4,858
486
2,421
8,336
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
4 / 0 / 2
6,498
650
6,204
5,592
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 0
6,027
603
3,938
4,543
4,010
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sobek
Tomega
Sobek
10
6 / 2 / 3
5,845
585
5,013
8,788
6,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
10
3 / 2 / 2
5,778
578
5,334
5,498
1,608
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
10
2 / 2 / 4
5,715
572
3,603
5,185
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
18
18
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
2
5
W
3
1
0
3
L
0
4
3
0.38
L
The Morrigan
Lifey
The Morrigan
3
4
0
0.75
L
Izanami
2
4
0
0.5
W
Sobek
Tomega
Sobek
6
2
3
3.75
L
Pele
1
3
0
0.33
W
Neith
3
2
2
2
L
Fenrir
o-_-ar
Fenrir
0
3
0
0
W
Ravana
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,628
Damage
24,092
36,062
Taken
29,606
12,953
Mitigated
15,600
9,406
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,204
3,965
172
2,765
5,592
1,666
944
1,256
4,336
41,921
0
W
3,938
949
0
618
4,543
4,010
502
0
4,543
0
23,728
L
1,980
210
113
1,686
8,183
4,591
0
1,251
6,732
9,036
0
L
The Morrigan
Lifey
The Morrigan
2,695
663
0
458
4,918
1,458
176
2,852
1,936
18,138
0
L
Izanami
7,206
5,177
0
2,408
6,868
1,842
100
2,407
4,321
0
37,895
W
Sobek
Tomega
Sobek
5,013
740
0
3,104
8,788
6,596
0
1,352
7,436
14,079
0
L
Pele
4,326
1,506
0
1,360
7,757
2,454
0
1,908
5,789
0
26,518
W
Neith
5,334
1,798
0
1,658
5,498
1,608
0
1,107
4,391
0
32,372
L
Fenrir
o-_-ar
Fenrir
2,421
172
0
3,381
8,336
2,608
0
2,238
6,067
0
23,870
W
Ravana
3,603
840
0
914
5,185
1,720
55
960
4,225
0
24,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
29,863
237
Minions Killed
252
0
Camps Cleared
0
919,217
Distance Traveled
973,972
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,498
650
73
7
0
184,323
4
W
Tyr
6,027
603
44
4
0
191,488
0
L
Geb
5,323
532
9
1
0
202,201
0
L
The Morrigan
5,658
566
36
4
0
157,333
0
L
Izanami
5,383
538
83
8
0
160,805
1
W
Sobek
5,845
585
14
1
0
209,831
2
L
Pele
5,209
521
53
5
0
207,861
1
W
Neith
5,778
578
74
7
0
170,679
2
L
Fenrir
4,858
486
56
6
0
191,017
0
W
Ravana
5,715
572
47
5
0
217,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role