Player Matchup

Mercury
Mercury
BoqueronStevens
Mercury
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,538 Elo+
Solo
Olorun
Olorun
ImmortalTurtle
Olorun
Level 114
God Stats
2W - 1L
1,720 SR
Queue Stats
68W - 71L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TTsukuyomii
Tsukuyomi
Level 49
God Stats
3W - 1L
1,819 SR
Queue Stats
25W - 36L
1,504 Elo+
Solo
Artemis
Artemis
TwigTheOlympian
Artemis
Level 108
God Stats
1W - 1L
1,511 SR
Queue Stats
128W - 118L
1,540 Elo+
Party 1
Sylvanus
Sylvanus
bilbobag
Sylvanus
Level 68
God Stats
15W - 11L
1,536 SR
Queue Stats
69W - 61L
1,500 Elo+
Party 1
Team Averages
Level 93
1,617 SR
1,516 Elo+

VS

Team Averages
Level 128
1,661 SR
1,519 Elo+
Athena
Athena
 
Athena
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Masturbinhoo
Anubis
Level 147
God Stats
2W - 1L
1,724 SR
Queue Stats
87W - 86L
1,515 Elo+
Solo
Bakasura
Bakasura
SohnGottes
Bakasura
Level 149
God Stats
3W - 2L
1,519 SR
Queue Stats
149W - 142L
1,417 Elo+
Solo
Hachiman
Hachiman
dedde420
Hachiman
Level 41
God Stats
1W - 1L
1,792 SR
Queue Stats
43W - 21L
1,621 Elo+
Solo
Raijin
Raijin
demon909
Raijin
Level 155
God Stats
12W - 9L
1,768 SR
Queue Stats
528W - 515L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,287
529
2,165
6,265
1,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 3 / 1
5,031
503
2,619
5,063
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
TTsukuyomii
Tsukuyomi
11
1 / 1 / 0
5,679
568
4,880
7,294
2,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

7
0 / 6 / 0
4,382
438
2,839
5,761
564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
bilbobag
Sylvanus
7
1 / 3 / 1
4,685
469
2,881
6,251
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
5 / 0 / 6
6,764
676
3,337
5,082
3,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
11
0 / 1 / 1
6,140
614
3,646
6,524
2,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
SohnGottes
Bakasura
11
3 / 3 / 4
6,268
627
3,470
7,594
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
dedde420
Hachiman
11
7 / 0 / 2
6,947
695
6,707
5,486
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
demon909
Raijin
11
2 / 0 / 4
6,201
620
4,924
3,320
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
17
17
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
0
6
8
L
1
4
2
0.5
L
1
3
1
0.5
W
Anubis
0
1
1
0.5
W
Bakasura
SohnGottes
Bakasura
3
3
4
1.67
L
Tsukuyomi
TTsukuyomii
Tsukuyomi
1
1
0
1
L
0
6
0
0
L
Sylvanus
bilbobag
Sylvanus
1
3
1
0.5
W
Hachiman
dedde420
Hachiman
7
0
2
8
W
Raijin
demon909
Raijin
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,384
Damage
22,084
30,634
Taken
28,006
9,481
Mitigated
11,902
9,226
Healing
15,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,337
1,302
0
2,904
5,082
3,130
0
1,994
3,088
11,999
1,890
L
2,165
941
0
565
6,265
1,591
0
2,098
4,057
0
23,995
L
2,619
1,048
89
763
5,063
1,792
0
3,473
1,446
23,126
1,912
W
Anubis
3,646
118
0
4,839
6,524
2,827
39
0
6,524
38,353
0
W
Bakasura
SohnGottes
Bakasura
3,470
2,434
0
3,853
7,594
3,276
0
1,620
5,974
0
31,636
L
Tsukuyomi
TTsukuyomii
Tsukuyomi
4,880
1,543
0
4,760
7,294
2,457
0
3,726
3,568
0
36,071
L
2,839
1,411
0
230
5,761
564
0
408
5,278
0
17,359
L
Sylvanus
bilbobag
Sylvanus
2,881
798
762
2,057
6,251
3,077
0
2,005
3,928
9,201
0
W
Hachiman
dedde420
Hachiman
6,707
3,462
0
2,601
5,486
1,489
0
437
5,049
0
38,197
W
Raijin
demon909
Raijin
4,924
402
0
865
3,320
1,180
0
1,138
2,182
41,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,064
Gold Earned
32,320
225
Minions Killed
346
0
Camps Cleared
0
890,496
Distance Traveled
921,760
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,764
676
32
3
0
198,702
2
L
Mercury
5,287
529
51
5
0
208,409
3
L
Olorun
5,031
503
53
5
0
171,537
0
W
Anubis
6,140
614
88
9
0
153,710
1
W
Bakasura
6,268
627
69
7
0
195,393
3
L
Tsukuyomi
5,679
568
70
7
0
201,409
3
L
Artemis
4,382
438
35
4
0
155,102
3
L
Sylvanus
4,685
469
16
2
0
154,039
3
W
Hachiman
6,947
695
69
7
0
179,259
1
W
Raijin
6,201
620
88
9
0
194,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role