Player Matchup

Izanami
Izanami
 
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
AdAstra2
Cerberus
Level 28
God Stats
2W - 0L
1,776 SR
Queue Stats
30W - 16L
1,632 Elo+
Party 3
Nike
Nike
AyupChloe
Nike
Level 17
God Stats
24W - 16L
1,729 SR
Queue Stats
52W - 49L
1,651 Elo+
Party 3
Raijin
Raijin
COLDYCOLD
Raijin
Level 48
God Stats
3W - 3L
1,679 SR
Queue Stats
93W - 74L
1,646 Elo+
Party 3
Cliodhna
Cliodhna
wiscrebel1488
Cliodhna
Level 108
God Stats
2W - 1L
1,570 SR
Queue Stats
179W - 140L
1,660 Elo+
Party 3
Team Averages
Level 64
1,651 SR
1,618 Elo+

VS

Team Averages
Level 50
1,436 SR
1,471 Elo+
Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Ericsanic
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
IIVodII
Ao Kuang
Level 58
God Stats
30W - 32L
1,380 SR
Queue Stats
235W - 238L
1,402 Elo+
Party 1
Heimdallr
Heimdallr
MuniMobster
Heimdallr
Level 66
God Stats
0W - 1L
1,299 SR
Queue Stats
72W - 64L
1,520 Elo+
Solo
Chang'e
Chang'e
TheLastShinobi01
Chang'e
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 146L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
7 / 2 / 2
9,012
644
9,750
6,666
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
AdAstra2
Cerberus
10
2 / 2 / 10
7,418
530
3,799
9,243
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
11
0 / 2 / 0
6,758
483
4,781
8,386
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
COLDYCOLD
Raijin
14
6 / 2 / 3
8,337
596
5,432
4,997
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
wiscrebel1488
Cliodhna
17
9 / 0 / 1
9,465
676
9,731
8,299
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 6 / 2
6,784
485
4,107
11,990
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Ericsanic
Vamana
12
2 / 0 / 0
7,185
513
4,667
9,963
6,300
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ao Kuang
IIVodII
Ao Kuang
11
1 / 5 / 0
6,442
460
2,322
11,538
2,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
MuniMobster
Heimdallr
10
3 / 8 / 1
6,770
484
4,867
10,198
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 6 / 0
5,068
362
307
7,186
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
24
Kills
8
8
Deaths
25
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
2
2
4
L
Fenrir
 
Fenrir
2
6
2
0.5
W
Cerberus
AdAstra2
Cerberus
2
2
10
3.5
W
Nike
0
2
0
0
W
Raijin
COLDYCOLD
Raijin
6
2
3
3.75
L
Vamana
Ericsanic
Vamana
2
0
0
2
L
Ao Kuang
IIVodII
Ao Kuang
1
5
0
0.2
L
Heimdallr
MuniMobster
Heimdallr
3
8
1
0.44
L
0
6
0
0
W
Cliodhna
wiscrebel1488
Cliodhna
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,493
Damage
16,270
37,591
Taken
50,875
18,917
Mitigated
19,398
13,146
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,750
7,298
0
2,899
6,666
1,893
1,306
138
6,528
0
78,303
L
Fenrir
 
Fenrir
4,107
2,159
0
1,599
11,990
6,988
0
3,666
8,324
0
21,819
W
Cerberus
AdAstra2
Cerberus
3,799
503
100
4,390
9,243
7,700
48
791
8,452
11,885
0
W
Nike
4,781
317
0
2,704
8,386
4,061
0
1,114
7,272
779
30,725
W
Raijin
COLDYCOLD
Raijin
5,432
69
0
653
4,997
1,856
402
880
4,117
52,230
0
L
Vamana
Ericsanic
Vamana
4,667
1,071
0
2,985
9,963
6,300
0
89
9,329
5,424
32,842
L
Ao Kuang
IIVodII
Ao Kuang
2,322
724
0
1,980
11,538
2,767
0
1,737
9,801
33,863
0
L
Heimdallr
MuniMobster
Heimdallr
4,867
2,848
0
1,167
10,198
1,749
0
2,252
7,946
0
28,709
L
307
0
0
835
7,186
1,594
0
1,576
5,610
16,702
0
W
Cliodhna
wiscrebel1488
Cliodhna
9,731
1,869
0
2,400
8,299
3,407
0
820
7,479
0
81,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,990
Gold Earned
32,249
462
Minions Killed
270
0
Camps Cleared
0
1,291,576
Distance Traveled
1,162,866
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,012
644
139
10
0
228,014
5
L
Fenrir
6,784
485
34
2
0
241,661
2
W
Cerberus
7,418
530
20
1
0
239,449
4
W
Nike
6,758
483
61
4
0
251,729
5
W
Raijin
8,337
596
99
7
0
252,228
5
L
Vamana
7,185
513
80
6
0
274,014
0
L
Ao Kuang
6,442
460
70
5
0
246,703
1
L
Heimdallr
6,770
484
65
5
0
230,046
4
L
Chang'e
5,068
362
21
2
0
170,442
1
W
Cliodhna
9,465
676
143
10
0
320,156
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role