Player Matchup

Hun Batz
Hun Batz
Belyandor
Hun Batz
Level 69
God Stats
5W - 8L
1,318 SR
Queue Stats
83W - 93L
1,543 Elo+
Solo
Merlin
Merlin
Cezars
Merlin
Level 108
God Stats
2W - 1L
1,679 SR
Queue Stats
249W - 243L
1,540 Elo+
Solo
Skadi
Skadi
Francolifa
Skadi
Level 101
God Stats
6W - 8L
1,532 SR
Queue Stats
215W - 234L
1,442 Elo+
Solo
Ullr
Ullr
gabrielzits
Ullr
Level 139
God Stats
12W - 16L
1,524 SR
Queue Stats
59W - 59L
1,489 Elo+
Solo
Nu Wa
Nu Wa
ludulisboa
Nu Wa
Level 68
God Stats
32W - 14L
1,608 SR
Queue Stats
88W - 94L
1,367 Elo+
Solo
Team Averages
Level 97
1,532 SR
1,476 Elo+

VS

Team Averages
Level 90
1,618 SR
1,483 Elo+
Tyr
Tyr
CAMILORD1
Tyr
Level 104
God Stats
36W - 29L
1,594 SR
Queue Stats
552W - 626L
1,483 Elo+
Solo
Kukulkan
Kukulkan
Hipervic
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
NicollasGomes98
Loki
Level 53
God Stats
29W - 25L
1,551 SR
Queue Stats
257W - 289L
1,380 Elo+
Solo
Athena
Athena
Shadowkiller2000
Athena
Level 121
God Stats
1W - 3L
1,705 SR
Queue Stats
159W - 160L
1,562 Elo+
Party 1
Ullr
Ullr
xKing of DarKz
Ullr
Level 156
God Stats
0W - 1L
1,739 SR
Queue Stats
535W - 488L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Belyandor
Hun Batz
11
1 / 1 / 4
6,797
523
3,513
7,584
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
Cezars
Merlin
14
1 / 0 / 5
7,953
612
8,807
6,770
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
12
4 / 2 / 3
7,226
556
6,397
6,284
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
7 / 3 / 1
8,489
653
8,806
9,583
3,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
10
1 / 5 / 2
6,557
504
6,476
5,938
2,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,744
519
6,453
11,307
11,685
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Kukulkan
Hipervic
Kukulkan
10
0 / 4 / 0
5,661
435
2,937
6,969
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 4 / 1
6,627
510
3,591
7,896
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 2 / 5
6,270
482
4,269
12,861
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
4 / 1 / 3
7,251
558
4,546
7,481
1,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
14
Kills
11
11
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Belyandor
Hun Batz
1
1
4
3
L
2
3
0
0.67
W
Merlin
Cezars
Merlin
1
0
5
3.5
W
Skadi
4
2
3
2.75
L
Kukulkan
Hipervic
Kukulkan
0
4
0
0
L
3
4
1
0.88
L
2
2
5
2.25
W
7
3
1
2.5
W
Nu Wa
1
5
2
0.4
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,999
Damage
21,796
36,159
Taken
46,514
12,559
Mitigated
24,322
9,508
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Belyandor
Hun Batz
3,513
1,035
0
4,124
7,584
2,502
0
1,194
6,390
0
35,024
L
6,453
1,966
0
1,962
11,307
11,685
0
752
10,555
0
35,506
W
Merlin
Cezars
Merlin
8,807
650
0
2,746
6,770
2,594
351
2,902
3,868
59,578
0
W
Skadi
6,397
2,059
0
950
6,284
1,683
0
1,314
4,970
0
32,701
L
Kukulkan
Hipervic
Kukulkan
2,937
639
0
250
6,969
1,956
0
2,827
4,142
30,344
0
L
3,591
746
0
1,653
7,896
2,092
0
2,125
5,771
0
26,998
L
4,269
1,366
378
3,001
12,861
6,643
0
6,135
6,726
15,409
0
W
8,806
4,280
0
1,201
9,583
3,779
124
622
8,961
0
46,984
W
Nu Wa
6,476
1,458
188
299
5,938
2,001
492
1,174
4,764
33,208
911
L
4,546
787
0
1,680
7,481
1,946
706
3,348
4,133
0
48,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,022
Gold Earned
32,553
383
Minions Killed
309
0
Camps Cleared
0
1,228,093
Distance Traveled
1,293,554
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,797
523
67
5
0
276,154
5
L
Tyr
6,744
519
59
5
0
264,272
4
W
Merlin
7,953
612
111
9
0
257,554
2
W
Skadi
7,226
556
58
4
0
263,498
2
L
Kukulkan
5,661
435
75
6
0
223,198
0
L
Loki
6,627
510
63
5
0
285,216
0
L
Athena
6,270
482
25
2
0
278,749
5
W
Ullr
8,489
653
94
7
0
212,780
2
W
Nu Wa
6,557
504
53
4
0
218,107
5
L
Ullr
7,251
558
87
7
0
242,119
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role