Player Matchup

Bacchus
Bacchus
BrohamBroski
Bacchus
Level 80
God Stats
21W - 15L
1,606 SR
Queue Stats
90W - 86L
1,485 Elo+
Party 2
Agni
Agni
FireFlames020
Agni
Level 44
God Stats
6W - 3L
1,500 SR
Queue Stats
107W - 117L
1,498 Elo+
Party 2
Cernunnos
Cernunnos
GOD_MODE_IRVING2
Cernunnos
Level 33
God Stats
8W - 3L
1,500 SR
Queue Stats
70W - 75L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
KN3SERRA
Sun Wukong
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 53L
1,398 Elo+
Party 3
Arachne
Arachne
tirex839
Arachne
Level 27
God Stats
5W - 7L
1,252 SR
Queue Stats
9W - 19L
1,351 Elo+
Party 3
Team Averages
Level 43
1,472 SR
1,441 Elo+

VS

Team Averages
Level 80
1,494 SR
1,461 Elo+
Bastet
Bastet
ChrisPR-0-1
Bastet
Level 29
God Stats
11W - 9L
1,478 SR
Queue Stats
84W - 93L
1,450 Elo+
Party 1
Chang'e
Chang'e
FaZeCali2
Chang'e
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 190L
1,419 Elo+
Party 1
Terra
Terra
GamingSenpai-_-
Terra
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
255W - 275L
1,519 Elo+
Party 1
Athena
Athena
TidusTheReaper
Athena
Level 146
God Stats
77W - 79L
1,537 SR
Queue Stats
356W - 366L
1,410 Elo+
Solo
Izanami
Izanami
imsuper0_0sweaty
Izanami
Level 78
God Stats
15W - 13L
1,453 SR
Queue Stats
247W - 254L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BrohamBroski
Bacchus
10
4 / 0 / 2
6,298
630
4,261
5,801
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 2
6,022
602
4,238
5,210
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
9
1 / 1 / 2
5,329
533
5,903
7,173
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
KN3SERRA
Sun Wukong
10
1 / 0 / 2
6,101
610
4,642
5,748
2,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
tirex839
Arachne
10
4 / 4 / 1
6,317
632
3,658
7,404
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
4 / 0 / 0
5,847
585
4,935
5,203
1,234
Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
FaZeCali2
Chang'e
11
1 / 2 / 2
6,258
626
2,979
6,247
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,391
539
2,338
7,536
3,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 3 / 1
5,403
540
3,172
9,945
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 4 / 1
5,153
515
4,360
6,896
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
12
Kills
7
7
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BrohamBroski
Bacchus
4
0
2
5
L
Bastet
4
0
0
4
L
Chang'e
FaZeCali2
Chang'e
1
2
2
1
W
2
2
2
1.5
W
Cernunnos
1
1
2
2
L
0
3
1
0.17
W
Sun Wukong
KN3SERRA
Sun Wukong
1
0
2
2
L
2
3
1
0.83
L
0
4
1
0.13
W
Arachne
tirex839
Arachne
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,702
Damage
17,784
31,336
Taken
35,827
10,945
Mitigated
12,137
8,629
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BrohamBroski
Bacchus
4,261
649
152
2,531
5,801
3,443
0
1,407
4,394
14,954
2,060
L
Bastet
4,935
1,026
112
1,094
5,203
1,234
0
782
4,098
0
24,300
L
Chang'e
FaZeCali2
Chang'e
2,979
306
380
2,204
6,247
1,934
0
3,687
2,560
36,452
0
W
4,238
751
0
1,140
5,210
1,350
0
1,656
3,554
33,199
0
W
Cernunnos
5,903
3,230
0
2,598
7,173
1,392
0
1,453
5,720
0
28,677
L
2,338
583
124
2,670
7,536
3,728
168
0
7,171
22,567
0
W
Sun Wukong
KN3SERRA
Sun Wukong
4,642
905
0
1,338
5,748
2,739
154
1,613
4,135
0
31,369
L
3,172
934
0
1,503
9,945
3,720
36
2,121
7,824
15,227
0
L
4,360
2,235
0
1,519
6,896
1,521
993
1,654
5,242
0
30,221
W
Arachne
tirex839
Arachne
3,658
3,164
0
870
7,404
2,021
180
2,360
5,044
0
29,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,067
Gold Earned
28,052
260
Minions Killed
249
0
Camps Cleared
0
1,080,200
Distance Traveled
1,000,682
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,298
630
23
2
0
222,691
6
L
Bastet
5,847
585
35
4
0
227,828
2
L
Chang'e
6,258
626
75
8
0
196,649
2
W
Agni
6,022
602
64
6
0
204,793
4
W
Cernunnos
5,329
533
42
4
0
199,181
2
L
Terra
5,391
539
47
5
0
192,432
0
W
Sun Wukong
6,101
610
70
7
0
232,068
0
L
Athena
5,403
540
28
3
0
202,929
4
L
Izanami
5,153
515
64
6
0
180,844
0
W
Arachne
6,317
632
61
6
0
221,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role