Player Matchup

Kumbhakarna
Kumbhakarna
HartmannAoE
Kumbhakarna
Level 127
God Stats
8W - 13L
1,555 SR
Queue Stats
472W - 456L
1,556 Elo+
Party 2
Nox
Nox
LidlLohntSich69
Nox
Level 109
God Stats
9W - 6L
1,607 SR
Queue Stats
87W - 97L
1,609 Elo+
Party 2
Terra
Terra
PaintFan32
Terra
Level 76
God Stats
7W - 2L
1,500 SR
Queue Stats
335W - 383L
1,398 Elo+
Party 2
Medusa
Medusa
Sertiha
Medusa
Level 48
God Stats
7W - 2L
1,750 SR
Queue Stats
8W - 4L
1,561 Elo+
Party 2
Loki
Loki
goldzgodz
Loki
Level 83
God Stats
9W - 1L
1,898 SR
Queue Stats
72W - 50L
1,518 Elo+
Solo
Team Averages
Level 89
1,662 SR
1,528 Elo+

VS

Team Averages
Level 67
1,549 SR
1,505 Elo+
Da Ji
Da Ji
Crumbree
Da Ji
Level 48
God Stats
4W - 9L
1,594 SR
Queue Stats
40W - 54L
1,506 Elo+
Party 1
Kuzenbo
Kuzenbo
Fantasy26
Kuzenbo
Level 65
God Stats
5W - 8L
1,697 SR
Queue Stats
92W - 95L
1,545 Elo+
Party 1
Medusa
Medusa
InedibleMelon
Medusa
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 57L
1,473 Elo+
Party 1
Discordia
Discordia
Redblooded83
Discordia
Level 94
God Stats
13W - 21L
1,446 SR
Queue Stats
84W - 83L
1,509 Elo+
Solo
Shiva
Shiva
SynysterSilent
Shiva
Level 89
God Stats
1W - 2L
1,507 SR
Queue Stats
121W - 125L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HartmannAoE
Kumbhakarna
17
2 / 1 / 13
10,255
733
6,139
16,881
20,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 2 / 9
10,395
743
13,981
10,188
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Terra
17
4 / 2 / 12
11,142
796
5,110
15,422
18,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Sertiha
Medusa
16
1 / 2 / 8
9,642
689
9,962
15,417
6,572
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
19
6 / 1 / 9
10,771
769
10,182
7,783
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Crumbree
Da Ji
16
3 / 5 / 3
9,380
670
9,565
12,342
5,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Fantasy26
Kuzenbo
14
1 / 3 / 4
9,112
651
10,497
14,553
18,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 3 / 5
9,657
690
10,340
9,301
2,828
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Redblooded83
Discordia
17
2 / 3 / 2
9,872
705
12,481
6,431
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 5
9,304
665
11,972
13,514
11,070
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
18
Kills
8
8
Deaths
18
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Crumbree
Da Ji
3
5
3
0.9
L
Kuzenbo
Fantasy26
Kuzenbo
1
3
4
1
W
Kumbhakarna
HartmannAoE
Kumbhakarna
2
1
13
8.5
L
1
3
5
1.17
W
5
2
9
4.75
W
Terra
4
2
12
5
L
Discordia
Redblooded83
Discordia
2
3
2
1
W
Medusa
Sertiha
Medusa
1
2
8
2.5
L
1
4
5
0.88
W
Loki
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,374
Damage
54,855
65,691
Taken
56,141
54,209
Mitigated
39,358
22,467
Healing
3,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Crumbree
Da Ji
9,565
1,527
0
270
12,342
5,205
518
5,838
6,504
0
32,656
L
Kuzenbo
Fantasy26
Kuzenbo
10,497
2,983
0
648
14,553
18,275
0
5,290
9,263
19,754
0
W
Kumbhakarna
HartmannAoE
Kumbhakarna
6,139
1,042
0
3,916
16,881
20,612
0
5,369
11,512
17,055
0
L
10,340
3,584
0
571
9,301
2,828
455
5,461
3,840
0
37,404
W
13,981
932
0
1,105
10,188
4,672
76
4,002
6,186
40,319
0
W
Terra
5,110
1,355
6,422
6,531
15,422
18,710
216
5,362
10,060
15,849
0
L
Discordia
Redblooded83
Discordia
12,481
1,285
0
329
6,431
1,980
273
3,296
3,135
35,554
0
W
Medusa
Sertiha
Medusa
9,962
4,039
0
3,328
15,417
6,572
1,330
6,085
9,332
0
49,066
L
11,972
1,199
263
1,031
13,514
11,070
190
5,345
8,169
0
32,152
W
Loki
10,182
3,295
0
1,165
7,783
3,643
1,388
2,160
5,623
0
43,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,205
Gold Earned
47,325
241
Minions Killed
216
0
Camps Cleared
0
1,435,798
Distance Traveled
1,280,756
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,380
670
42
3
0
254,105
8
L
Kuzenbo
9,112
651
19
1
0
245,060
2
W
Kumbhakarna
10,255
733
18
1
0
285,819
2
L
Medusa
9,657
690
64
5
0
254,102
3
W
Nox
10,395
743
71
5
0
274,759
2
W
Terra
11,142
796
16
1
0
288,880
0
L
Discordia
9,872
705
52
4
0
256,957
0
W
Medusa
9,642
689
79
6
0
284,090
4
L
Shiva
9,304
665
39
3
0
270,532
4
W
Loki
10,771
769
57
4
0
302,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role