Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fafnir
Fafnir
BIackReaper
Fafnir
Level 83
God Stats
1W - 1L
1,695 SR
Queue Stats
3W - 3L
1,741 Elo+
Party 2
Bellona
Bellona
BazLaitiar
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
BigioWolf
Cthulhu
Level 18
God Stats
6W - 6L
1,541 SR
Queue Stats
194W - 237L
1,459 Elo+
Party 4
Ra
Ra
ujiqdwdq
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,741 Elo+
Party 2
Team Averages
Level 54
1,547 SR
1,588 Elo+

VS

Team Averages
Level 88
1,519 SR
1,586 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
HappuHero
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,723 Elo+
Party 3
Ah Puch
Ah Puch
JudgeUnicorn
Ah Puch
Level 109
God Stats
54W - 54L
1,504 SR
Queue Stats
88W - 116L
1,471 Elo+
Party 1
Nike
Nike
JudgeWolf
Nike
Level 108
God Stats
12W - 10L
1,558 SR
Queue Stats
85W - 107L
1,513 Elo+
Party 1
Neith
Neith
Vlda132
Neith
Level 69
God Stats
3W - 1L
1,535 SR
Queue Stats
6W - 5L
1,723 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 4 / 2
6,738
674
7,836
11,577
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
11
1 / 7 / 3
6,855
686
5,191
13,547
8,790
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
BazLaitiar
Bellona
12
1 / 6 / 1
7,377
738
6,754
15,567
13,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
BigioWolf
Cthulhu
13
2 / 5 / 2
7,460
746
6,544
14,446
13,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

11
0 / 6 / 2
6,450
645
6,342
10,877
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
4 / 0 / 17
8,459
846
8,072
12,245
14,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
HappuHero
Aphrodite
13
1 / 1 / 17
7,504
750
5,072
7,474
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
JudgeUnicorn
Ah Puch
16
7 / 0 / 13
9,074
907
16,866
5,411
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
15
9 / 3 / 12
8,785
879
13,178
14,686
12,858
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Vlda132
Neith
15
7 / 0 / 13
8,684
868
13,930
7,008
2,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
100
4
Kills
28
28
Deaths
4
10
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
2
0.25
W
Kuzenbo
 
Kuzenbo
4
0
17
12.5
L
Fafnir
1
7
3
0.36
L
Bellona
BazLaitiar
Bellona
1
6
1
0.25
L
Cthulhu
BigioWolf
Cthulhu
2
5
2
0.6
W
Aphrodite
HappuHero
Aphrodite
1
1
17
9.5
W
Ah Puch
JudgeUnicorn
Ah Puch
7
0
13
13.5
W
Nike
9
3
12
5
W
Neith
Vlda132
Neith
7
0
13
13.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,667
Damage
57,118
66,014
Taken
46,824
44,686
Mitigated
35,601
8,081
Healing
21,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,836
2,792
0
1,776
11,577
4,586
336
5,197
6,380
0
19,284
W
Kuzenbo
 
Kuzenbo
8,072
2,371
276
2,879
12,245
14,052
236
5,381
6,646
15,397
0
L
Fafnir
5,191
1,760
0
1,124
13,547
8,790
0
6,745
6,802
6,623
0
L
Bellona
BazLaitiar
Bellona
6,754
1,604
1,053
1,828
15,567
13,681
118
4,763
10,804
0
14,455
L
Cthulhu
BigioWolf
Cthulhu
6,544
516
0
518
14,446
13,432
84
6,646
7,800
13,904
0
W
Aphrodite
HappuHero
Aphrodite
5,072
338
7,242
5,114
7,474
3,873
161
3,530
3,882
14,432
0
W
Ah Puch
JudgeUnicorn
Ah Puch
16,866
598
0
3,493
5,411
2,131
593
1,062
4,286
45,363
0
W
Nike
13,178
530
0
513
14,686
12,858
0
5,028
9,562
0
23,767
W
Neith
Vlda132
Neith
13,930
7,017
0
1,999
7,008
2,687
2,012
2,613
4,371
0
29,104
L
6,342
170
954
828
10,877
4,197
0
6,659
4,218
13,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,880
Gold Earned
42,506
90
Minions Killed
161
0
Camps Cleared
0
1,006,205
Distance Traveled
1,109,704
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,738
674
31
3
0
208,864
1
W
Kuzenbo
8,459
846
21
2
0
224,052
3
L
Fafnir
6,855
686
2
0
0
182,707
0
L
Bellona
7,377
738
17
2
0
203,753
0
L
Cthulhu
7,460
746
16
2
0
210,567
0
W
Aphrodite
7,504
750
21
2
0
237,545
1
W
Ah Puch
9,074
907
64
6
0
215,268
2
W
Nike
8,785
879
20
2
0
240,707
1
W
Neith
8,684
868
35
4
0
192,132
0
L
Ra
6,450
645
24
2
0
200,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role