Player Matchup

Erlang Shen
Erlang Shen
Haeme
Erlang Shen
Level 88
God Stats
1W - 0L
1,265 SR
Queue Stats
12W - 16L
1,545 Elo+
Party 1
Ra
Ra
Jp112002
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TristinR6
Tsukuyomi
Level 68
God Stats
2W - 0L
1,702 SR
Queue Stats
22W - 20L
1,632 Elo+
Party 1
Team Averages
Level 57
1,489 SR
1,559 Elo+

VS

Team Averages
Level 73
1,380 SR
1,429 Elo+
Sun Wukong
Sun Wukong
DesmondThePlayer
Sun Wukong
Level 55
God Stats
0W - 2L
1,204 SR
Queue Stats
93W - 89L
1,400 Elo+
Party 2
Fafnir
Fafnir
JayJay17
Fafnir
Level 159
God Stats
9W - 16L
1,437 SR
Queue Stats
170W - 182L
1,590 Elo+
Solo
Chernobog
Chernobog
OGLeonidas123
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Haeme
Erlang Shen
13
5 / 3 / 6
8,509
851
5,698
8,621
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 3 / 7
8,943
894
7,163
5,207
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
TristinR6
Tsukuyomi
14
3 / 3 / 10
8,302
830
8,964
7,812
2,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DesmondThePlayer
Sun Wukong
12
4 / 5 / 4
7,739
774
10,098
13,081
11,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fafnir
JayJay17
Fafnir
11
3 / 2 / 5
8,220
822
4,404
7,909
10,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
OGLeonidas123
Chernobog
11
2 / 6 / 4
7,488
749
3,578
7,870
3,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
13
Kills
9
9
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DesmondThePlayer
Sun Wukong
4
5
4
1.2
W
Erlang Shen
Haeme
Erlang Shen
5
3
6
2.67
L
Fafnir
JayJay17
Fafnir
3
2
5
2.75
W
5
3
7
2.83
L
Chernobog
OGLeonidas123
Chernobog
2
6
4
0.67
W
Tsukuyomi
TristinR6
Tsukuyomi
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,825
Damage
18,080
21,640
Taken
28,860
10,262
Mitigated
25,435
5,243
Healing
7,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DesmondThePlayer
Sun Wukong
10,098
1,267
135
5,023
13,081
11,485
0
2,986
10,095
0
23,243
W
Erlang Shen
Haeme
Erlang Shen
5,698
2,524
0
1,851
8,621
5,970
445
2,466
5,833
0
21,263
L
Fafnir
JayJay17
Fafnir
4,404
1,220
0
2,081
7,909
10,598
30
2,134
5,775
11,121
0
W
7,163
919
524
1,458
5,207
1,797
0
949
4,093
30,171
0
L
Chernobog
OGLeonidas123
Chernobog
3,578
2,292
0
0
7,870
3,352
66
2,449
5,421
0
19,268
W
Tsukuyomi
TristinR6
Tsukuyomi
8,964
2,767
0
1,410
7,812
2,495
1,059
1,452
6,145
0
25,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,754
Gold Earned
23,447
130
Minions Killed
86
6
Camps Cleared
4
576,172
Distance Traveled
525,039
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,739
774
28
3
3
188,352
1
W
Erlang Shen
8,509
851
28
3
3
211,444
2
L
Fafnir
8,220
822
16
2
0
192,566
3
W
Ra
8,943
894
66
7
2
162,284
0
L
Chernobog
7,488
749
42
4
1
144,121
0
W
Tsukuyomi
8,302
830
36
4
1
202,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role