Player Matchup

Achilles
Achilles
Aapocc
Achilles
Level 42
God Stats
0W - 2L
1,344 SR
Queue Stats
19W - 15L
1,635 Elo+
Party 3
Zeus
Zeus
Chad Bane6099
Zeus
Level 61
God Stats
11W - 8L
1,556 SR
Queue Stats
332W - 306L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
Dojyaan D4C
Ao Kuang
Level 49
God Stats
2W - 2L
1,697 SR
Queue Stats
229W - 222L
1,447 Elo+
Party 2
Anhur
Anhur
Marc_withaC
Anhur
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 265L
1,565 Elo+
Party 3
Sol
Sol
topgunrab
Sol
Level 116
God Stats
8W - 10L
1,500 SR
Queue Stats
174W - 177L
1,674 Elo+
Party 3
Team Averages
Level 78
1,519 SR
1,558 Elo+

VS

Team Averages
Level 83
1,537 SR
1,533 Elo+
Ganesha
Ganesha
EdgiestCave1768
Ganesha
Level 38
God Stats
16W - 7L
1,641 SR
Queue Stats
74W - 72L
1,536 Elo+
Party 1
Bellona
Bellona
Lap3x3
Bellona
Level 44
God Stats
3W - 0L
1,721 SR
Queue Stats
4W - 3L
1,513 Elo+
Solo
Cabrakan
Cabrakan
Meech HD
Cabrakan
Level 130
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 112L
1,511 Elo+
Party 1
Ymir
Ymir
S1l3nt Trooper
Ymir
Level 156
God Stats
3W - 3L
1,327 SR
Queue Stats
128W - 116L
1,531 Elo+
Party 1
Izanami
Izanami
her16rod
Izanami
Level 46
God Stats
9W - 3L
1,496 SR
Queue Stats
85W - 72L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aapocc
Achilles
15
1 / 3 / 3
8,836
491
7,468
14,572
16,662
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
1 / 4 / 4
8,888
494
11,458
8,417
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Dojyaan D4C
Ao Kuang
14
4 / 5 / 3
8,766
487
8,655
11,995
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 4
7,959
442
6,423
12,264
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 5 / 1
9,883
549
9,345
12,190
7,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
8,744
486
5,271
11,093
8,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Lap3x3
Bellona
18
6 / 3 / 0
11,000
611
14,871
16,098
12,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Meech HD
Cabrakan
17
4 / 2 / 2
9,922
551
6,585
13,143
11,753
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
4 / 4 / 5
8,765
487
6,921
15,949
9,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
her16rod
Izanami
15
3 / 2 / 1
9,958
553
9,560
9,364
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
13
Kills
17
18
Deaths
13
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aapocc
Achilles
1
3
3
0.83
L
1
4
4
0.75
L
Ao Kuang
Dojyaan D4C
Ao Kuang
4
5
3
1.1
W
0
2
6
1.5
W
Bellona
Lap3x3
Bellona
6
3
0
2
L
2
1
4
4
W
Cabrakan
Meech HD
Cabrakan
4
2
2
2.5
W
4
4
5
1.63
W
Izanami
her16rod
Izanami
3
2
1
1.75
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,349
Damage
43,208
59,438
Taken
65,647
34,203
Mitigated
43,952
14,085
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aapocc
Achilles
7,468
1,781
0
3,445
14,572
16,662
0
2,383
12,095
6
46,511
L
11,458
397
0
1,636
8,417
2,268
354
3,999
4,330
56,755
0
L
Ao Kuang
Dojyaan D4C
Ao Kuang
8,655
2,173
0
3,275
11,995
3,620
60
5,154
6,595
36,519
0
W
5,271
59
0
672
11,093
8,073
0
4,624
6,179
47,050
0
W
Bellona
Lap3x3
Bellona
14,871
7,794
0
5,524
16,098
12,016
2,628
3,879
12,189
0
79,011
L
6,423
1,553
0
2,670
12,264
4,148
0
4,991
7,131
0
32,779
W
Cabrakan
Meech HD
Cabrakan
6,585
817
337
3,624
13,143
11,753
0
6,779
5,882
67,730
0
W
6,921
1,134
595
1,769
15,949
9,257
0
7,701
7,273
29,266
7,278
W
Izanami
her16rod
Izanami
9,560
6,168
0
296
9,364
2,853
0
5,491
3,873
0
69,372
L
9,345
4,423
0
3,059
12,190
7,505
0
788
11,304
61,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,332
Gold Earned
48,389
415
Minions Killed
549
0
Camps Cleared
0
1,622,715
Distance Traveled
1,709,025
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,836
491
93
5
0
317,755
6
L
Zeus
8,888
494
106
6
0
312,792
5
L
Ao Kuang
8,766
487
59
3
0
355,134
2
W
Ganesha
8,744
486
60
3
0
328,522
1
W
Bellona
11,000
611
150
8
0
372,887
3
L
Anhur
7,959
442
44
2
0
336,284
9
W
Cabrakan
9,922
551
138
8
0
342,140
4
W
Ymir
8,765
487
60
3
0
336,152
3
W
Izanami
9,958
553
141
8
0
329,324
3
L
Sol
9,883
549
113
6
0
300,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role