Player Matchup

Loki
Loki
BLOODmonkey6969
Loki
Level 151
God Stats
11W - 12L
1,573 SR
Queue Stats
421W - 449L
1,467 Elo+
Party 3
Ganesha
Ganesha
Flloozy
Ganesha
Level 123
God Stats
8W - 7L
1,905 SR
Queue Stats
32W - 28L
1,152 Elo+
Party 1
Anubis
Anubis
Kontruhband
Anubis
Level 146
God Stats
4W - 1L
1,775 SR
Queue Stats
47W - 55L
1,519 Elo+
Party 3
He Bo
He Bo
NeuroLogiq
He Bo
Level 102
God Stats
11W - 12L
1,362 SR
Queue Stats
278W - 299L
1,488 Elo+
Party 3
Hercules
Hercules
OhhCoach
Hercules
Level 126
God Stats
9W - 21L
1,300 SR
Queue Stats
66W - 74L
1,448 Elo+
Party 1
Team Averages
Level 130
1,583 SR
1,415 Elo+

VS

Team Averages
Level 55
1,425 SR
1,573 Elo+
Cupid
Cupid
BDKR STIFLER
Cupid
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
BaRaccuda 13
Kukulkan
Level 28
God Stats
0W - 1L
1,136 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 2
Cerberus
Cerberus
DarkestEclipsen
Cerberus
Level 23
God Stats
4W - 2L
1,734 SR
Queue Stats
17W - 13L
1,558 Elo+
Party 4
Thanatos
Thanatos
Overlord8709
Thanatos
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 69L
1,644 Elo+
Party 4
Odin
Odin
rohff13007
Odin
Level 83
God Stats
0W - 1L
1,254 SR
Queue Stats
1W - 3L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 16
11,199
800
16,339
10,626
3,534
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Flloozy
Ganesha
18
0 / 0 / 24
11,541
824
10,847
12,922
12,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
20
9 / 1 / 7
12,595
900
9,779
10,012
4,968
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
18
6 / 2 / 7
11,503
822
6,958
10,195
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
OhhCoach
Hercules
19
10 / 2 / 10
11,942
853
13,114
20,678
14,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
8,965
640
4,177
11,751
3,889
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
BaRaccuda 13
Kukulkan
17
2 / 5 / 1
10,201
729
15,172
11,554
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
1 / 3 / 5
9,377
670
10,648
16,930
10,975
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Overlord8709
Thanatos
16
2 / 10 / 3
9,737
696
5,642
14,982
5,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 6 / 4
9,814
701
4,972
15,326
15,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
30
Kills
7
7
Deaths
30
64
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
5
2
16
6.5
L
Kukulkan
BaRaccuda 13
Kukulkan
2
5
1
0.5
L
Cerberus
1
3
5
1.17
W
Ganesha
Flloozy
Ganesha
0
0
24
12
W
Anubis
9
1
7
12.5
W
He Bo
6
2
7
4.75
W
Hercules
OhhCoach
Hercules
10
2
10
7.5
L
Thanatos
Overlord8709
Thanatos
2
10
3
0.35
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,037
Damage
40,611
64,433
Taken
70,543
38,751
Mitigated
40,177
15,745
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,177
2,879
197
922
11,751
3,889
0
3,065
8,455
0
16,834
W
16,339
1,606
0
589
10,626
3,534
2,063
3,359
7,267
0
37,208
L
Kukulkan
BaRaccuda 13
Kukulkan
15,172
1,041
95
895
11,554
3,743
0
5,003
6,435
51,820
0
L
Cerberus
10,648
618
0
1,939
16,930
10,975
0
5,895
10,817
24,991
0
W
Ganesha
Flloozy
Ganesha
10,847
251
952
3,516
12,922
12,268
786
6,460
6,462
22,931
0
W
Anubis
9,779
720
0
1,830
10,012
4,968
3,239
3,289
6,723
70,610
0
W
He Bo
6,958
436
0
2,260
10,195
3,503
0
2,567
7,628
42,548
0
W
Hercules
OhhCoach
Hercules
13,114
3,993
557
6,041
20,678
14,478
236
10,145
10,533
0
22,971
L
Thanatos
Overlord8709
Thanatos
5,642
1,481
0
2,926
14,982
5,921
15
6,441
8,314
0
15,960
L
4,972
923
0
580
15,326
15,649
0
7,045
7,972
0
19,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,780
Gold Earned
48,094
293
Minions Killed
185
0
Camps Cleared
0
1,601,613
Distance Traveled
1,335,215
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,965
640
29
2
0
247,394
0
W
Loki
11,199
800
49
4
0
341,868
3
L
Kukulkan
10,201
729
79
6
0
274,932
1
L
Cerberus
9,377
670
29
2
0
273,402
2
W
Ganesha
11,541
824
3
0
0
324,340
12
W
Anubis
12,595
900
122
9
0
284,580
2
W
He Bo
11,503
822
69
5
0
315,517
0
W
Hercules
11,942
853
50
4
0
335,308
0
L
Thanatos
9,737
696
15
1
0
258,956
3
L
Odin
9,814
701
33
2
0
280,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role