Player Matchup

Discordia
Discordia
Barto Senpai
Discordia
Level 58
God Stats
4W - 5L
1,525 SR
Queue Stats
451W - 518L
1,322 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fats Belvedere
Cu Chulainn
Level 59
God Stats
5W - 14L
1,428 SR
Queue Stats
505W - 595L
1,399 Elo+
Party 1
Thor
Thor
Lord_EraGog
Thor
Level 64
God Stats
10W - 12L
1,379 SR
Queue Stats
90W - 147L
1,271 Elo+
Solo
Neith
Neith
MARVINTRON
Neith
Level 64
God Stats
11W - 12L
1,539 SR
Queue Stats
862W - 862L
1,436 Elo+
Solo
Vamana
Vamana
XDSword
Vamana
Level 64
God Stats
50W - 42L
1,624 SR
Queue Stats
315W - 344L
1,415 Elo+
Solo
Team Averages
Level 62
1,499 SR
1,369 Elo+

VS

Team Averages
Level 99
1,442 SR
1,365 Elo+
Hades
Hades
Arnold Zonico
Hades
Level 155
God Stats
45W - 31L
1,476 SR
Queue Stats
186W - 215L
1,279 Elo+
Solo
Geb
Geb
Aztllan
Geb
Level 72
God Stats
8W - 8L
1,315 SR
Queue Stats
928W - 971L
1,377 Elo+
Solo
Vulcan
Vulcan
ByJimenez97
Vulcan
Level 106
God Stats
8W - 7L
1,417 SR
Queue Stats
82W - 89L
1,432 Elo+
Solo
Camazotz
Camazotz
Hetiera
Camazotz
Level 58
God Stats
47W - 54L
1,490 SR
Queue Stats
125W - 186L
1,364 Elo+
Solo
Danzaburou
Danzaburou
LT Firejay
Danzaburou
Level 103
God Stats
390W - 353L
1,514 SR
Queue Stats
638W - 642L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Barto Senpai
Discordia
11
0 / 1 / 4
6,093
406
3,992
5,842
2,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Fats Belvedere
Cu Chulainn
9
0 / 4 / 1
5,752
383
2,303
11,352
6,175
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
5 / 1 / 1
7,300
487
7,268
7,536
2,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
12
1 / 1 / 4
7,073
472
5,671
5,153
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
XDSword
Vamana
11
1 / 4 / 0
6,474
432
3,311
13,201
7,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
6,986
466
2,451
9,348
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Geb
11
0 / 2 / 5
6,975
465
4,276
10,539
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
15
5 / 0 / 1
9,187
612
10,127
5,240
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
Hetiera
Camazotz
12
3 / 0 / 3
7,407
494
3,522
8,229
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Danzaburou
LT Firejay
Danzaburou
11
3 / 2 / 5
7,184
479
5,479
9,386
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
11
11
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
W
Geb
0
2
5
1.25
L
Discordia
Barto Senpai
Discordia
0
1
4
2
W
Vulcan
5
0
1
5.5
L
Cu Chulainn
Fats Belvedere
Cu Chulainn
0
4
1
0.13
W
Camazotz
Hetiera
Camazotz
3
0
3
4.5
W
Danzaburou
LT Firejay
Danzaburou
3
2
5
2.75
L
5
1
1
5.5
L
Neith
1
1
4
3
L
Vamana
XDSword
Vamana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,545
Damage
25,855
43,084
Taken
42,742
19,514
Mitigated
17,163
8,383
Healing
16,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,451
146
0
2,558
9,348
3,505
785
1,767
7,581
30,713
0
W
Geb
4,276
840
243
3,548
10,539
6,637
175
800
9,387
20,161
3,650
L
Discordia
Barto Senpai
Discordia
3,992
585
0
1,906
5,842
2,473
765
3,883
1,959
30,284
0
W
Vulcan
10,127
3,348
0
750
5,240
2,152
448
547
4,693
62,185
0
L
Cu Chulainn
Fats Belvedere
Cu Chulainn
2,303
826
0
1,161
11,352
6,175
312
4,786
6,566
0
19,216
W
Camazotz
Hetiera
Camazotz
3,522
1,800
0
5,544
8,229
2,314
0
234
7,995
0
42,844
W
Danzaburou
LT Firejay
Danzaburou
5,479
3,067
216
3,836
9,386
2,555
987
644
8,742
0
32,396
L
7,268
878
0
0
7,536
2,294
0
2,459
5,077
0
36,836
L
Neith
5,671
2,989
0
2,542
5,153
1,315
204
1,807
3,346
0
42,034
L
Vamana
XDSword
Vamana
3,311
1,394
34
2,740
13,201
7,257
286
3,845
9,356
0
27,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
37,739
284
Minions Killed
375
0
Camps Cleared
0
1,247,118
Distance Traveled
1,356,198
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,986
466
73
5
0
237,087
2
W
Geb
6,975
465
34
2
0
244,224
4
L
Discordia
6,093
406
48
3
0
233,122
0
W
Vulcan
9,187
612
142
9
0
304,759
2
L
Cu Chulainn
5,752
383
39
3
0
226,526
0
W
Camazotz
7,407
494
75
5
0
304,020
0
W
Danzaburou
7,184
479
51
3
0
266,108
0
L
Thor
7,300
487
61
4
0
291,045
0
L
Neith
7,073
472
86
6
0
274,404
4
L
Vamana
6,474
432
50
3
0
222,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role