Player Matchup

Izanami
Izanami
CurryKure
Izanami
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,436 Elo+
Party 3
Hun Batz
Hun Batz
DeWezzingGopher
Hun Batz
Level 105
God Stats
8W - 1L
1,730 SR
Queue Stats
135W - 135L
1,440 Elo+
Party 3
Cthulhu
Cthulhu
Superkoopa64
Cthulhu
Level 82
God Stats
3W - 1L
1,534 SR
Queue Stats
29W - 18L
1,630 Elo+
Party 3
Hades
Hades
kafaya1
Hades
Level 131
God Stats
43W - 32L
1,523 SR
Queue Stats
1,369W - 1,459L
1,438 Elo+
Solo
Camazotz
Camazotz
urgeekgamerbf
Camazotz
Level 109
God Stats
10W - 3L
1,518 SR
Queue Stats
57W - 67L
1,428 Elo+
Party 3
Team Averages
Level 100
1,561 SR
1,474 Elo+

VS

Team Averages
Level 57
1,434 SR
1,435 Elo+
Cthulhu
Cthulhu
GMPenguin
Cthulhu
Level 7
God Stats
0W - 1L
1,595 SR
Queue Stats
1W - 2L
1,433 Elo+
Party 2
Heimdallr
Heimdallr
H3RO KILLER40
Heimdallr
Level 48
God Stats
47W - 56L
1,440 SR
Queue Stats
474W - 475L
1,409 Elo+
Party 1
Merlin
Merlin
SRGpuggsy
Merlin
Level 66
God Stats
1W - 3L
1,137 SR
Queue Stats
83W - 74L
1,483 Elo+
Solo
Serqet
Serqet
Spookghetti
Serqet
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,433 Elo+
Party 2
Chaac
Chaac
TheHusky14
Chaac
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
850W - 817L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CurryKure
Izanami
20
10 / 9 / 10
14,863
513
23,402
28,286
10,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
20
9 / 7 / 15
14,852
512
20,347
26,592
11,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Superkoopa64
Cthulhu
20
10 / 2 / 20
15,053
519
22,823
27,719
46,583
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hades
kafaya1
Hades
20
6 / 6 / 17
14,566
502
18,484
27,386
13,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
urgeekgamerbf
Camazotz
20
13 / 4 / 9
15,311
528
24,921
40,498
26,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GMPenguin
Cthulhu
19
3 / 7 / 10
13,788
475
12,316
25,802
27,245
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
H3RO KILLER40
Heimdallr
20
8 / 12 / 3
14,737
508
18,667
24,758
9,907
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
SRGpuggsy
Merlin
20
4 / 9 / 10
14,538
501
23,185
21,495
12,930
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
20
7 / 10 / 6
14,281
492
16,127
25,307
10,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
20
6 / 10 / 6
14,988
517
27,075
42,270
48,914
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
63
48
Kills
28
28
Deaths
48
71
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
CurryKure
Izanami
10
9
10
1.67
W
Hun Batz
9
7
15
2.36
L
Cthulhu
GMPenguin
Cthulhu
3
7
10
1.14
L
Heimdallr
H3RO KILLER40
Heimdallr
8
12
3
0.79
L
Merlin
SRGpuggsy
Merlin
4
9
10
1
L
Serqet
7
10
6
1
W
Cthulhu
Superkoopa64
Cthulhu
10
2
20
10
L
Chaac
6
10
6
0.9
W
Hades
kafaya1
Hades
6
6
17
2.42
W
Camazotz
urgeekgamerbf
Camazotz
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,977
Damage
97,370
150,481
Taken
139,632
108,200
Mitigated
109,028
48,994
Healing
25,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CurryKure
Izanami
23,402
17,373
0
7,267
28,286
10,109
3,336
9,183
18,533
0
116,850
W
Hun Batz
20,347
4,780
0
2,340
26,592
11,652
1,216
5,925
19,568
0
109,435
L
Cthulhu
GMPenguin
Cthulhu
12,316
1,063
277
713
25,802
27,245
0
7,883
17,804
33,737
3,618
L
Heimdallr
H3RO KILLER40
Heimdallr
18,667
7,946
0
5,021
24,758
9,907
3,880
8,996
15,615
0
91,690
L
Merlin
SRGpuggsy
Merlin
23,185
1,301
0
1,854
21,495
12,930
0
9,519
11,752
87,667
0
L
Serqet
16,127
3,330
0
4,987
25,307
10,032
0
7,801
17,382
0
69,171
W
Cthulhu
Superkoopa64
Cthulhu
22,823
1,923
2,442
2,645
27,719
46,583
415
7,788
18,732
68,325
0
L
Chaac
27,075
7,397
0
12,431
42,270
48,914
128
9,030
31,813
0
95,060
W
Hades
kafaya1
Hades
18,484
594
1,369
12,567
27,386
13,551
110
9,046
17,169
98,206
0
W
Camazotz
urgeekgamerbf
Camazotz
24,921
6,811
0
20,364
40,498
26,305
1,054
5,757
33,921
0
92,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,645
Gold Earned
72,332
627
Minions Killed
514
0
Camps Cleared
0
2,838,325
Distance Traveled
2,518,311
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,863
513
145
5
0
588,216
8
W
Hun Batz
14,852
512
128
4
0
529,022
1
L
Cthulhu
13,788
475
44
2
0
558,847
1
L
Heimdallr
14,737
508
129
4
0
436,624
0
L
Merlin
14,538
501
130
4
0
501,556
1
L
Serqet
14,281
492
83
3
0
562,960
4
W
Cthulhu
15,053
519
70
2
0
582,452
3
L
Chaac
14,988
517
128
4
0
458,324
3
W
Hades
14,566
502
158
5
0
530,824
16
W
Camazotz
15,311
528
126
4
0
607,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role