Player Matchup

Kuzenbo
Kuzenbo
Calafrioo
Kuzenbo
Level 99
God Stats
10W - 6L
1,692 SR
Queue Stats
96W - 76L
1,639 Elo+
Party 1
Hun Batz
Hun Batz
CyrinBeCryin
Hun Batz
Level 119
God Stats
13W - 13L
1,558 SR
Queue Stats
960W - 901L
1,651 Elo+
Party 1
Artemis
Artemis
Thegodcombined
Artemis
Level 74
God Stats
3W - 7L
1,461 SR
Queue Stats
104W - 93L
1,600 Elo+
Solo
Bastet
Bastet
UDzAShadowLight
Bastet
Level 160
God Stats
2W - 2L
1,211 SR
Queue Stats
68W - 58L
1,672 Elo+
Solo
Baron Samedi
Baron Samedi
xxKAIDOxx
Baron Samedi
Level 160
God Stats
1W - 1L
1,941 SR
Queue Stats
83W - 82L
1,599 Elo+
Solo
Team Averages
Level 122
1,573 SR
1,632 Elo+

VS

Team Averages
Level 132
1,572 SR
1,544 Elo+
Set
Set
 
Set
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
ThePlaceboEfect
Cupid
Level 141
God Stats
13W - 10L
1,809 SR
Queue Stats
258W - 244L
1,581 Elo+
Solo
Cerberus
Cerberus
sharpblaze3432
Cerberus
Level 129
God Stats
15W - 11L
1,500 SR
Queue Stats
1,011W - 921L
1,556 Elo+
Party 3
Hades
Hades
super1454
Hades
Level 127
God Stats
16W - 12L
1,553 SR
Queue Stats
510W - 506L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Calafrioo
Kuzenbo
4
0 / 0 / 1
3,029
606
553
2,100
945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
CyrinBeCryin
Hun Batz
5
1 / 1 / 0
3,337
667
681
2,017
417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 2 / 0
2,412
482
1,021
1,441
209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,239
648
1,782
3,159
850
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
xxKAIDOxx
Baron Samedi
6
0 / 1 / 0
3,267
653
1,488
2,438
1,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
6
3 / 0 / 0
3,773
755
1,933
2,197
638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Khepri
 
Khepri
5
0 / 1 / 2
3,412
682
1,008
2,854
1,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 1
3,789
758
1,520
1,737
297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
6
0 / 0 / 1
3,647
729
1,076
2,534
1,032
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hades
super1454
Hades
6
0 / 0 / 1
3,545
709
1,008
1,187
335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
4
4
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
3
0
0
3
W
Khepri
 
Khepri
0
1
2
1
L
Kuzenbo
Calafrioo
Kuzenbo
0
0
1
0.5
L
Hun Batz
CyrinBeCryin
Hun Batz
1
1
0
1
W
1
0
1
1.5
L
0
2
0
0
L
0
0
0
0
W
Cerberus
0
0
1
0.5
W
Hades
super1454
Hades
0
0
1
0.5
L
Baron Samedi
xxKAIDOxx
Baron Samedi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,525
Damage
6,545
11,155
Taken
10,509
3,725
Mitigated
3,538
4,394
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
1,933
1,276
0
445
2,197
638
0
86
2,111
0
13,959
W
Khepri
 
Khepri
1,008
238
247
606
2,854
1,236
0
543
2,311
5,384
0
L
Kuzenbo
Calafrioo
Kuzenbo
553
458
285
875
2,100
945
0
650
1,450
1,751
0
L
Hun Batz
CyrinBeCryin
Hun Batz
681
246
0
897
2,017
417
0
275
1,742
0
11,493
W
1,520
1,248
0
1,095
1,737
297
0
0
1,737
0
15,771
L
1,021
688
0
185
1,441
209
0
0
1,441
0
1,021
L
1,782
560
0
1,067
3,159
850
0
1,091
2,068
0
13,683
W
Cerberus
1,076
0
0
1,635
2,534
1,032
0
1,402
1,132
16,800
0
W
Hades
super1454
Hades
1,008
416
39
924
1,187
335
0
10
1,177
15,874
0
L
Baron Samedi
xxKAIDOxx
Baron Samedi
1,488
210
0
1,085
2,438
1,304
0
1,076
1,362
13,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,284
Gold Earned
18,166
104
Minions Killed
152
0
Camps Cleared
0
452,215
Distance Traveled
479,000
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,773
755
34
7
0
110,317
1
W
Khepri
3,412
682
6
1
0
90,179
3
L
Kuzenbo
3,029
606
3
1
0
101,367
0
L
Hun Batz
3,337
667
37
7
0
125,613
0
W
Cupid
3,789
758
35
7
0
86,608
1
L
Artemis
2,412
482
0
0
0
29,147
0
L
Bastet
3,239
648
35
7
0
110,715
0
W
Cerberus
3,647
729
41
8
0
92,067
0
W
Hades
3,545
709
36
7
0
99,829
2
L
Baron Samedi
3,267
653
29
6
0
85,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role