Player Matchup

Danzaburou
Danzaburou
CallMeCalebJ
Danzaburou
Level 108
God Stats
12W - 15L
1,736 SR
Queue Stats
156W - 124L
1,662 Elo+
Party 1
Chaac
Chaac
MCHSCoach
Chaac
Level 8
God Stats
3W - 0L
1,736 SR
Queue Stats
11W - 3L
1,889 Elo+
Party 1
He Bo
He Bo
MiniMinotaur204
He Bo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,596 Elo+
Party 1
Thor
Thor
Mysteryise200
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,863 Elo+
Party 1
Baron Samedi
Baron Samedi
ThatEdgyWeeb1
Baron Samedi
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 64L
1,735 Elo+
Party 1
Team Averages
Level 49
1,594 SR
1,749 Elo+

VS

Team Averages
Level 80
1,468 SR
1,488 Elo+
Ao Kuang
Ao Kuang
Fudmeiser
Ao Kuang
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 34L
1,350 Elo+
Solo
Izanami
Izanami
ReApEr961005
Izanami
Level 32
God Stats
1W - 4L
1,500 SR
Queue Stats
178W - 184L
1,563 Elo+
Solo
Merlin
Merlin
SwiftThe117
Merlin
Level 57
God Stats
16W - 17L
1,500 SR
Queue Stats
60W - 62L
1,434 Elo+
Solo
Khepri
Khepri
o9naquiam
Khepri
Level 160
God Stats
26W - 15L
1,541 SR
Queue Stats
227W - 243L
1,519 Elo+
Solo
Ratatoskr
Ratatoskr
pihw
Ratatoskr
Level 115
God Stats
3W - 1L
1,300 SR
Queue Stats
254W - 229L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CallMeCalebJ
Danzaburou
15
4 / 3 / 1
9,219
542
9,912
11,168
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
MCHSCoach
Chaac
14
0 / 3 / 0
8,121
478
2,856
10,865
6,211
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 9
8,222
484
10,607
8,910
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 2 / 4
10,282
605
15,273
11,559
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
ThatEdgyWeeb1
Baron Samedi
13
4 / 4 / 8
8,888
523
4,810
13,728
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Fudmeiser
Ao Kuang
16
8 / 3 / 5
10,174
598
8,760
13,780
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
ReApEr961005
Izanami
13
2 / 7 / 1
8,215
483
3,400
9,996
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
12
2 / 7 / 5
7,643
450
7,710
12,639
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
o9naquiam
Khepri
12
0 / 2 / 6
7,096
417
3,704
11,281
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
pihw
Ratatoskr
16
4 / 2 / 6
9,624
566
10,139
11,611
9,534
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
39
20
Kills
16
16
Deaths
21
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CallMeCalebJ
Danzaburou
4
3
1
1.5
L
Ao Kuang
Fudmeiser
Ao Kuang
8
3
5
3.5
W
Chaac
MCHSCoach
Chaac
0
3
0
0
W
2
4
9
1.63
W
10
2
4
6
L
Izanami
ReApEr961005
Izanami
2
7
1
0.36
L
Merlin
2
7
5
0.64
W
Baron Samedi
ThatEdgyWeeb1
Baron Samedi
4
4
8
2
L
Khepri
o9naquiam
Khepri
0
2
6
1.5
L
Ratatoskr
pihw
Ratatoskr
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,458
Damage
33,713
56,230
Taken
59,307
26,816
Mitigated
26,182
19,183
Healing
20,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CallMeCalebJ
Danzaburou
9,912
4,201
0
4,481
11,168
3,787
0
2,048
9,120
0
69,292
L
Ao Kuang
Fudmeiser
Ao Kuang
8,760
2,077
0
5,342
13,780
4,420
0
2,223
11,557
57,659
0
W
Chaac
MCHSCoach
Chaac
2,856
731
0
2,525
10,865
6,211
906
1,750
8,689
0
47,446
W
10,607
1,036
0
2,068
8,910
2,985
76
5,821
3,056
47,602
0
W
15,273
3,278
0
5,252
11,559
4,501
26
3,587
7,865
0
80,300
L
Izanami
ReApEr961005
Izanami
3,400
2,255
0
1,971
9,996
1,398
0
495
9,501
0
47,374
L
Merlin
7,710
475
0
3,996
12,639
3,667
0
6,209
6,430
39,993
0
W
Baron Samedi
ThatEdgyWeeb1
Baron Samedi
4,810
790
494
4,363
13,728
9,332
19
6,968
6,631
31,482
0
L
Khepri
o9naquiam
Khepri
3,704
133
75
4,000
11,281
7,163
0
5,018
6,263
21,784
0
L
Ratatoskr
pihw
Ratatoskr
10,139
1,463
0
5,075
11,611
9,534
0
1,472
10,139
0
54,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,732
Gold Earned
42,752
462
Minions Killed
394
0
Camps Cleared
0
1,512,510
Distance Traveled
1,601,270
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,219
542
117
7
0
290,317
4
L
Ao Kuang
10,174
598
96
6
0
364,392
2
W
Chaac
8,121
478
97
6
0
278,370
0
W
He Bo
8,222
484
65
4
0
308,925
4
W
Thor
10,282
605
134
8
0
332,957
4
L
Izanami
8,215
483
108
6
0
268,938
4
L
Merlin
7,643
450
67
4
0
279,680
0
W
Baron Samedi
8,888
523
49
3
0
301,941
2
L
Khepri
7,096
417
28
2
0
335,352
4
L
Ratatoskr
9,624
566
95
6
0
352,908
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role