Player Matchup

Cthulhu
Cthulhu
ProfMiracle
Cthulhu
Level 101
God Stats
18W - 10L
1,652 SR
Queue Stats
129W - 151L
1,450 Elo+
Party 2
Chang'e
Chang'e
Romezuii
Chang'e
Level 91
God Stats
18W - 9L
1,634 SR
Queue Stats
342W - 256L
1,546 Elo+
Party 2
Cliodhna
Cliodhna
stereocheetah54
Cliodhna
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 65L
1,585 Elo+
Party 2
Team Averages
Level 93
1,595 SR
1,527 Elo+

VS

Team Averages
Level 81
1,374 SR
1,475 Elo+
Zeus
Zeus
MACALVES
Zeus
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
xWOLFxDRAGOx
Fenrir
Level 117
God Stats
1W - 7L
1,123 SR
Queue Stats
55W - 83L
1,377 Elo+
Party 1
Sobek
Sobek
xWOLFxGHOSTx
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ProfMiracle
Cthulhu
12
3 / 0 / 11
7,887
789
6,154
5,519
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
Romezuii
Chang'e
12
9 / 2 / 5
8,491
849
8,781
7,401
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
12
3 / 2 / 8
7,562
756
7,762
6,671
2,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 3 / 3
7,021
702
6,541
8,948
2,409
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
2 / 7 / 1
6,978
698
2,783
10,843
3,164
11
1 / 5 / 3
6,969
697
3,479
10,680
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
15
Kills
4
4
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
3
3
0.83
W
Cthulhu
ProfMiracle
Cthulhu
3
0
11
8.5
W
Chang'e
Romezuii
Chang'e
9
2
5
5.75
W
Cliodhna
3
2
8
3.5
L
Fenrir
2
7
1
0.36
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,697
Damage
12,803
19,591
Taken
30,471
8,985
Mitigated
16,294
7,801
Healing
5,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,541
2,085
64
1,668
8,948
2,409
0
4,893
4,055
25,329
0
W
Cthulhu
ProfMiracle
Cthulhu
6,154
194
81
1,129
5,519
3,922
28
4,230
1,289
15,746
0
W
Chang'e
Romezuii
Chang'e
8,781
615
1,305
2,705
7,401
2,650
279
2,975
4,426
28,295
0
W
Cliodhna
7,762
682
0
2,581
6,671
2,413
308
3,173
3,498
0
26,544
L
Fenrir
2,783
772
0
812
10,843
3,164
0
5,422
5,421
0
9,823
L
3,479
79
84
2,520
10,680
10,721
0
5,235
5,445
8,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,940
Gold Earned
20,968
113
Minions Killed
66
6
Camps Cleared
3
599,383
Distance Traveled
459,780
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,021
702
47
5
1
139,911
1
W
Cthulhu
7,887
789
27
3
0
212,215
3
W
Chang'e
8,491
849
47
5
3
183,848
2
W
Cliodhna
7,562
756
39
4
3
203,320
0
L
Fenrir
6,978
698
13
1
2
163,307
1
L
Sobek
6,969
697
6
1
0
156,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role