Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Masterloge
Nike
Level 63
God Stats
3W - 1L
1,841 SR
Queue Stats
195W - 181L
1,577 Elo+
Solo
Agni
Agni
MrBravo128
Agni
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 35L
1,456 Elo+
Party 2
Artio
Artio
Spookster420
Artio
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 42L
1,463 Elo+
Party 2
Ullr
Ullr
deliveranzah
Ullr
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 202L
1,521 Elo+
Solo
Team Averages
Level 106
1,568 SR
1,504 Elo+

VS

Team Averages
Level 70
1,624 SR
1,502 Elo+
Thor
Thor
 
Thor
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Garj0
Hel
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 148L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
Nimjam
Heimdallr
Level 96
God Stats
2W - 2L
1,732 SR
Queue Stats
106W - 102L
1,563 Elo+
Party 3
Nu Wa
Nu Wa
TheGobfather
Nu Wa
Level 66
God Stats
2W - 1L
1,890 SR
Queue Stats
34W - 31L
1,553 Elo+
Party 3
Chronos
Chronos
Trafikante9
Chronos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 2 / 18
9,645
804
2,263
8,816
8,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 3 / 19
10,635
886
10,938
12,188
13,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 2 / 20
10,703
892
18,217
7,967
3,179
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 20
10,643
887
8,252
20,041
22,558
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
10 / 2 / 11
10,911
909
11,240
9,041
4,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 6 / 2
8,904
742
5,057
10,690
4,040
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
Garj0
Hel
15
2 / 6 / 6
9,037
753
9,499
11,275
4,162
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Nimjam
Heimdallr
15
1 / 6 / 8
8,742
729
12,111
13,652
5,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 7 / 4
9,251
771
8,408
11,916
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Trafikante9
Chronos
17
1 / 3 / 5
9,278
773
8,656
12,034
4,455
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
34
28
Kills
9
11
Deaths
28
88
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
2
18
5
L
Thor
 
Thor
3
6
2
0.67
L
Hel
Garj0
Hel
2
6
6
0.83
W
5
3
19
4.83
W
6
2
20
8
L
Heimdallr
Nimjam
Heimdallr
1
6
8
0.83
W
6
2
20
8
L
2
7
4
0.57
L
Chronos
Trafikante9
Chronos
1
3
5
1.17
W
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,910
Damage
43,731
58,053
Taken
59,567
52,310
Mitigated
22,080
31,053
Healing
16,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,263
741
9,444
2,032
8,816
8,939
773
1,904
6,912
8,633
0
L
Thor
 
Thor
5,057
441
805
548
10,690
4,040
484
4,939
5,493
0
12,759
L
Hel
Garj0
Hel
9,499
705
5,730
3,391
11,275
4,162
481
5,656
5,530
15,007
0
W
10,938
158
2,200
1,653
12,188
13,236
603
6,802
5,386
0
24,827
W
18,217
2,745
908
813
7,967
3,179
1,109
4,311
3,656
45,334
0
L
Heimdallr
Nimjam
Heimdallr
12,111
4,706
183
1,662
13,652
5,308
885
7,022
6,529
0
25,779
W
8,252
819
2,745
6,851
20,041
22,558
1,156
9,058
10,983
15,709
0
L
8,408
1,067
631
756
11,916
4,115
481
5,581
6,163
24,612
0
L
Chronos
Trafikante9
Chronos
8,656
1,071
901
2,031
12,034
4,455
586
5,534
6,356
27,476
0
W
11,240
4,178
1,625
2,782
9,041
4,398
2,091
4,488
4,553
0
36,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,537
Gold Earned
45,212
147
Minions Killed
114
0
Camps Cleared
0
1,240,626
Distance Traveled
1,049,671
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,645
804
9
1
0
216,419
1
L
Thor
8,904
742
6
1
0
183,425
0
L
Hel
9,037
753
11
1
0
218,848
0
W
Nike
10,635
886
21
2
0
269,785
0
W
Agni
10,703
892
64
5
0
241,888
3
L
Heimdallr
8,742
729
27
2
0
195,515
0
W
Artio
10,643
887
17
1
0
267,683
1
L
Nu Wa
9,251
771
41
3
0
196,751
0
L
Chronos
9,278
773
29
2
0
255,132
0
W
Ullr
10,911
909
36
3
0
244,851
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role