Player Matchup

Camazotz
Camazotz
EliteVagabon
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Solo
Fenrir
Fenrir
ZeroFive
Fenrir
Level 45
God Stats
0W - 1L
1,378 SR
Queue Stats
2W - 3L
1,336 Elo+
Party 3
Rama
Rama
ZeroSeven
Rama
Level 126
God Stats
0W - 2L
1,195 SR
Queue Stats
16W - 24L
1,335 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
kociarz11
Morgan Le Fay
Level 128
God Stats
1W - 2L
1,315 SR
Queue Stats
18W - 13L
1,573 Elo+
Party 2
Shiva
Shiva
whyismattcrying
Shiva
Level 16
God Stats
1W - 2L
1,718 SR
Queue Stats
17W - 28L
1,418 Elo+
Party 2
Team Averages
Level 64
1,421 SR
1,390 Elo+

VS

Team Averages
Level 56
1,677 SR
1,450 Elo+
Sol
Sol
Crusader301
Sol
Level 23
God Stats
7W - 8L
1,395 SR
Queue Stats
11W - 17L
1,390 Elo+
Party 1
Chernobog
Chernobog
Drustyy
Chernobog
Level 157
God Stats
5W - 4L
2,038 SR
Queue Stats
143W - 119L
1,606 Elo+
Party 1
Freya
Freya
JokerTso
Freya
Level 27
God Stats
2W - 4L
1,860 SR
Queue Stats
24W - 33L
1,397 Elo+
Party 1
Charybdis
Charybdis
MoggyCat73
Charybdis
Level 45
God Stats
10W - 6L
1,532 SR
Queue Stats
84W - 98L
1,498 Elo+
Solo
Bellona
Bellona
whoznext1
Bellona
Level 27
God Stats
8W - 9L
1,560 SR
Queue Stats
23W - 37L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
EliteVagabon
Camazotz
16
2 / 7 / 2
9,156
704
4,366
13,982
11,096
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
ZeroFive
Fenrir
14
0 / 5 / 4
7,997
615
3,504
8,775
5,677
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
15
1 / 4 / 3
8,580
660
5,835
11,850
4,593
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
kociarz11
Morgan Le Fay
18
9 / 5 / 2
10,840
834
22,994
15,556
6,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 5
8,184
630
8,242
16,256
9,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 3
9,767
751
6,260
8,803
2,009
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Drustyy
Chernobog
20
13 / 3 / 9
11,876
914
24,227
15,345
6,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
JokerTso
Freya
18
6 / 2 / 8
10,656
820
13,604
10,004
3,399
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
MoggyCat73
Charybdis
17
0 / 2 / 4
9,784
753
5,438
10,934
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
whoznext1
Bellona
15
1 / 2 / 12
9,740
749
7,998
12,253
10,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
12
Kills
25
25
Deaths
12
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
W
Chernobog
Drustyy
Chernobog
13
3
9
5.83
L
Camazotz
EliteVagabon
Camazotz
2
7
2
0.43
W
Freya
JokerTso
Freya
6
2
8
5
W
Charybdis
MoggyCat73
Charybdis
0
2
4
1
L
Fenrir
ZeroFive
Fenrir
0
5
4
0.4
L
Rama
1
4
3
0.63
L
Morgan Le Fay
kociarz11
Morgan Le Fay
9
5
2
2
W
Bellona
whoznext1
Bellona
1
2
12
3.5
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,941
Damage
57,527
66,419
Taken
57,339
36,652
Mitigated
25,523
13,580
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,260
2,720
0
1,342
8,803
2,009
3,163
4,976
3,514
25,465
0
W
Chernobog
Drustyy
Chernobog
24,227
16,244
0
2,054
15,345
6,522
1,137
4,284
10,659
0
67,983
L
Camazotz
EliteVagabon
Camazotz
4,366
752
0
2,541
13,982
11,096
347
4,450
9,532
0
16,802
W
Freya
JokerTso
Freya
13,604
5,160
0
1,501
10,004
3,399
691
4,066
5,652
39,242
0
W
Charybdis
MoggyCat73
Charybdis
5,438
3,083
0
3,165
10,934
2,826
738
5,663
4,960
0
39,372
L
Fenrir
ZeroFive
Fenrir
3,504
235
0
54
8,775
5,677
82
1,499
7,276
252
11,328
L
Rama
5,835
5,027
0
3,034
11,850
4,593
368
2,416
9,434
0
28,607
L
Morgan Le Fay
kociarz11
Morgan Le Fay
22,994
2,113
0
3,962
15,556
6,246
0
5,763
9,793
50,005
0
W
Bellona
whoznext1
Bellona
7,998
824
0
711
12,253
10,767
128
3,101
8,516
0
14,805
L
8,242
1,021
1,072
2,917
16,256
9,040
0
5,736
10,520
0
15,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,757
Gold Earned
51,823
183
Minions Killed
263
0
Camps Cleared
0
1,172,136
Distance Traveled
1,349,417
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,767
751
34
3
0
242,063
1
W
Chernobog
11,876
914
102
8
0
302,360
3
L
Camazotz
9,156
704
24
2
0
238,620
1
W
Freya
10,656
820
41
3
0
270,711
2
W
Charybdis
9,784
753
71
5
0
239,653
0
L
Fenrir
7,997
615
15
1
0
255,776
0
L
Rama
8,580
660
57
4
0
218,110
3
L
Morgan Le Fay
10,840
834
58
4
0
226,239
0
W
Bellona
9,740
749
15
1
0
294,630
0
L
Shiva
8,184
630
29
2
0
233,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role