Player Matchup

Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BoggedSaucer230
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 68L
1,263 Elo+
Solo
Hera
Hera
Bucketsociety68
Hera
Level 142
God Stats
1W - 1L
1,515 SR
Queue Stats
47W - 50L
1,490 Elo+
Party 1
Izanami
Izanami
EvilBryanZ
Izanami
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,458 Elo+
Party 1
Team Averages
Level 121
1,503 SR
1,442 Elo+

VS

Team Averages
Level 51
1,570 SR
1,469 Elo+
Achilles
Achilles
Crumbree
Achilles
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 54L
1,495 Elo+
Party 2
Nu Wa
Nu Wa
Fantasy26
Nu Wa
Level 65
God Stats
10W - 5L
1,763 SR
Queue Stats
92W - 95L
1,537 Elo+
Party 2
Hun Batz
Hun Batz
InedibleMelon
Hun Batz
Level 38
God Stats
6W - 6L
1,473 SR
Queue Stats
37W - 57L
1,458 Elo+
Party 2
Hou Yi
Hou Yi
SynysterSilent
Hou Yi
Level 89
God Stats
7W - 6L
1,616 SR
Queue Stats
121W - 125L
1,482 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TrickyTick66354
Kumbhakarna
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 163L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
2 / 5 / 2
12,730
707
17,018
15,851
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
 
Hun Batz
20
2 / 2 / 5
12,391
688
12,202
15,076
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
17
1 / 1 / 1
11,176
621
4,693
15,148
18,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
1 / 9 / 3
11,357
631
9,262
13,431
5,682
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
EvilBryanZ
Izanami
19
2 / 7 / 1
11,743
652
14,750
16,199
4,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crumbree
Achilles
19
3 / 2 / 8
12,428
690
9,660
21,478
23,244
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Fantasy26
Nu Wa
20
10 / 2 / 9
13,656
759
23,814
11,144
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
InedibleMelon
Hun Batz
20
3 / 1 / 7
12,374
687
6,159
14,933
7,204
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

20
5 / 3 / 10
13,556
753
17,745
18,196
8,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kumbhakarna
TrickyTick66354
Kumbhakarna
19
3 / 0 / 7
12,815
712
7,396
20,348
28,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
8
Kills
24
24
Deaths
8
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
5
2
0.6
L
Hun Batz
 
Hun Batz
2
2
5
2.25
L
Cerberus
1
1
1
1.5
L
1
9
3
0.28
W
Achilles
Crumbree
Achilles
3
2
8
3.5
L
Izanami
EvilBryanZ
Izanami
2
7
1
0.36
W
Nu Wa
Fantasy26
Nu Wa
10
2
9
7.25
W
Hun Batz
InedibleMelon
Hun Batz
3
1
7
6.5
W
5
3
10
3.33
W
Kumbhakarna
TrickyTick66354
Kumbhakarna
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,925
Damage
64,774
75,705
Taken
86,099
39,243
Mitigated
71,882
8,963
Healing
21,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
17,018
964
0
3,062
15,851
4,794
656
4,706
10,908
63,240
0
L
Hun Batz
 
Hun Batz
12,202
866
0
878
15,076
6,190
0
6,739
7,890
0
53,616
L
Cerberus
4,693
231
0
2,814
15,148
18,046
0
6,003
8,523
19,521
0
L
9,262
2,496
0
0
13,431
5,682
0
6,031
7,046
28,534
0
W
Achilles
Crumbree
Achilles
9,660
2,171
0
4,239
21,478
23,244
995
9,291
12,187
0
34,471
L
Izanami
EvilBryanZ
Izanami
14,750
7,935
37
2,172
16,199
4,531
1,379
6,117
9,722
0
66,654
W
Nu Wa
Fantasy26
Nu Wa
23,814
4,433
243
2,494
11,144
4,716
1,191
3,588
7,556
64,576
0
W
Hun Batz
InedibleMelon
Hun Batz
6,159
690
0
1,564
14,933
7,204
812
7,011
7,922
0
46,513
W
17,745
7,570
0
7,473
18,196
8,085
2,995
3,475
14,721
0
70,822
W
Kumbhakarna
TrickyTick66354
Kumbhakarna
7,396
540
0
5,544
20,348
28,633
55
7,608
12,740
40,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,397
Gold Earned
64,829
336
Minions Killed
354
0
Camps Cleared
0
1,653,053
Distance Traveled
1,859,549
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,730
707
82
5
0
328,274
5
L
Hun Batz
12,391
688
85
5
0
389,487
4
L
Cerberus
11,176
621
28
2
0
369,761
0
L
Hera
11,357
631
46
3
0
270,057
11
W
Achilles
12,428
690
45
3
0
375,170
8
L
Izanami
11,743
652
95
5
0
295,474
2
W
Nu Wa
13,656
759
79
4
0
342,863
2
W
Hun Batz
12,374
687
60
3
0
418,056
6
W
Hou Yi
13,556
753
98
5
0
337,654
3
W
Kumbhakarna
12,815
712
72
4
0
385,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role