Player Matchup

Ares
Ares
Jacē
Ares
Level 129
God Stats
14W - 8L
1,500 SR
Queue Stats
299W - 198L
1,740 Elo+
Party 1
Janus
Janus
Josta1
Janus
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 134L
1,431 Elo+
Party 1
Ne Zha
Ne Zha
No1ChickenFan
Ne Zha
Level 109
God Stats
6W - 8L
1,426 SR
Queue Stats
124W - 136L
1,441 Elo+
Party 1
Team Averages
Level 99
1,475 SR
1,537 Elo+

VS

Team Averages
Level 65
1,524 SR
1,538 Elo+
Anubis
Anubis
 
Anubis
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Dextroni
Hercules
Level 139
God Stats
2W - 6L
1,573 SR
Queue Stats
16W - 26L
1,614 Elo+
Solo
Thor
Thor
LukeJC14
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jacē
Ares
12
5 / 1 / 12
8,581
858
8,083
8,726
9,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
Josta1
Janus
12
7 / 0 / 10
8,398
840
7,193
5,462
1,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 2 / 8
8,190
819
8,831
5,453
2,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 6 / 1
6,526
653
3,720
7,083
2,355
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Dextroni
Hercules
10
2 / 3 / 1
6,569
657
6,318
9,672
6,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
9
0 / 10 / 2
5,993
599
3,589
10,824
4,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
19
Kills
3
3
Deaths
19
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
1
0.25
L
Hercules
Dextroni
Hercules
2
3
1
0.83
W
Ares
Jacē
Ares
5
1
12
11
W
Janus
Josta1
Janus
7
0
10
12
L
Thor
0
10
2
0.1
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,107
Damage
13,627
19,641
Taken
27,579
13,020
Mitigated
13,109
3,172
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,720
615
180
644
7,083
2,355
0
4,348
2,735
12,307
0
L
Hercules
Dextroni
Hercules
6,318
1,756
0
2,790
9,672
6,214
0
4,444
5,228
4,037
9,507
W
Ares
Jacē
Ares
8,083
1,751
0
1,008
8,726
9,190
392
2,433
5,883
13,421
0
W
Janus
Josta1
Janus
7,193
405
121
1,525
5,462
1,800
306
1,132
4,077
21,417
0
L
Thor
3,589
1,216
311
573
10,824
4,540
0
6,484
4,340
0
8,260
W
8,831
2,448
0
518
5,453
2,030
339
1,653
3,600
0
27,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,169
Gold Earned
19,088
86
Minions Killed
55
5
Camps Cleared
1
543,651
Distance Traveled
418,620
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,526
653
27
3
1
128,860
1
L
Hercules
6,569
657
18
2
0
142,550
1
W
Ares
8,581
858
13
1
1
180,461
3
W
Janus
8,398
840
34
3
1
186,192
0
L
Thor
5,993
599
10
1
0
147,210
1
W
Ne Zha
8,190
819
39
4
3
176,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role