Player Matchup

Medusa
Medusa
Daniel_Grantt
Medusa
Level 88
God Stats
5W - 2L
1,500 SR
Queue Stats
80W - 75L
1,197 Elo+
Party 1
Kukulkan
Kukulkan
Jamie_Craig21
Kukulkan
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 13L
1,500 Elo+
Party 1
Ymir
Ymir
PA1SL3Y_B0Y
Ymir
Level 104
God Stats
9W - 5L
1,644 SR
Queue Stats
135W - 123L
1,196 Elo+
Party 1
Team Averages
Level 67
1,548 SR
1,298 Elo+

VS

Team Averages
Level 75
1,605 SR
1,330 Elo+
Cthulhu
Cthulhu
Cash Carti4373
Cthulhu
Level 8
God Stats
1W - 4L
1,571 SR
Queue Stats
145W - 175L
1,332 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jesus LeBlunt
Ah Muzen Cab
Level 109
God Stats
1W - 2L
1,759 SR
Queue Stats
13W - 19L
1,323 Elo+
Party 2
Fenrir
Fenrir
StolenHarbor
Fenrir
Level 109
God Stats
6W - 9L
1,486 SR
Queue Stats
226W - 350L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 9
9,995
833
14,431
7,133
1,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Jamie_Craig21
Kukulkan
13
3 / 3 / 14
9,201
767
5,322
5,680
1,678
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 2 / 11
9,266
772
5,721
13,962
10,161
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,442
620
5,480
13,607
10,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Jesus LeBlunt
Ah Muzen Cab
13
4 / 5 / 2
8,640
720
11,602
11,191
3,847
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
12
2 / 6 / 2
7,934
661
3,103
10,258
3,930
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
17
Kills
6
6
Deaths
17
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
8
1
9
12.5
W
Kukulkan
Jamie_Craig21
Kukulkan
3
3
14
3.33
L
Ah Muzen Cab
Jesus LeBlunt
Ah Muzen Cab
4
5
2
1
W
6
2
11
5.75
L
Fenrir
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,474
Damage
20,185
26,775
Taken
35,056
13,828
Mitigated
18,634
7,688
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,480
554
46
997
13,607
10,857
0
4,354
9,253
16,663
0
W
14,431
5,921
323
2,559
7,133
1,989
1,795
1,338
5,699
0
41,046
W
Kukulkan
Jamie_Craig21
Kukulkan
5,322
1,817
181
735
5,680
1,678
241
1,345
4,246
17,277
0
L
Ah Muzen Cab
Jesus LeBlunt
Ah Muzen Cab
11,602
4,007
0
867
11,191
3,847
1,273
3,154
8,037
0
36,427
W
5,721
847
302
3,588
13,962
10,161
352
2,532
11,110
15,794
0
L
Fenrir
3,103
1,185
325
1,779
10,258
3,930
139
3,900
6,358
0
18,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,462
Gold Earned
24,016
129
Minions Killed
115
1
Camps Cleared
8
616,600
Distance Traveled
607,203
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,442
620
21
2
0
208,841
1
W
Medusa
9,995
833
49
4
0
234,946
0
W
Kukulkan
9,201
767
53
4
0
179,728
0
L
Ah Muzen Cab
8,640
720
62
5
3
174,802
4
W
Ymir
9,266
772
27
2
1
201,926
1
L
Fenrir
7,934
661
32
3
5
223,560
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role