Player Matchup

Loki
Loki
Platinum II
Get Scoob
Loki
Platinum II
Level 148
God Stats
8W - 4L
1,862 SR
Queue Stats
278W - 272L
1,859 MMR
Solo
Sylvanus
Sylvanus
Platinum V
Kahuna VI
Sylvanus
Platinum V
Level 109
God Stats
4W - 4L
1,608 SR
Queue Stats
277W - 284L
1,769 MMR
Solo
Danzaburou
Danzaburou
Platinum II
iGhettoELM0
Danzaburou
Platinum II
Level 120
God Stats
75W - 67L
1,676 SR
Queue Stats
178W - 162L
1,960 MMR
Solo
The Morrigan
The Morrigan
Platinum I
iSoIo
The Morrigan
Platinum I
Level 145
God Stats
3W - 2L
1,752 SR
Queue Stats
59W - 44L
1,944 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
xpireat
Ao Kuang
Gold II
Level 159
God Stats
3W - 1L
1,767 SR
Queue Stats
77W - 74L
1,790 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,733 SR
1,864 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,717 SR
1,860 MMR
Da Ji
Da Ji
Gold II
ApeFromflorida
Da Ji
Gold II
Level 160
God Stats
9W - 4L
1,742 SR
Queue Stats
159W - 154L
1,682 MMR
Party 1
Osiris
Osiris
Platinum IV
Hodgyman
Osiris
Platinum IV
Level 40
God Stats
3W - 0L
1,927 SR
Queue Stats
50W - 32L
1,979 MMR
Solo
Hou Yi
Hou Yi
Diamond V
RoyBoy Soy
Hou Yi
Diamond V
Level 160
God Stats
10W - 13L
1,577 SR
Queue Stats
471W - 452L
1,870 MMR
Solo
Baba Yaga
Baba Yaga
Platinum I
SirPlagued
Baba Yaga
Platinum I
Level 160
God Stats
7W - 9L
1,500 SR
Queue Stats
773W - 738L
1,759 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
TheGawddHimself
Baron Samedi
Platinum I
Level 156
God Stats
5W - 3L
1,837 SR
Queue Stats
239W - 245L
2,009 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
1 / 7 / 2
10,498
437
6,197
17,404
5,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Kahuna VI
Sylvanus
16
2 / 5 / 4
9,503
396
6,374
15,105
13,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
iGhettoELM0
Danzaburou
17
1 / 6 / 2
10,433
435
5,000
13,250
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
iSoIo
The Morrigan
14
4 / 4 / 1
9,602
400
5,408
12,175
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ao Kuang
xpireat
Ao Kuang
17
1 / 10 / 0
10,816
451
13,245
23,013
8,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThothArtioCliodhna

VS

Bans
ShivaKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 6
13,913
580
14,247
17,001
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Osiris
Hodgyman
Osiris
20
6 / 2 / 13
15,081
628
16,303
25,511
24,861
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
RoyBoy Soy
Hou Yi
20
12 / 0 / 3
17,190
716
15,537
13,833
5,242
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
SirPlagued
Baba Yaga
20
4 / 0 / 4
14,127
589
9,223
10,355
4,271
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Baron Samedi
TheGawddHimself
Baron Samedi
17
0 / 3 / 12
11,735
489
6,380
15,390
14,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
9
Kills
31
32
Deaths
9
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
9
4
6
3
L
Loki
1
7
2
0.29
W
Osiris
Hodgyman
Osiris
6
2
13
6.25
L
Sylvanus
Kahuna VI
Sylvanus
2
5
4
0.8
W
Hou Yi
RoyBoy Soy
Hou Yi
12
0
3
13.5
W
Baba Yaga
SirPlagued
Baba Yaga
4
0
4
6
W
Baron Samedi
TheGawddHimself
Baron Samedi
0
3
12
2
L
Danzaburou
iGhettoELM0
Danzaburou
1
6
2
0.33
L
The Morrigan
iSoIo
The Morrigan
4
4
1
1.13
L
Ao Kuang
xpireat
Ao Kuang
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,224
Damage
61,690
80,947
Taken
82,090
33,800
Mitigated
55,349
16,807
Healing
37,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,247
2,502
0
6,177
17,001
6,559
773
5,435
11,566
0
80,582
L
Loki
6,197
1,493
0
250
17,404
5,253
0
2,490
14,914
0
86,092
W
Osiris
Hodgyman
Osiris
16,303
6,957
0
11,355
25,511
24,861
857
9,881
15,630
0
88,500
L
Sylvanus
Kahuna VI
Sylvanus
6,374
1,491
343
2,327
15,105
13,388
0
4,491
10,614
32,372
10,794
W
Hou Yi
RoyBoy Soy
Hou Yi
15,537
8,840
0
8,267
13,833
5,242
11,165
2,208
10,930
0
171,173
W
Baba Yaga
SirPlagued
Baba Yaga
9,223
360
0
4,634
10,355
4,271
1,736
1,931
8,424
124,111
0
W
Baron Samedi
TheGawddHimself
Baron Samedi
6,380
408
1,060
5,946
15,390
14,416
671
5,766
9,624
45,663
0
L
Danzaburou
iGhettoELM0
Danzaburou
5,000
2,247
0
3,951
13,250
2,797
0
2,601
10,649
0
74,967
L
The Morrigan
iSoIo
The Morrigan
5,408
875
0
2,054
12,175
3,488
0
4,967
7,208
46,898
1,692
L
Ao Kuang
xpireat
Ao Kuang
13,245
3,806
0
7,882
23,013
8,874
0
1,894
21,119
65,489
7,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,852
Gold Earned
72,046
581
Minions Killed
757
0
Camps Cleared
0
2,088,898
Distance Traveled
2,331,544
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,913
580
107
4
0
521,193
6
L
Loki
10,498
437
130
5
0
466,436
5
W
Osiris
15,081
628
133
6
0
457,778
3
L
Sylvanus
9,503
396
63
3
0
402,283
4
W
Hou Yi
17,190
716
250
10
0
445,021
5
W
Baba Yaga
14,127
589
208
9
0
484,843
8
W
Baron Samedi
11,735
489
59
2
0
422,709
10
L
Danzaburou
10,433
435
138
6
0
445,330
10
L
The Morrigan
9,602
400
110
5
0
354,170
2
L
Ao Kuang
10,816
451
140
6
0
420,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role