Player Matchup

Agni
Agni
Ascendacny
Agni
Level 87
God Stats
0W - 3L
1,196 SR
Queue Stats
67W - 52L
1,547 Elo+
Party 2
Anhur
Anhur
ItsOj242
Anhur
Level 63
God Stats
10W - 11L
1,553 SR
Queue Stats
101W - 97L
1,512 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NotACop69
Tsukuyomi
Level 108
God Stats
0W - 2L
1,209 SR
Queue Stats
178W - 169L
1,567 Elo+
Party 2
Gilgamesh
Gilgamesh
WeedWarrrior5
Gilgamesh
Level 88
God Stats
4W - 3L
1,394 SR
Queue Stats
289W - 283L
1,550 Elo+
Solo
Yemoja
Yemoja
keano242
Yemoja
Level 55
God Stats
3W - 5L
1,500 SR
Queue Stats
95W - 103L
1,480 Elo+
Party 3
Team Averages
Level 80
1,371 SR
1,531 Elo+

VS

Team Averages
Level 98
1,550 SR
1,532 Elo+
He Bo
He Bo
Centslol
He Bo
Level 89
God Stats
9W - 12L
1,508 SR
Queue Stats
178W - 180L
1,529 Elo+
Party 1
Ymir
Ymir
CloudyHalo
Ymir
Level 106
God Stats
10W - 8L
1,514 SR
Queue Stats
132W - 130L
1,484 Elo+
Party 1
Loki
Loki
FS Spot
Loki
Level 69
God Stats
37W - 29L
1,633 SR
Queue Stats
380W - 345L
1,527 Elo+
Party 1
Rama
Rama
Sqrlboy
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 196L
1,558 Elo+
Solo
Poseidon
Poseidon
thatsadguy
Poseidon
Level 99
God Stats
24W - 10L
1,598 SR
Queue Stats
162W - 173L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 1
11,809
513
7,683
12,970
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
ItsOj242
Anhur
17
1 / 6 / 4
10,743
467
18,651
22,073
6,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
NotACop69
Tsukuyomi
19
7 / 6 / 4
11,631
506
13,005
19,666
7,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
WeedWarrrior5
Gilgamesh
17
2 / 7 / 3
10,515
457
10,762
26,643
15,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
keano242
Yemoja
15
6 / 6 / 3
10,872
473
7,333
21,035
20,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Centslol
He Bo
17
5 / 6 / 3
11,694
508
16,698
12,592
12,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 3 / 9
11,166
485
5,323
17,764
17,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
FS Spot
Loki
20
9 / 3 / 9
13,433
584
17,968
17,207
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Sqrlboy
Rama
20
6 / 4 / 7
13,326
579
21,158
18,181
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
thatsadguy
Poseidon
20
8 / 5 / 3
13,211
574
17,915
16,295
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
21
Kills
31
31
Deaths
21
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
He Bo
Centslol
He Bo
5
6
3
1.08
W
3
3
9
2.5
W
Loki
FS Spot
Loki
9
3
9
4.5
L
Anhur
ItsOj242
Anhur
1
6
4
0.5
L
Tsukuyomi
NotACop69
Tsukuyomi
7
6
4
1.5
W
Rama
Sqrlboy
Rama
6
4
7
2.38
L
Gilgamesh
WeedWarrrior5
Gilgamesh
2
7
3
0.5
L
Yemoja
keano242
Yemoja
6
6
3
1.25
W
Poseidon
thatsadguy
Poseidon
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,434
Damage
79,062
102,387
Taken
82,039
53,993
Mitigated
44,658
26,601
Healing
19,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,683
419
0
1,125
12,970
4,138
0
6,841
6,003
64,255
0
W
He Bo
Centslol
He Bo
16,698
747
0
1,263
12,592
12,143
668
859
11,701
68,313
0
W
5,323
1,158
601
3,239
17,764
17,526
350
2,508
15,248
28,063
0
W
Loki
FS Spot
Loki
17,968
4,834
0
2,619
17,207
6,531
197
3,072
13,950
0
105,664
L
Anhur
ItsOj242
Anhur
18,651
12,562
0
7,519
22,073
6,662
0
2,135
19,938
0
90,287
L
Tsukuyomi
NotACop69
Tsukuyomi
13,005
3,478
0
4,856
19,666
7,415
0
10,397
9,195
0
78,344
W
Rama
Sqrlboy
Rama
21,158
17,986
0
8,577
18,181
4,513
3,285
3,037
14,847
0
118,526
L
Gilgamesh
WeedWarrrior5
Gilgamesh
10,762
2,859
0
7,063
26,643
15,229
0
11,674
14,041
0
68,778
L
Yemoja
keano242
Yemoja
7,333
1,487
3,604
2,434
21,035
20,549
60
7,981
12,926
23,352
0
W
Poseidon
thatsadguy
Poseidon
17,915
2,916
0
3,625
16,295
3,945
1,730
5,009
10,980
101,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,570
Gold Earned
62,830
517
Minions Killed
655
0
Camps Cleared
0
2,049,713
Distance Traveled
2,120,771
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,809
513
99
4
0
399,521
8
W
He Bo
11,694
508
114
5
0
375,875
0
W
Ymir
11,166
485
46
2
0
426,626
9
W
Loki
13,433
584
163
7
0
477,401
10
L
Anhur
10,743
467
152
7
0
375,260
4
L
Tsukuyomi
11,631
506
128
6
0
432,561
1
W
Rama
13,326
579
192
8
0
376,891
5
L
Gilgamesh
10,515
457
115
5
0
423,381
6
L
Yemoja
10,872
473
23
1
0
418,990
7
W
Poseidon
13,211
574
140
6
0
463,978
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role