Player Matchup

Zhong Kui
Zhong Kui
IIBIG-ZII
Zhong Kui
Level 86
God Stats
28W - 24L
1,488 SR
Queue Stats
364W - 456L
1,402 Elo+
Solo
Izanami
Izanami
WntC_Hunted
Izanami
Level 25
God Stats
17W - 19L
1,429 SR
Queue Stats
54W - 61L
1,401 Elo+
Party 2
Hades
Hades
chargrange
Hades
Level 58
God Stats
1W - 1L
1,864 SR
Queue Stats
162W - 195L
1,427 Elo+
Solo
Bacchus
Bacchus
dreadySince1994
Bacchus
Level 118
God Stats
35W - 23L
1,663 SR
Queue Stats
81W - 95L
1,358 Elo+
Solo
Shiva
Shiva
nosleepforme5
Shiva
Level 71
God Stats
2W - 4L
1,282 SR
Queue Stats
391W - 390L
1,461 Elo+
Party 2
Team Averages
Level 72
1,545 SR
1,410 Elo+

VS

Team Averages
Level 54
1,616 SR
1,432 Elo+
Ah Puch
Ah Puch
CptJaxxter
Ah Puch
Level 82
God Stats
1W - 0L
1,833 SR
Queue Stats
30W - 31L
1,497 Elo+
Party 1
Bastet
Bastet
EL_KoKoa
Bastet
Level 80
God Stats
2W - 5L
1,672 SR
Queue Stats
44W - 43L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
Freestylse
Sylvanus
Level 65
God Stats
2W - 2L
1,533 SR
Queue Stats
118W - 167L
1,338 Elo+
Solo
Charybdis
Charybdis
Ket__o-0
Charybdis
Level 27
God Stats
6W - 5L
1,473 SR
Queue Stats
10W - 15L
1,398 Elo+
Party 1
Vamana
Vamana
Schmied1804
Vamana
Level 18
God Stats
2W - 4L
1,571 SR
Queue Stats
6W - 8L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IIBIG-ZII
Zhong Kui
17
2 / 7 / 1
11,510
443
12,047
22,484
11,432
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
WntC_Hunted
Izanami
18
1 / 5 / 1
11,074
426
16,417
18,449
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
18
1 / 9 / 4
11,310
435
10,118
21,623
12,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 5 / 2
9,938
382
6,743
20,813
23,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 5 / 2
13,413
516
21,379
25,213
28,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CptJaxxter
Ah Puch
20
6 / 2 / 16
14,938
575
22,375
14,164
6,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
EL_KoKoa
Bastet
20
14 / 1 / 11
15,407
593
21,775
25,469
11,177
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Freestylse
Sylvanus
18
0 / 1 / 18
12,698
488
9,870
22,317
30,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Ket__o-0
Charybdis
20
6 / 2 / 10
13,682
526
16,809
19,613
7,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vamana
20
5 / 3 / 5
14,274
549
12,976
25,246
22,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
91
9
Kills
31
31
Deaths
9
10
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CptJaxxter
Ah Puch
6
2
16
7
W
Bastet
EL_KoKoa
Bastet
14
1
11
19.5
W
Sylvanus
Freestylse
Sylvanus
0
1
18
9
L
Zhong Kui
IIBIG-ZII
Zhong Kui
2
7
1
0.36
W
Charybdis
Ket__o-0
Charybdis
6
2
10
5.5
W
Vamana
5
3
5
2.5
L
Izanami
WntC_Hunted
Izanami
1
5
1
0.3
L
Hades
1
9
4
0.33
L
0
5
2
0.2
L
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,704
Damage
83,805
108,582
Taken
106,809
80,667
Mitigated
79,301
31,195
Healing
52,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CptJaxxter
Ah Puch
22,375
1,126
0
4,494
14,164
6,620
2,754
4,201
9,963
119,849
0
W
Bastet
EL_KoKoa
Bastet
21,775
6,259
0
14,918
25,469
11,177
0
8,413
16,460
0
133,340
W
Sylvanus
Freestylse
Sylvanus
9,870
2,362
2,974
8,915
22,317
30,950
254
6,331
15,986
30,130
4,590
L
Zhong Kui
IIBIG-ZII
Zhong Kui
12,047
774
0
5,827
22,484
11,432
0
3,945
18,446
72,320
0
W
Charybdis
Ket__o-0
Charybdis
16,809
9,580
0
10,264
19,613
7,909
4,824
6,733
12,880
0
108,731
W
Vamana
12,976
5,965
0
10,654
25,246
22,645
1,442
3,230
22,016
6,288
72,997
L
Izanami
WntC_Hunted
Izanami
16,417
9,174
0
3,103
18,449
4,828
458
5,589
12,810
0
106,033
L
Hades
10,118
565
653
7,290
21,623
12,146
406
8,248
13,339
81,043
0
L
6,743
80
1,379
3,225
20,813
23,673
0
8,238
12,486
18,008
0
L
21,379
3,281
436
9,282
25,213
28,588
607
6,957
17,430
0
93,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,245
Gold Earned
70,999
641
Minions Killed
703
0
Camps Cleared
0
2,311,811
Distance Traveled
2,478,107
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,938
575
194
7
0
480,990
9
W
Bastet
15,407
593
158
6
0
624,235
3
W
Sylvanus
12,698
488
38
1
0
427,005
9
L
Zhong Kui
11,510
443
141
5
0
443,715
4
W
Charybdis
13,682
526
168
6
0
465,296
3
W
Vamana
14,274
549
145
6
0
480,581
0
L
Izanami
11,074
426
186
7
0
471,324
5
L
Hades
11,310
435
131
5
0
443,373
3
L
Bacchus
9,938
382
22
1
0
484,400
11
L
Shiva
13,413
516
161
6
0
468,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role