Player Matchup

Charybdis
Charybdis
Loneeeee
Charybdis
Level 7
God Stats
1W - 4L
1,459 SR
Queue Stats
3W - 5L
1,425 Elo+
Party 2
Cerberus
Cerberus
Qwente
Cerberus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,425 Elo+
Party 2
Rama
Rama
Sertrinity
Rama
Level 133
God Stats
15W - 13L
1,634 SR
Queue Stats
32W - 44L
1,439 Elo+
Solo
Team Averages
Level 68
1,531 SR
1,430 Elo+

VS

Team Averages
Level 59
1,692 SR
1,440 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ZandyJC
Danzaburou
Level 45
God Stats
3W - 3L
1,841 SR
Queue Stats
31W - 32L
1,464 Elo+
Party 1
Chaac
Chaac
mb5nic
Chaac
Level 63
God Stats
7W - 7L
1,736 SR
Queue Stats
37W - 49L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Loneeeee
Charybdis
14
1 / 7 / 6
9,656
644
9,114
14,402
4,521
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Qwente
Cerberus
14
3 / 7 / 3
10,747
716
6,071
23,108
15,213
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 6 / 3
10,589
706
8,420
15,803
5,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 4 / 13
11,221
748
12,019
12,032
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ZandyJC
Danzaburou
16
9 / 2 / 8
12,499
833
16,737
12,257
4,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
mb5nic
Chaac
16
8 / 3 / 9
12,176
812
16,150
13,835
15,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
20
20
Deaths
9
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
4
13
2.38
L
Charybdis
Loneeeee
Charybdis
1
7
6
0.57
L
Cerberus
Qwente
Cerberus
3
7
3
0.64
L
4
6
3
0.92
W
Danzaburou
ZandyJC
Danzaburou
9
2
8
6.5
W
Chaac
mb5nic
Chaac
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,605
Damage
44,906
53,313
Taken
38,124
25,539
Mitigated
24,698
6,372
Healing
15,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
12,019
1,452
0
4,289
12,032
4,698
803
1,982
10,050
60,380
0
L
Charybdis
Loneeeee
Charybdis
9,114
3,939
0
0
14,402
4,521
0
4,047
10,355
0
27,675
L
Cerberus
Qwente
Cerberus
6,071
573
0
4,045
23,108
15,213
0
3,790
19,318
22,044
0
L
8,420
6,259
0
2,327
15,803
5,805
0
4,651
11,152
0
42,140
W
Danzaburou
ZandyJC
Danzaburou
16,737
7,267
579
4,859
12,257
4,700
1,450
2,005
10,252
0
38,756
W
Chaac
mb5nic
Chaac
16,150
3,520
261
5,751
13,835
15,300
388
2,890
10,945
0
39,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,992
Gold Earned
35,896
158
Minions Killed
165
3
Camps Cleared
10
699,756
Distance Traveled
783,993
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,221
748
78
5
3
241,439
1
L
Charybdis
9,656
644
29
2
0
231,494
3
L
Cerberus
10,747
716
55
4
2
249,361
1
L
Rama
10,589
706
74
5
1
218,901
3
W
Danzaburou
12,499
833
50
3
3
277,716
0
W
Chaac
12,176
812
37
2
4
264,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role