Player Matchup

Medusa
Medusa
MACALVES
Medusa
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,824 Elo+
Solo
Bacchus
Bacchus
Shąg
Bacchus
Level 129
God Stats
3W - 5L
1,564 SR
Queue Stats
104W - 117L
1,413 Elo+
Solo
Artio
Artio
cshipp35
Artio
Level 122
God Stats
11W - 13L
1,593 SR
Queue Stats
675W - 647L
1,510 Elo+
Solo
Loki
Loki
st1nkyfigs
Loki
Level 105
God Stats
157W - 111L
1,638 SR
Queue Stats
210W - 182L
1,553 Elo+
Party 1
Sol
Sol
thr0atjesus
Sol
Level 65
God Stats
156W - 141L
1,500 SR
Queue Stats
278W - 283L
1,525 Elo+
Party 1
Team Averages
Level 96
1,559 SR
1,565 Elo+

VS

Team Averages
Level 107
1,675 SR
1,498 Elo+
Kumbhakarna
Kumbhakarna
Leinad2Hearts
Kumbhakarna
Level 83
God Stats
13W - 15L
1,612 SR
Queue Stats
115W - 134L
1,399 Elo+
Solo
Cliodhna
Cliodhna
bradass21
Cliodhna
Level 135
God Stats
10W - 10L
1,557 SR
Queue Stats
95W - 93L
1,560 Elo+
Solo
Baron Samedi
Baron Samedi
cr00798
Baron Samedi
Level 106
God Stats
3W - 0L
1,717 SR
Queue Stats
113W - 141L
1,491 Elo+
Solo
Kali
Kali
marcostepan
Kali
Level 121
God Stats
4W - 0L
1,898 SR
Queue Stats
413W - 398L
1,540 Elo+
Solo
Chronos
Chronos
xXperro_sniperXx
Chronos
Level 88
God Stats
3W - 2L
1,592 SR
Queue Stats
228W - 212L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MACALVES
Medusa
20
5 / 7 / 4
13,347
513
12,491
22,777
9,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Shąg
Bacchus
16
3 / 3 / 11
12,035
463
8,723
22,642
28,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Artio
cshipp35
Artio
17
3 / 5 / 3
11,819
455
5,119
21,539
24,231
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
8 / 4 / 6
13,504
519
26,662
19,534
7,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 2 / 5
10,605
408
6,482
9,347
3,167
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Leinad2Hearts
Kumbhakarna
19
1 / 4 / 10
12,812
493
7,519
20,515
20,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
bradass21
Cliodhna
20
8 / 1 / 4
15,656
602
13,312
19,380
17,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
cr00798
Baron Samedi
20
3 / 6 / 4
13,879
534
11,650
15,084
7,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
5 / 5 / 7
14,821
570
16,586
22,921
10,757
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 4 / 4
13,252
510
14,037
23,139
8,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
49
20
Kills
20
21
Deaths
20
29
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Leinad2Hearts
Kumbhakarna
1
4
10
1.5
L
Medusa
MACALVES
Medusa
5
7
4
1
L
Bacchus
Shąg
Bacchus
3
3
11
2.83
W
Cliodhna
bradass21
Cliodhna
8
1
4
10
W
Baron Samedi
cr00798
Baron Samedi
3
6
4
0.83
L
Artio
cshipp35
Artio
3
5
3
0.9
W
5
5
7
1.7
L
8
4
6
2.75
L
1
2
5
1.75
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,477
Damage
63,104
95,839
Taken
101,039
72,180
Mitigated
63,921
28,670
Healing
37,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Leinad2Hearts
Kumbhakarna
7,519
1,097
475
4,324
20,515
20,259
509
6,927
13,588
31,078
0
L
Medusa
MACALVES
Medusa
12,491
6,806
164
5,684
22,777
9,061
4,024
7,031
15,746
0
96,279
L
Bacchus
Shąg
Bacchus
8,723
489
3,230
3,000
22,642
28,081
0
12,006
10,636
31,099
0
W
Cliodhna
bradass21
Cliodhna
13,312
658
0
11,578
19,380
17,329
322
4,309
15,071
0
117,241
W
Baron Samedi
cr00798
Baron Samedi
11,650
2,036
2,245
3,634
15,084
7,217
1,962
3,159
11,925
99,512
1,684
L
Artio
cshipp35
Artio
5,119
510
348
6,183
21,539
24,231
42
6,453
15,086
67,731
0
W
16,586
9,875
0
9,276
22,921
10,757
934
5,115
17,806
0
145,558
L
26,662
7,361
0
5,637
19,534
7,640
0
4,542
14,992
0
146,342
L
6,482
1,902
0
4,424
9,347
3,167
0
2,911
6,436
45,036
0
W
14,037
4,484
0
6,382
23,139
8,359
2,431
4,525
18,614
103,075
1,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,310
Gold Earned
70,420
637
Minions Killed
696
0
Camps Cleared
0
2,341,412
Distance Traveled
2,577,822
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,812
493
40
2
0
541,524
1
L
Medusa
13,347
513
171
7
0
371,660
1
L
Bacchus
12,035
463
40
2
0
487,028
3
W
Cliodhna
15,656
602
206
8
0
550,487
6
W
Baron Samedi
13,879
534
156
6
0
429,179
6
L
Artio
11,819
455
161
6
0
439,750
8
W
Kali
14,821
570
162
6
0
540,398
2
L
Loki
13,504
519
173
7
0
566,440
4
L
Sol
10,605
408
92
4
0
476,534
0
W
Chronos
13,252
510
132
5
0
516,234
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role