Player Matchup

Athena
Athena
Justinkocht
Athena
Level 139
God Stats
0W - 1L
1,819 SR
Queue Stats
23W - 14L
1,677 Elo+
Party 1
Horus
Horus
Jörgmungandr
Horus
Level 132
God Stats
1W - 2L
1,530 SR
Queue Stats
19W - 10L
1,653 Elo+
Party 1
Fenrir
Fenrir
KingEvo00
Fenrir
Level 44
God Stats
0W - 1L
1,548 SR
Queue Stats
38W - 15L
1,711 Elo+
Party 1
Medusa
Medusa
TheDeniz
Medusa
Level 126
God Stats
2W - 1L
1,718 SR
Queue Stats
12W - 8L
1,659 Elo+
Party 1
Ra
Ra
tottotlp
Ra
Level 122
God Stats
0W - 1L
1,833 SR
Queue Stats
7W - 5L
1,742 Elo+
Party 1
Team Averages
Level 113
1,690 SR
1,688 Elo+

VS

Team Averages
Level 60
1,534 SR
1,706 Elo+
Jing Wei
Jing Wei
Floppie10704
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 11L
1,782 Elo+
Party 2
Jormungandr
Jormungandr
JustLikeAza
Jormungandr
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
131W - 65L
1,718 Elo+
Party 2
Agni
Agni
Mike27R
Agni
Level 158
God Stats
1W - 0L
1,626 SR
Queue Stats
76W - 37L
1,669 Elo+
Party 2
Cabrakan
Cabrakan
NotQumuqy
Cabrakan
Level 7
God Stats
16W - 6L
1,786 SR
Queue Stats
253W - 148L
1,975 Elo+
Party 2
Xing Tian
Xing Tian
Philstieg
Xing Tian
Level 41
God Stats
1W - 1L
1,258 SR
Queue Stats
29W - 22L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
0 / 0 / 1
6,426
402
1,968
8,866
7,220
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 2 / 5
7,441
465
4,366
11,848
9,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
KingEvo00
Fenrir
15
6 / 6 / 2
9,251
578
7,583
14,308
5,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
TheDeniz
Medusa
13
2 / 4 / 1
7,732
483
6,129
10,772
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 4
7,726
483
9,144
9,022
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Floppie10704
Jing Wei
17
3 / 3 / 4
9,877
617
9,364
10,055
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
JustLikeAza
Jormungandr
17
3 / 1 / 4
10,310
644
10,826
9,919
7,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Agni
Mike27R
Agni
17
4 / 1 / 3
10,134
633
11,889
7,299
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
NotQumuqy
Cabrakan
14
4 / 3 / 1
8,824
552
5,245
12,495
11,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Philstieg
Xing Tian
11
1 / 2 / 3
7,357
460
2,248
10,164
7,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
10
Kills
15
15
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Floppie10704
Jing Wei
3
3
4
1.67
W
Jormungandr
JustLikeAza
Jormungandr
3
1
4
5
L
Athena
0
0
1
0.5
L
1
2
5
1.75
L
Fenrir
KingEvo00
Fenrir
6
6
2
1.17
W
Agni
Mike27R
Agni
4
1
3
5.5
W
Cabrakan
NotQumuqy
Cabrakan
4
3
1
1.5
W
Xing Tian
Philstieg
Xing Tian
1
2
3
1.25
L
Medusa
TheDeniz
Medusa
2
4
1
0.63
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,190
Damage
39,572
54,816
Taken
49,932
26,847
Mitigated
31,227
14,369
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Floppie10704
Jing Wei
9,364
5,327
0
4,691
10,055
2,615
2,077
812
9,243
0
83,895
W
Jormungandr
JustLikeAza
Jormungandr
10,826
3,299
0
4,844
9,919
7,557
1,635
2,318
7,601
78,624
0
L
Athena
1,968
841
0
2,662
8,866
7,220
0
5,082
3,784
27,772
0
L
4,366
1,357
752
3,630
11,848
9,456
0
8,152
3,696
0
13,364
L
Fenrir
KingEvo00
Fenrir
7,583
2,142
0
1,113
14,308
5,050
0
8,486
5,822
0
45,026
W
Agni
Mike27R
Agni
11,889
489
0
2,104
7,299
2,256
1,977
1,877
5,422
86,805
0
W
Cabrakan
NotQumuqy
Cabrakan
5,245
630
0
859
12,495
11,373
143
2,879
9,616
57,138
0
W
Xing Tian
Philstieg
Xing Tian
2,248
248
0
990
10,164
7,426
216
3,226
6,938
14,154
0
L
Medusa
TheDeniz
Medusa
6,129
3,950
0
2,676
10,772
2,227
38
1,095
9,677
0
62,625
L
9,144
842
785
2,751
9,022
2,894
0
7,393
1,629
62,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,576
Gold Earned
46,502
420
Minions Killed
596
0
Camps Cleared
0
1,483,680
Distance Traveled
1,501,881
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,877
617
161
10
0
296,813
2
W
Jormungandr
10,310
644
159
10
0
283,240
6
L
Athena
6,426
402
75
5
0
237,008
1
L
Horus
7,441
465
21
1
0
317,952
5
L
Fenrir
9,251
578
67
4
0
320,676
5
W
Agni
10,134
633
155
10
0
316,459
2
W
Cabrakan
8,824
552
104
7
0
299,221
5
W
Xing Tian
7,357
460
17
1
0
306,148
1
L
Medusa
7,732
483
127
8
0
289,085
4
L
Ra
7,726
483
130
8
0
318,959
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role