Player Matchup

Hades
Hades
AcrynxNoah
Hades
Level 49
God Stats
43W - 34L
1,525 SR
Queue Stats
85W - 101L
1,377 Elo+
Party 1
Hou Yi
Hou Yi
GamingCobra1049
Hou Yi
Level 44
God Stats
3W - 2L
1,696 SR
Queue Stats
101W - 129L
1,294 Elo+
Solo
Skadi
Skadi
MachtEXTREM
Skadi
Level 147
God Stats
105W - 73L
1,616 SR
Queue Stats
655W - 736L
1,437 Elo+
Party 2
Kali
Kali
NeodriaS
Kali
Level 106
God Stats
5W - 8L
1,717 SR
Queue Stats
25W - 37L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
Princehatake
Cthulhu
Level 88
God Stats
48W - 47L
1,484 SR
Queue Stats
357W - 410L
1,439 Elo+
Party 1
Team Averages
Level 87
1,608 SR
1,368 Elo+

VS

Team Averages
Level 69
1,496 SR
1,385 Elo+
Yemoja
Yemoja
KamikazeGK
Yemoja
Level 107
God Stats
176W - 170L
1,449 SR
Queue Stats
307W - 319L
1,351 Elo+
Solo
Freya
Freya
Sagittarius-LVN
Freya
Level 68
God Stats
0W - 2L
1,300 SR
Queue Stats
9W - 11L
1,459 Elo+
Solo
Da Ji
Da Ji
WombHopper69
Da Ji
Level 66
God Stats
14W - 18L
1,391 SR
Queue Stats
236W - 254L
1,368 Elo+
Solo
Odin
Odin
an_average_nerd
Odin
Level 37
God Stats
2W - 1L
1,727 SR
Queue Stats
27W - 37L
1,345 Elo+
Solo
Mercury
Mercury
superjit_1K
Mercury
Level 65
God Stats
9W - 6L
1,614 SR
Queue Stats
138W - 164L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
8 / 6 / 8
10,578
588
11,214
13,847
6,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 5 / 13
9,207
512
7,252
10,464
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
13 / 0 / 8
12,155
675
16,359
11,892
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
17
11 / 3 / 11
11,177
621
11,975
14,334
6,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Princehatake
Cthulhu
15
5 / 1 / 12
10,038
558
8,652
14,771
19,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
KamikazeGK
Yemoja
13
0 / 5 / 7
8,325
463
8,210
12,268
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 6 / 1
7,078
393
6,615
11,562
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
8 / 12 / 3
9,525
529
14,036
17,530
6,578
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 10 / 0
8,045
447
3,850
14,846
14,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mercury
superjit_1K
Mercury
12
3 / 10 / 4
8,065
448
6,977
16,804
6,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
42
Kills
15
15
Deaths
43
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
8
6
8
2
W
5
5
13
2.3
L
Yemoja
KamikazeGK
Yemoja
0
5
7
0.7
W
13
0
8
17
W
Kali
11
3
11
5.5
W
Cthulhu
Princehatake
Cthulhu
5
1
12
11
L
2
6
1
0.42
L
8
12
3
0.79
L
2
10
0
0.2
L
Mercury
superjit_1K
Mercury
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,452
Damage
39,688
65,308
Taken
73,010
40,108
Mitigated
36,675
17,931
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
11,214
248
170
2,477
13,847
6,014
77
1,788
11,993
54,727
0
W
7,252
3,922
0
1,370
10,464
3,570
2,730
5,613
4,780
0
33,765
L
Yemoja
KamikazeGK
Yemoja
8,210
1,881
677
3,981
12,268
5,416
336
3,346
8,922
42,824
0
W
16,359
8,607
0
4,189
11,892
4,698
6,362
1,054
10,627
0
84,372
W
Kali
11,975
7,962
0
6,424
14,334
6,411
0
2,103
12,123
0
51,126
W
Cthulhu
Princehatake
Cthulhu
8,652
340
811
2,490
14,771
19,415
308
4,267
10,472
29,310
0
L
6,615
3,179
0
1,625
11,562
3,371
369
3,357
8,205
31,093
0
L
14,036
4,016
0
1,241
17,530
6,578
206
8,495
9,035
0
41,623
L
3,850
1,663
67
1,770
14,846
14,866
165
1,376
13,470
0
27,942
L
Mercury
superjit_1K
Mercury
6,977
3,444
0
530
16,804
6,444
0
3,292
13,512
0
45,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,155
Gold Earned
41,038
407
Minions Killed
301
0
Camps Cleared
0
1,726,130
Distance Traveled
1,464,012
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,578
588
89
5
0
344,508
0
W
Hou Yi
9,207
512
53
3
0
301,044
3
L
Yemoja
8,325
463
66
4
0
267,986
4
W
Skadi
12,155
675
147
8
0
319,223
1
W
Kali
11,177
621
73
4
0
396,766
0
W
Cthulhu
10,038
558
45
3
0
364,589
3
L
Freya
7,078
393
45
3
0
327,704
1
L
Da Ji
9,525
529
57
3
0
260,811
0
L
Odin
8,045
447
56
3
0
319,360
3
L
Mercury
8,065
448
77
4
0
288,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role