Player Matchup

Ymir
Ymir
Cauchemar 76
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 60L
1,459 Elo+
Party 1
Hun Batz
Hun Batz
kitzyfr
Hun Batz
Level 128
God Stats
2W - 3L
1,397 SR
Queue Stats
122W - 80L
1,592 Elo+
Party 1
Ne Zha
Ne Zha
ti fou Oci
Ne Zha
Level 156
God Stats
3W - 1L
1,714 SR
Queue Stats
275W - 208L
1,605 Elo+
Party 1
Team Averages
Level 104
1,537 SR
1,552 Elo+

VS

Team Averages
Level 58
1,581 SR
1,383 Elo+
Nemesis
Nemesis
EkkoFreshh
Nemesis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,291 Elo+
Party 2
Thoth
Thoth
SeVn I Vario
Thoth
Level 29
God Stats
2W - 3L
1,660 SR
Queue Stats
10W - 11L
1,357 Elo+
Party 2
Geb
Geb
temp-487779
Geb
Level 106
God Stats
44W - 38L
1,583 SR
Queue Stats
619W - 559L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 9
8,815
678
2,683
12,664
11,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hun Batz
kitzyfr
Hun Batz
15
9 / 2 / 6
10,382
799
11,389
7,884
3,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
ti fou Oci
Ne Zha
14
5 / 3 / 10
9,705
747
15,999
14,048
5,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EkkoFreshh
Nemesis
13
2 / 7 / 3
8,874
683
8,083
12,539
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 7 / 4
7,582
583
7,453
9,347
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 1 / 1
10,047
773
7,998
11,946
13,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
15
Kills
8
8
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
Nemesis
EkkoFreshh
Nemesis
2
7
3
0.5
L
0
7
4
0.29
W
Hun Batz
kitzyfr
Hun Batz
9
2
6
6
L
6
1
1
6.5
W
Ne Zha
ti fou Oci
Ne Zha
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,071
Damage
23,534
34,596
Taken
33,832
19,584
Mitigated
17,976
7,393
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,683
660
223
2,266
12,664
11,250
29
5,066
7,598
13,078
0
L
Nemesis
EkkoFreshh
Nemesis
8,083
3,238
0
1,658
12,539
3,148
0
606
11,933
0
20,799
L
7,453
532
0
370
9,347
1,539
0
793
8,554
19,005
0
W
Hun Batz
kitzyfr
Hun Batz
11,389
2,018
517
1,570
7,884
3,118
49
4,401
3,483
0
36,295
L
7,998
1,232
61
1,232
11,946
13,289
0
1,602
10,344
30,486
0
W
Ne Zha
ti fou Oci
Ne Zha
15,999
1,653
0
2,817
14,048
5,216
457
6,554
7,494
0
43,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,902
Gold Earned
26,503
142
Minions Killed
101
8
Camps Cleared
4
722,461
Distance Traveled
667,551
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,815
678
29
2
0
215,352
0
L
Nemesis
8,874
683
48
4
3
236,092
2
L
Thoth
7,582
583
25
2
1
194,264
5
W
Hun Batz
10,382
799
58
4
5
261,562
4
L
Geb
10,047
773
28
2
0
237,195
1
W
Ne Zha
9,705
747
55
4
3
245,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role