Player Matchup

Tiamat
Tiamat
Gold I
 
Tiamat
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
For The 1x
Kumbhakarna
Gold III
Level 156
God Stats
3W - 5L
1,500 SR
Queue Stats
72W - 62L
1,628 MMR
Party 1
Sylvanus
Sylvanus
Gold III
GreedyOffTheMud
Sylvanus
Gold III
Level 59
God Stats
25W - 15L
1,659 SR
Queue Stats
276W - 284L
1,703 MMR
Solo
Chiron
Chiron
Gold III
TenaciousCougR
Chiron
Gold III
Level 101
God Stats
16W - 12L
1,572 SR
Queue Stats
29W - 28L
1,606 MMR
Solo
Thor
Thor
Gold II
outletpower
Thor
Gold II
Level 158
God Stats
6W - 2L
1,472 SR
Queue Stats
80W - 57L
1,674 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,541 SR
1,622 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,557 SR
1,611 MMR
Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold I
JK oTiTTEN
Nemesis
Gold I
Level 128
God Stats
8W - 6L
1,651 SR
Queue Stats
79W - 73L
1,605 MMR
Solo
Ra
Ra
Gold III
Sxlano_
Ra
Gold III
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
52W - 30L
1,736 MMR
Solo
Hou Yi
Hou Yi
Gold IV
lDeathStroKee
Hou Yi
Gold IV
Level 120
God Stats
28W - 21L
1,543 SR
Queue Stats
108W - 118L
1,607 MMR
Solo
Cabrakan
Cabrakan
Gold I
zedti
Cabrakan
Gold I
Level 160
God Stats
7W - 8L
1,592 SR
Queue Stats
282W - 288L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
0 / 0 / 1
3,448
690
144
1,511
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
For The 1x
Kumbhakarna
6
1 / 0 / 0
3,647
729
426
1,008
605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
3
0 / 3 / 0
2,739
548
629
3,323
1,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
0 / 0 / 0
3,378
676
517
1,974
398
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 0 / 1
3,631
726
1,684
2,388
615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArachneArtioCliodhna

VS

Bans
BastetMedusaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
2 / 2 / 0
4,015
803
2,455
3,074
1,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nemesis
JK oTiTTEN
Nemesis
6
0 / 0 / 0
3,493
699
621
2,245
486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
2,415
483
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 0
3,462
692
428
1,791
398
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
zedti
Cabrakan
5
0 / 1 / 0
3,301
660
263
3,017
1,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
3
3
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
1
0.5
L
Erlang Shen
 
Erlang Shen
2
2
0
1
W
Kumbhakarna
For The 1x
Kumbhakarna
1
0
0
1
W
Sylvanus
0
3
0
0
L
Nemesis
JK oTiTTEN
Nemesis
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
1
0
0
1
W
1
0
1
1.5
L
Cabrakan
zedti
Cabrakan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,400
Damage
3,767
10,204
Taken
10,127
3,306
Mitigated
3,678
4,562
Healing
3,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
144
0
0
491
1,511
416
0
0
1,511
16,076
0
L
Erlang Shen
 
Erlang Shen
2,455
1,266
0
1,135
3,074
1,403
0
877
2,197
0
14,575
W
Kumbhakarna
For The 1x
Kumbhakarna
426
123
0
721
1,008
605
0
0
1,008
8,470
0
W
Sylvanus
629
329
0
826
3,323
1,272
0
0
3,323
4,242
1,807
L
Nemesis
JK oTiTTEN
Nemesis
621
252
0
189
2,245
486
0
0
2,245
0
14,972
L
0
0
0
0
0
0
0
0
0
0
0
W
517
0
55
1,201
1,974
398
0
0
1,974
0
18,238
L
428
155
0
788
1,791
398
0
0
1,791
0
15,402
W
1,684
793
0
1,268
2,388
615
0
263
2,125
0
13,103
L
Cabrakan
zedti
Cabrakan
263
99
105
1,096
3,017
1,391
0
144
2,873
11,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,843
Gold Earned
16,686
129
Minions Killed
129
0
Camps Cleared
0
469,809
Distance Traveled
410,607
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,448
690
27
5
0
102,882
0
L
Erlang Shen
4,015
803
31
6
0
99,507
1
W
Kumbhakarna
3,647
729
18
4
0
106,062
1
W
Sylvanus
2,739
548
8
2
0
71,423
0
L
Nemesis
3,493
699
43
9
0
129,535
1
L
Ra
2,415
483
0
0
0
5,974
0
W
Chiron
3,378
676
38
8
0
88,672
1
L
Hou Yi
3,462
692
31
6
0
83,065
1
W
Thor
3,631
726
38
8
0
100,770
0
L
Cabrakan
3,301
660
24
5
0
92,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role