Player Matchup

Kukulkan
Kukulkan
ElDiosCanik
Kukulkan
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 94L
1,184 Elo+
Party 2
Arachne
Arachne
Just_Shiro-kun
Arachne
Level 82
God Stats
1W - 4L
1,207 SR
Queue Stats
11W - 19L
1,225 Elo+
Solo
Izanami
Izanami
KiHe907
Izanami
Level 56
God Stats
17W - 12L
1,551 SR
Queue Stats
129W - 145L
1,437 Elo+
Solo
Shiva
Shiva
Merkl90
Shiva
Level 69
God Stats
180W - 170L
1,546 SR
Queue Stats
228W - 219L
1,461 Elo+
Solo
Bellona
Bellona
zDooM4
Bellona
Level 24
God Stats
0W - 3L
1,339 SR
Queue Stats
44W - 59L
1,148 Elo+
Party 2
Team Averages
Level 55
1,429 SR
1,291 Elo+

VS

Team Averages
Level 77
1,642 SR
1,378 Elo+
Hera
Hera
 
Hera
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
LoS-BlAnCos1010
Shiva
Level 126
God Stats
25W - 19L
1,485 SR
Queue Stats
213W - 204L
1,321 Elo+
Solo
He Bo
He Bo
Molo4ko228337
He Bo
Level 60
God Stats
2W - 0L
1,736 SR
Queue Stats
97W - 113L
1,369 Elo+
Solo
Olorun
Olorun
WheelerBoy03
Olorun
Level 29
God Stats
11W - 3L
1,935 SR
Queue Stats
20W - 31L
1,344 Elo+
Party 1
Susano
Susano
rasim412
Susano
Level 86
God Stats
3W - 2L
1,553 SR
Queue Stats
31W - 41L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ElDiosCanik
Kukulkan
10
2 / 8 / 4
6,834
526
3,555
8,459
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 9 / 6
6,495
500
4,883
14,131
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
KiHe907
Izanami
10
1 / 7 / 1
6,195
477
3,767
9,624
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Merkl90
Shiva
10
2 / 5 / 0
6,481
499
8,441
12,433
8,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
zDooM4
Bellona
11
4 / 7 / 2
7,014
540
5,063
12,591
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
12 / 3 / 4
9,105
700
11,603
5,961
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 2 / 5
7,936
610
6,516
10,360
6,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
8 / 2 / 2
8,433
649
7,301
7,540
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
13
7 / 1 / 4
8,381
645
7,802
7,679
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
rasim412
Susano
13
4 / 3 / 12
8,255
635
11,370
10,550
4,993
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
10
Kills
36
36
Deaths
11
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
12
3
4
4.67
L
Kukulkan
ElDiosCanik
Kukulkan
2
8
4
0.5
L
1
9
6
0.44
L
Izanami
KiHe907
Izanami
1
7
1
0.21
W
5
2
5
3.75
L
Shiva
Merkl90
Shiva
2
5
0
0.4
W
8
2
2
4.5
W
Olorun
7
1
4
9
W
Susano
rasim412
Susano
4
3
12
3.33
L
Bellona
zDooM4
Bellona
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,709
Damage
44,592
57,238
Taken
42,090
24,635
Mitigated
18,472
12,296
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,603
2,686
0
500
5,961
2,314
2,104
1,237
4,724
47,434
0
L
Kukulkan
ElDiosCanik
Kukulkan
3,555
552
0
559
8,459
3,204
708
4,115
4,308
23,222
0
L
4,883
3,525
0
3,928
14,131
3,596
0
6,858
7,179
0
21,566
L
Izanami
KiHe907
Izanami
3,767
2,700
0
2,173
9,624
1,979
515
3,423
6,201
0
26,599
W
6,516
1,789
299
3,484
10,360
6,366
190
909
9,451
0
34,793
L
Shiva
Merkl90
Shiva
8,441
2,003
363
3,187
12,433
8,926
0
6,141
6,220
0
27,401
W
7,301
44
0
1,732
7,540
2,390
210
885
6,655
46,996
0
W
Olorun
7,802
3,781
731
4,377
7,679
2,409
2,659
163
7,516
45,082
0
W
Susano
rasim412
Susano
11,370
2,412
477
2,710
10,550
4,993
596
361
10,189
0
29,165
L
Bellona
zDooM4
Bellona
5,063
949
0
2,086
12,591
6,930
0
6,169
6,124
0
22,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,019
Gold Earned
42,110
215
Minions Killed
374
0
Camps Cleared
0
1,170,168
Distance Traveled
1,250,159
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,105
700
93
7
0
230,566
0
L
Kukulkan
6,834
526
42
3
0
222,251
1
L
Arachne
6,495
500
39
3
0
237,151
0
L
Izanami
6,195
477
54
4
0
215,317
2
W
Shiva
7,936
610
53
4
0
257,400
0
L
Shiva
6,481
499
37
3
0
241,980
3
W
He Bo
8,433
649
97
7
0
259,077
3
W
Olorun
8,381
645
89
7
0
243,150
5
W
Susano
8,255
635
42
3
0
259,966
0
L
Bellona
7,014
540
43
3
0
253,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role