Player Matchup

Shiva
Shiva
 
Shiva
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Cludtser
Thoth
Level 30
God Stats
6W - 3L
1,519 SR
Queue Stats
113W - 133L
1,374 Elo+
Party 1
Zeus
Zeus
Flexxzor
Zeus
Level 88
God Stats
3W - 0L
1,770 SR
Queue Stats
105W - 113L
1,390 Elo+
Party 1
Bacchus
Bacchus
YeeterMcGee
Bacchus
Level 84
God Stats
8W - 1L
1,803 SR
Queue Stats
65W - 65L
1,382 Elo+
Solo
Danzaburou
Danzaburou
opibat
Danzaburou
Level 68
God Stats
4W - 4L
1,366 SR
Queue Stats
80W - 95L
1,374 Elo+
Party 1
Team Averages
Level 71
1,591 SR
1,404 Elo+

VS

Team Averages
Level 57
1,488 SR
1,386 Elo+
Cthulhu
Cthulhu
Jakol21
Cthulhu
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
14W - 23L
1,500 Elo+
Party 2
Zeus
Zeus
LeMaNiX
Zeus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,402 Elo+
Party 2
Bellona
Bellona
PlugawySzyderca
Bellona
Level 107
God Stats
66W - 42L
1,672 SR
Queue Stats
584W - 620L
1,432 Elo+
Solo
Ullr
Ullr
radler2
Ullr
Level 96
God Stats
3W - 8L
1,269 SR
Queue Stats
268W - 313L
1,315 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xG0LDL1K3R1234
Tsukuyomi
Level 48
God Stats
7W - 4L
1,500 SR
Queue Stats
78W - 113L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
4 / 2 / 5
6,298
525
4,203
6,388
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Cludtser
Thoth
12
7 / 1 / 5
7,436
620
6,524
5,053
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
12
5 / 1 / 4
7,391
616
4,945
7,110
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
YeeterMcGee
Bacchus
9
1 / 1 / 9
6,314
526
4,229
6,335
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
opibat
Danzaburou
11
1 / 1 / 7
6,477
540
2,852
5,958
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jakol21
Cthulhu
8
0 / 3 / 1
5,409
451
2,020
6,708
2,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
LeMaNiX
Zeus
10
2 / 6 / 1
5,974
498
4,991
6,618
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 1
6,736
561
5,853
7,767
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
radler2
Ullr
9
0 / 2 / 2
5,463
455
4,827
6,756
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
xG0LDL1K3R1234
Tsukuyomi
11
2 / 6 / 2
6,864
572
3,496
9,995
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
18
Kills
6
6
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
2
5
3.25
W
Thoth
Cludtser
Thoth
7
1
5
9.5
W
Zeus
5
1
4
7
L
Cthulhu
Jakol21
Cthulhu
0
3
1
0.17
L
Zeus
LeMaNiX
Zeus
2
6
1
0.42
L
2
2
1
1.25
W
Bacchus
YeeterMcGee
Bacchus
1
1
9
5.5
W
Danzaburou
opibat
Danzaburou
1
1
7
4.5
L
Ullr
radler2
Ullr
0
2
2
0.5
L
Tsukuyomi
xG0LDL1K3R1234
Tsukuyomi
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
21,187
30,844
Taken
37,844
16,683
Mitigated
15,338
9,376
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
4,203
763
177
1,129
6,388
4,336
602
2,305
4,083
0
16,508
W
Thoth
Cludtser
Thoth
6,524
688
0
429
5,053
1,986
0
824
4,229
31,760
0
W
Zeus
4,945
1,871
0
3,298
7,110
2,128
152
1,493
5,617
44,263
0
L
Cthulhu
Jakol21
Cthulhu
2,020
173
0
870
6,708
2,975
0
4,202
2,480
9,428
0
L
Zeus
LeMaNiX
Zeus
4,991
1,528
0
478
6,618
1,633
0
2,809
3,690
24,441
0
L
5,853
1,764
0
2,887
7,767
5,845
608
2,699
4,824
0
34,132
W
Bacchus
YeeterMcGee
Bacchus
4,229
863
0
1,586
6,335
6,226
270
1,799
4,536
10,385
0
W
Danzaburou
opibat
Danzaburou
2,852
655
0
2,757
5,958
2,007
689
590
5,368
0
33,879
L
Ullr
radler2
Ullr
4,827
1,177
0
1,861
6,756
1,714
0
2,493
4,230
0
27,650
L
Tsukuyomi
xG0LDL1K3R1234
Tsukuyomi
3,496
909
0
2,807
9,995
3,171
0
3,495
6,500
0
35,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,916
Gold Earned
30,446
257
Minions Killed
261
0
Camps Cleared
0
1,166,114
Distance Traveled
1,047,728
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,298
525
29
2
0
238,019
0
W
Thoth
7,436
620
62
5
0
232,384
8
W
Zeus
7,391
616
84
7
0
249,467
7
L
Cthulhu
5,409
451
23
2
0
227,856
0
L
Zeus
5,974
498
44
4
0
184,595
0
L
Bellona
6,736
561
72
6
0
204,622
3
W
Bacchus
6,314
526
13
1
0
230,689
2
W
Danzaburou
6,477
540
69
6
0
215,555
5
L
Ullr
5,463
455
53
4
0
206,928
1
L
Tsukuyomi
6,864
572
69
6
0
223,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role