Player Matchup

Nu Wa
Nu Wa
Gold II
Bodker-89
Nu Wa
Gold II
Level 102
God Stats
25W - 54L
1,454 SR
Queue Stats
324W - 447L
1,692 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Mich_T0o
Sun Wukong
Gold V
Level 89
God Stats
7W - 6L
1,530 SR
Queue Stats
25W - 31L
1,650 MMR
Party 1
Achilles
Achilles
Platinum V
Timoun42
Achilles
Platinum V
Level 62
God Stats
1W - 2L
1,543 SR
Queue Stats
33W - 42L
1,850 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 84
1,509 SR
1,731 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,591 SR
1,629 MMR
Kumbhakarna
Kumbhakarna
Gold V
ALMA_Sverige
Kumbhakarna
Gold V
Level 89
God Stats
2W - 2L
1,558 SR
Queue Stats
25W - 19L
1,566 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
aQuA_Phekki
Hou Yi
Gold IV
Level 120
God Stats
3W - 1L
1,601 SR
Queue Stats
24W - 18L
1,627 MMR
Party 2
Hades
Hades
Gold IV
vatya
Hades
Gold IV
Level 128
God Stats
8W - 5L
1,614 SR
Queue Stats
12W - 14L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bodker-89
Nu Wa
20
3 / 10 / 8
15,832
660
29,969
18,409
3,869
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Mich_T0o
Sun Wukong
20
7 / 8 / 6
16,249
677
20,600
31,343
15,904
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Timoun42
Achilles
20
5 / 5 / 6
16,611
692
19,176
33,921
36,143
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
BastetHe BoFenrirAh Muzen CabThoth

VS

Bans
BacchusAthenaGebChaacCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ALMA_Sverige
Kumbhakarna
20
3 / 3 / 17
17,966
749
11,130
33,714
48,540
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
20
12 / 5 / 8
18,346
764
33,112
25,697
10,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hades
vatya
Hades
20
8 / 7 / 8
17,358
723
25,907
30,416
15,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
56
15
Kills
23
23
Deaths
15
20
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ALMA_Sverige
Kumbhakarna
3
3
17
3.83
L
Nu Wa
Bodker-89
Nu Wa
3
10
8
0.7
L
Sun Wukong
Mich_T0o
Sun Wukong
7
8
6
1.25
L
Achilles
Timoun42
Achilles
5
5
6
1.6
W
Hou Yi
12
5
8
3.2
W
Hades
vatya
Hades
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,745
Damage
70,149
83,673
Taken
89,827
55,916
Mitigated
74,449
16,745
Healing
35,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ALMA_Sverige
Kumbhakarna
11,130
1,588
1,042
11,833
33,714
48,540
218
11,152
21,882
39,573
0
L
Nu Wa
Bodker-89
Nu Wa
29,969
11,487
0
1,672
18,409
3,869
1,540
10,683
7,726
87,986
0
L
Sun Wukong
Mich_T0o
Sun Wukong
20,600
4,059
489
8,192
31,343
15,904
739
15,208
16,135
0
58,756
L
Achilles
Timoun42
Achilles
19,176
5,718
625
5,767
33,921
36,143
248
11,568
22,353
91
50,641
W
Hou Yi
33,112
13,704
0
5,938
25,697
10,308
744
8,193
17,146
0
120,413
W
Hades
vatya
Hades
25,907
314
1,412
15,002
30,416
15,601
948
9,681
20,283
107,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,692
Gold Earned
53,670
228
Minions Killed
325
7
Camps Cleared
14
1,127,623
Distance Traveled
1,221,928
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
17,966
749
28
1
2
435,225
9
L
Nu Wa
15,832
660
106
4
2
332,253
4
L
Sun Wukong
16,249
677
66
3
5
369,838
2
L
Achilles
16,611
692
56
2
0
425,532
0
W
Hou Yi
18,346
764
151
6
3
392,515
4
W
Hades
17,358
723
146
6
9
394,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role