Player Matchup

Osiris
Osiris
LAKI71
Osiris
Level 160
God Stats
3W - 8L
1,009 SR
Queue Stats
748W - 783L
1,431 Elo+
Party 2
Serqet
Serqet
SDRPenz
Serqet
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 61L
1,327 Elo+
Party 1
Discordia
Discordia
cvfgbnhjfgvgv
Discordia
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
5W - 7L
1,355 Elo+
Party 1
Nox
Nox
gofi8065
Nox
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 31L
1,440 Elo+
Solo
Hades
Hades
mira71
Hades
Level 160
God Stats
8W - 12L
1,173 SR
Queue Stats
750W - 784L
1,431 Elo+
Party 2
Team Averages
Level 104
1,293 SR
1,397 Elo+

VS

Team Averages
Level 94
1,518 SR
1,432 Elo+
Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Emre52
Achilles
Level 108
God Stats
2W - 4L
1,543 SR
Queue Stats
122W - 118L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JarLewiS
Morgan Le Fay
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,258 Elo+
Solo
Sun Wukong
Sun Wukong
Logicai
Sun Wukong
Level 131
God Stats
12W - 10L
1,549 SR
Queue Stats
347W - 341L
1,429 Elo+
Solo
Cerberus
Cerberus
Roy8888888888
Cerberus
Level 68
God Stats
12W - 8L
1,500 SR
Queue Stats
482W - 504L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LAKI71
Osiris
20
3 / 8 / 17
13,485
674
16,452
16,522
14,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
SDRPenz
Serqet
20
3 / 7 / 15
12,995
650
9,183
23,952
22,938
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
cvfgbnhjfgvgv
Discordia
20
3 / 5 / 12
12,924
646
17,417
10,232
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 5 / 11
15,331
767
19,284
20,422
8,594
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
mira71
Hades
20
10 / 8 / 16
15,101
755
25,164
23,179
18,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
7 / 7 / 13
14,255
713
19,903
15,931
5,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Emre52
Achilles
20
13 / 6 / 13
14,242
712
21,167
24,034
30,260
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
JarLewiS
Morgan Le Fay
7
0 / 3 / 5
8,533
427
1,473
3,361
1,027
Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Logicai
Sun Wukong
20
6 / 6 / 18
13,623
681
19,144
24,525
23,655
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Roy8888888888
Cerberus
20
6 / 8 / 19
13,919
696
15,098
36,902
19,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
100
30
Kills
32
33
Deaths
30
71
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
7
13
1.93
L
Achilles
Emre52
Achilles
13
6
13
3.25
L
Morgan Le Fay
JarLewiS
Morgan Le Fay
0
3
5
0.83
W
Osiris
LAKI71
Osiris
3
8
17
1.44
L
Sun Wukong
Logicai
Sun Wukong
6
6
18
2.5
L
Cerberus
Roy8888888888
Cerberus
6
8
19
1.94
W
Serqet
SDRPenz
Serqet
3
7
15
1.5
W
Discordia
cvfgbnhjfgvgv
Discordia
3
5
12
1.8
W
11
5
11
3.3
W
Hades
mira71
Hades
10
8
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,500
Damage
76,785
94,307
Taken
104,753
68,854
Mitigated
79,397
23,166
Healing
34,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
19,903
2,345
4,686
3,631
15,931
5,376
360
9,674
5,778
44,823
0
L
Achilles
Emre52
Achilles
21,167
5,533
1,276
3,956
24,034
30,260
384
15,143
7,967
0
36,107
L
Morgan Le Fay
JarLewiS
Morgan Le Fay
1,473
112
119
454
3,361
1,027
0
2,691
670
4,051
0
W
Osiris
LAKI71
Osiris
16,452
4,957
1,416
983
16,522
14,398
1,284
7,024
9,286
0
35,093
L
Sun Wukong
Logicai
Sun Wukong
19,144
4,516
2,140
5,648
24,525
23,655
0
14,780
9,469
0
40,392
L
Cerberus
Roy8888888888
Cerberus
15,098
745
894
11,576
36,902
19,079
349
19,577
17,025
31,714
0
W
Serqet
SDRPenz
Serqet
9,183
639
834
4,417
23,952
22,938
385
8,748
14,503
0
12,976
W
Discordia
cvfgbnhjfgvgv
Discordia
17,417
666
0
0
10,232
4,032
964
4,107
6,125
31,952
0
W
19,284
1,397
2,218
5,217
20,422
8,594
1,669
8,614
11,454
49,830
0
W
Hades
mira71
Hades
25,164
2,692
2,136
5,945
23,179
18,892
1,218
7,981
14,709
50,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,836
Gold Earned
64,572
185
Minions Killed
151
0
Camps Cleared
0
1,569,222
Distance Traveled
1,365,747
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,255
713
51
3
0
307,952
1
L
Achilles
14,242
712
17
1
0
355,491
0
L
Morgan Le Fay
8,533
427
6
0
0
83,954
2
W
Osiris
13,485
674
38
2
0
268,178
4
L
Sun Wukong
13,623
681
46
2
0
328,805
0
L
Cerberus
13,919
696
31
2
0
289,545
0
W
Serqet
12,995
650
11
1
0
369,549
0
W
Discordia
12,924
646
39
2
0
338,289
0
W
Nox
15,331
767
55
3
0
334,087
1
W
Hades
15,101
755
42
2
0
259,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role