Player Matchup

Ymir
Ymir
Arjoncito50
Ymir
Level 54
God Stats
7W - 3L
1,735 SR
Queue Stats
105W - 106L
1,399 Elo+
Party 1
Chang'e
Chang'e
Darklikos
Chang'e
Level 44
God Stats
1W - 2L
1,737 SR
Queue Stats
48W - 48L
1,391 Elo+
Party 1
Fenrir
Fenrir
Dragonborn5897
Fenrir
Level 115
God Stats
3W - 2L
1,897 SR
Queue Stats
114W - 113L
1,455 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lycanguy
Ah Muzen Cab
Level 82
God Stats
8W - 7L
1,567 SR
Queue Stats
56W - 79L
1,428 Elo+
Party 2
Bellona
Bellona
rainbowkitty7
Bellona
Level 63
God Stats
14W - 18L
1,440 SR
Queue Stats
156W - 182L
1,433 Elo+
Party 2
Team Averages
Level 72
1,675 SR
1,421 Elo+

VS

Team Averages
Level 89
1,511 SR
1,404 Elo+
Tiamat
Tiamat
CapitánDragón
Tiamat
Level 108
God Stats
8W - 8L
1,703 SR
Queue Stats
94W - 99L
1,502 Elo+
Solo
Cliodhna
Cliodhna
CorrodedMind
Cliodhna
Level 43
God Stats
3W - 5L
1,305 SR
Queue Stats
129W - 143L
1,373 Elo+
Solo
Cernunnos
Cernunnos
LunaOdinson
Cernunnos
Level 128
God Stats
8W - 8L
1,520 SR
Queue Stats
114W - 138L
1,421 Elo+
Solo
Izanami
Izanami
TheRaven96
Izanami
Level 129
God Stats
7W - 1L
1,528 SR
Queue Stats
98W - 80L
1,223 Elo+
Solo
Khepri
Khepri
YungCreampie69
Khepri
Level 38
God Stats
4W - 6L
1,500 SR
Queue Stats
132W - 135L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,616
462
890
7,416
3,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Darklikos
Chang'e
9
0 / 3 / 0
5,206
521
2,240
6,199
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
4,734
473
2,442
7,032
2,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Lycanguy
Ah Muzen Cab
8
1 / 2 / 0
5,107
511
2,527
6,428
1,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
10
3 / 0 / 0
6,095
610
4,899
6,088
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 4
6,044
604
3,040
3,177
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
CorrodedMind
Cliodhna
9
4 / 0 / 1
5,357
536
4,606
4,219
1,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
LunaOdinson
Cernunnos
9
1 / 3 / 0
5,253
525
3,810
5,868
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
TheRaven96
Izanami
11
4 / 0 / 0
6,378
638
6,726
4,079
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 1 / 2
4,206
421
1,363
4,192
1,317
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
11
11
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
2
0
4
4
W
Cliodhna
CorrodedMind
Cliodhna
4
0
1
4.5
L
Chang'e
Darklikos
Chang'e
0
3
0
0
L
0
2
1
0.25
W
Cernunnos
LunaOdinson
Cernunnos
1
3
0
0.33
L
Ah Muzen Cab
Lycanguy
Ah Muzen Cab
1
2
0
0.5
W
Izanami
TheRaven96
Izanami
4
0
0
4
W
0
1
2
1
L
Bellona
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,998
Damage
19,545
33,163
Taken
21,535
13,829
Mitigated
7,130
10,867
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
890
421
0
1,366
7,416
3,799
0
1,850
5,566
13,804
0
W
3,040
795
0
1,456
3,177
1,742
0
1,862
1,315
26,997
0
W
Cliodhna
CorrodedMind
Cliodhna
4,606
1,028
0
834
4,219
1,209
0
1,098
3,121
0
23,233
L
Chang'e
Darklikos
Chang'e
2,240
449
71
2,114
6,199
1,689
225
1,438
4,761
31,051
0
L
2,442
953
0
1,599
7,032
2,441
0
898
6,134
0
12,352
W
Cernunnos
LunaOdinson
Cernunnos
3,810
1,704
0
1,632
5,868
1,767
347
170
5,698
0
21,188
L
Ah Muzen Cab
Lycanguy
Ah Muzen Cab
2,527
1,306
0
3,041
6,428
1,381
0
0
6,428
0
28,183
W
Izanami
TheRaven96
Izanami
6,726
4,239
0
2,497
4,079
1,095
560
0
4,079
0
46,181
W
1,363
517
0
1,094
4,192
1,317
96
0
4,192
5,846
0
L
Bellona
4,899
649
0
2,676
6,088
4,519
0
217
5,871
0
34,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,758
Gold Earned
27,238
242
Minions Killed
256
0
Camps Cleared
0
951,085
Distance Traveled
929,097
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,616
462
25
3
0
196,643
2
W
Tiamat
6,044
604
55
6
0
204,278
3
W
Cliodhna
5,357
536
44
4
0
230,560
4
L
Chang'e
5,206
521
61
6
0
195,941
1
L
Fenrir
4,734
473
27
3
0
182,743
1
W
Cernunnos
5,253
525
44
4
0
155,678
2
L
Ah Muzen Cab
5,107
511
52
5
0
178,320
0
W
Izanami
6,378
638
99
10
0
184,740
0
W
Khepri
4,206
421
14
1
0
153,841
4
L
Bellona
6,095
610
77
8
0
197,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role