Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Hemsta
Tiamat
Level 109
God Stats
5W - 2L
1,508 SR
Queue Stats
147W - 121L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
goku931
Ne Zha
Level 133
God Stats
1W - 3L
1,540 SR
Queue Stats
202W - 193L
1,547 Elo+
Solo
Team Averages
Level 140
1,510 SR
1,516 Elo+

VS

Team Averages
Level 130
1,550 SR
1,524 Elo+
Artemis
Artemis
Benjstyle
Artemis
Level 160
God Stats
71W - 77L
1,594 SR
Queue Stats
144W - 162L
1,577 Elo+
Solo
Khepri
Khepri
BlondesSlayer
Khepri
Level 78
God Stats
1W - 0L
1,744 SR
Queue Stats
10W - 7L
1,522 Elo+
Solo
Ra
Ra
NovaVI
Ra
Level 137
God Stats
5W - 10L
1,385 SR
Queue Stats
101W - 114L
1,485 Elo+
Solo
Bellona
Bellona
Preslav16
Bellona
Level 125
God Stats
3W - 2L
1,629 SR
Queue Stats
141W - 131L
1,514 Elo+
Solo
Arachne
Arachne
vikito11111
Arachne
Level 149
God Stats
4W - 6L
1,401 SR
Queue Stats
42W - 34L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 3 / 1
5,287
529
4,714
8,878
4,405
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Skadi
 
Skadi
9
0 / 0 / 0
4,989
499
2,636
4,006
1,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
 
Chang'e
9
0 / 0 / 0
4,888
489
2,225
5,505
2,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Hemsta
Tiamat
9
1 / 2 / 0
5,129
513
2,755
3,749
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
goku931
Ne Zha
9
2 / 3 / 0
5,363
536
2,826
7,088
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Benjstyle
Artemis
10
0 / 0 / 1
5,124
512
4,019
2,539
660
10
1 / 0 / 0
5,724
572
1,245
4,233
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
11
2 / 2 / 0
6,358
636
2,026
3,633
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Preslav16
Bellona
11
2 / 2 / 3
6,591
659
5,631
7,588
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
vikito11111
Arachne
12
3 / 0 / 2
6,292
629
4,517
6,148
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
4
Kills
8
8
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
1
0.5
L
Skadi
 
Skadi
0
0
0
0
L
Chang'e
 
Chang'e
0
0
0
0
W
Artemis
Benjstyle
Artemis
0
0
1
0.5
W
1
0
0
1
L
Tiamat
Hemsta
Tiamat
1
2
0
0.5
W
Ra
2
2
0
1
W
Bellona
Preslav16
Bellona
2
2
3
1.75
L
Ne Zha
goku931
Ne Zha
2
3
0
0.67
W
Arachne
vikito11111
Arachne
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,156
Damage
17,438
29,226
Taken
24,141
11,438
Mitigated
11,856
11,286
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,714
1,130
0
2,885
8,878
4,405
0
560
8,318
0
30,114
L
Skadi
 
Skadi
2,636
954
0
1,067
4,006
1,344
0
435
3,571
0
27,922
L
Chang'e
 
Chang'e
2,225
351
505
2,856
5,505
2,078
0
753
4,752
17,695
0
W
Artemis
Benjstyle
Artemis
4,019
2,026
0
1,519
2,539
660
376
327
2,212
0
35,841
W
1,245
118
188
2,228
4,233
1,833
0
1,047
3,186
18,937
0
L
Tiamat
Hemsta
Tiamat
2,755
36
0
982
3,749
1,583
0
845
2,904
32,716
0
W
Ra
2,026
136
203
1,095
3,633
987
0
1,924
1,709
45,145
0
W
Bellona
Preslav16
Bellona
5,631
2,296
0
3,286
7,588
6,363
0
518
7,070
0
39,058
L
Ne Zha
goku931
Ne Zha
2,826
1,048
0
2,991
7,088
2,028
0
678
6,410
0
25,499
W
Arachne
vikito11111
Arachne
4,517
3,246
0
2,591
6,148
2,013
0
1,164
4,984
0
34,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,656
Gold Earned
30,089
289
Minions Killed
363
0
Camps Cleared
0
992,026
Distance Traveled
1,028,981
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,287
529
67
7
0
209,946
3
L
Skadi
4,989
499
66
7
0
174,038
3
L
Chang'e
4,888
489
25
3
0
197,433
5
W
Artemis
5,124
512
84
8
0
160,997
4
W
Khepri
5,724
572
28
3
0
206,632
4
L
Tiamat
5,129
513
74
7
0
208,669
4
W
Ra
6,358
636
96
10
0
213,918
0
W
Bellona
6,591
659
89
9
0
219,107
2
L
Ne Zha
5,363
536
57
6
0
201,940
4
W
Arachne
6,292
629
66
7
0
228,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role