Player Matchup

He Bo
He Bo
Archerko
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,438 Elo+
Solo
Amaterasu
Amaterasu
Idranwyn
Amaterasu
Level 108
God Stats
5W - 3L
1,841 SR
Queue Stats
179W - 175L
1,429 Elo+
Party 2
Terra
Terra
MoleOfWar
Terra
Level 129
God Stats
3W - 5L
1,555 SR
Queue Stats
219W - 215L
1,427 Elo+
Party 2
Kuzenbo
Kuzenbo
ZZARATOS
Kuzenbo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,475 Elo+
Party 4
Medusa
Medusa
ЛисичкаТян
Medusa
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 63L
1,420 Elo+
Party 4
Team Averages
Level 100
1,579 SR
1,438 Elo+

VS

Team Averages
Level 92
1,563 SR
1,461 Elo+
Erlang Shen
Erlang Shen
Attef
Erlang Shen
Level 118
God Stats
1W - 2L
1,425 SR
Queue Stats
242W - 232L
1,443 Elo+
Solo
Kukulkan
Kukulkan
Bravezzz11
Kukulkan
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 63L
1,528 Elo+
Party 3
Terra
Terra
Bäckman
Terra
Level 63
God Stats
3W - 0L
1,715 SR
Queue Stats
308W - 294L
1,511 Elo+
Party 1
Da Ji
Da Ji
Zoralein
Da Ji
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,394 Elo+
Party 3
Nu Wa
Nu Wa
anastaba
Nu Wa
Level 83
God Stats
4W - 2L
1,674 SR
Queue Stats
160W - 154L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Archerko
He Bo
18
4 / 8 / 8
11,570
609
11,631
14,224
5,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Idranwyn
Amaterasu
20
6 / 6 / 7
14,105
742
17,936
39,432
45,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Terra
MoleOfWar
Terra
19
2 / 6 / 10
12,415
653
16,155
24,177
33,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
ZZARATOS
Kuzenbo
19
1 / 5 / 8
11,829
623
14,135
27,092
54,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
3 / 7 / 6
11,175
588
14,558
18,439
6,670
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Attef
Erlang Shen
20
4 / 2 / 21
12,657
666
15,993
21,300
25,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Bravezzz11
Kukulkan
20
13 / 2 / 10
15,328
807
44,596
14,487
8,901
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
Bäckman
Terra
20
4 / 2 / 21
13,979
736
9,612
25,634
38,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
Zoralein
Da Ji
17
1 / 5 / 11
11,191
589
5,136
14,835
15,850
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
anastaba
Nu Wa
20
10 / 5 / 14
13,621
717
32,646
13,896
6,897
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
109
16
Kills
32
32
Deaths
16
39
Assists
77
Player
Kills
Deaths
Assists
KDA
L
He Bo
Archerko
He Bo
4
8
8
1
W
Erlang Shen
Attef
Erlang Shen
4
2
21
7.25
W
Kukulkan
Bravezzz11
Kukulkan
13
2
10
9
W
Terra
Bäckman
Terra
4
2
21
7.25
L
Amaterasu
Idranwyn
Amaterasu
6
6
7
1.58
L
Terra
MoleOfWar
Terra
2
6
10
1.17
L
Kuzenbo
ZZARATOS
Kuzenbo
1
5
8
1
W
Da Ji
Zoralein
Da Ji
1
5
11
1.3
W
Nu Wa
anastaba
Nu Wa
10
5
14
3.4
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,415
Damage
107,983
123,364
Taken
90,152
146,390
Mitigated
95,486
47,321
Healing
41,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Archerko
He Bo
11,631
863
1,644
1,021
14,224
5,883
0
10,895
3,190
31,107
0
W
Erlang Shen
Attef
Erlang Shen
15,993
5,747
2,421
7,244
21,300
25,681
114
9,774
11,526
0
23,458
W
Kukulkan
Bravezzz11
Kukulkan
44,596
2,501
2,115
3,072
14,487
8,901
432
6,191
8,296
98,919
0
W
Terra
Bäckman
Terra
9,612
1,912
10,089
12,300
25,634
38,157
303
11,096
14,538
17,990
0
L
Amaterasu
Idranwyn
Amaterasu
17,936
8,125
1,446
14,821
39,432
45,236
0
26,790
12,176
0
38,145
L
Terra
MoleOfWar
Terra
16,155
956
9,665
7,014
24,177
33,939
0
16,615
7,167
34,939
0
L
Kuzenbo
ZZARATOS
Kuzenbo
14,135
4,743
1,543
2,440
27,092
54,662
90
17,820
8,575
26,807
0
W
Da Ji
Zoralein
Da Ji
5,136
601
1,526
578
14,835
15,850
2,516
6,337
8,498
0
8,072
W
Nu Wa
anastaba
Nu Wa
32,646
8,254
1,410
691
13,896
6,897
1,710
8,523
5,373
63,487
0
L
14,558
3,851
4,594
3,133
18,439
6,670
759
14,734
3,464
0
47,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,094
Gold Earned
66,776
212
Minions Killed
225
0
Camps Cleared
0
1,662,011
Distance Traveled
1,715,177
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,570
609
46
2
0
301,378
6
W
Erlang Shen
12,657
666
14
1
0
397,073
1
W
Kukulkan
15,328
807
135
7
0
394,422
0
W
Terra
13,979
736
9
0
0
375,836
0
L
Amaterasu
14,105
742
33
2
0
332,856
0
L
Terra
12,415
653
34
2
0
358,956
0
L
Kuzenbo
11,829
623
20
1
0
329,535
3
W
Da Ji
11,191
589
7
0
0
272,212
0
W
Nu Wa
13,621
717
60
3
0
275,634
0
L
Medusa
11,175
588
79
4
0
339,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role