Player Matchup

Pele
Pele
 
Pele
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Joooohn2000
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 3
Guan Yu
Guan Yu
Manelar
Guan Yu
Level 7
God Stats
0W - 2L
1,096 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 2
Cernunnos
Cernunnos
SornSon
Cernunnos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 3
Vulcan
Vulcan
TERRORMIND666
Vulcan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 2
Team Averages
Level 26
1,419 SR
1,316 Elo+

VS

Team Averages
Level 71
1,429 SR
1,410 Elo+
Bacchus
Bacchus
HamzaMuhanna
Bacchus
Level 69
God Stats
52W - 40L
1,594 SR
Queue Stats
310W - 325L
1,405 Elo+
Party 1
Nox
Nox
KumailIQ
Nox
Level 64
God Stats
36W - 40L
1,116 SR
Queue Stats
238W - 249L
1,290 Elo+
Party 1
Thor
Thor
SAMOOO1
Thor
Level 29
God Stats
11W - 11L
1,461 SR
Queue Stats
180W - 196L
1,413 Elo+
Party 1
Neith
Neith
cesardiez
Neith
Level 36
God Stats
1W - 2L
1,314 SR
Queue Stats
14W - 20L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
xMahon
Baron Samedi
Level 155
God Stats
27W - 13L
1,657 SR
Queue Stats
173W - 181L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 3 / 1
5,204
520
3,036
7,305
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 4 / 1
4,272
427
3,373
4,396
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Manelar
Guan Yu
5
1 / 8 / 0
4,320
432
1,443
7,038
3,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
SornSon
Cernunnos
5
0 / 7 / 0
4,003
400
1,391
6,687
1,358
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 2
5,242
524
3,097
4,473
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HamzaMuhanna
Bacchus
9
2 / 1 / 11
5,957
596
3,208
6,063
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
1 / 3 / 4
5,588
559
2,203
5,329
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
SAMOOO1
Thor
11
7 / 0 / 4
6,471
647
3,946
4,911
1,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
cesardiez
Neith
10
9 / 0 / 8
6,526
653
6,070
3,512
997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
xMahon
Baron Samedi
11
7 / 0 / 6
6,887
689
6,800
6,650
2,856
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
4
Kills
26
26
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
1
0.5
W
Bacchus
HamzaMuhanna
Bacchus
2
1
11
7.5
L
0
4
1
0.13
W
1
3
4
1
L
Guan Yu
Manelar
Guan Yu
1
8
0
0.13
W
Thor
SAMOOO1
Thor
7
0
4
9
L
Cernunnos
SornSon
Cernunnos
0
7
0
0
L
2
4
2
0.75
W
Neith
cesardiez
Neith
9
0
8
13
W
Baron Samedi
xMahon
Baron Samedi
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,340
Damage
22,227
29,899
Taken
26,465
8,754
Mitigated
12,263
2,885
Healing
9,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,036
553
0
974
7,305
1,985
0
1,879
5,426
0
27,052
W
Bacchus
HamzaMuhanna
Bacchus
3,208
298
44
2,057
6,063
5,230
209
1,984
4,034
13,888
0
L
3,373
243
163
647
4,396
1,025
0
1,711
2,685
17,260
0
W
2,203
160
0
1,141
5,329
1,704
0
1,793
3,536
24,026
0
L
Guan Yu
Manelar
Guan Yu
1,443
274
25
369
7,038
3,095
0
4,920
2,118
0
3,458
W
Thor
SAMOOO1
Thor
3,946
835
73
296
4,911
1,476
0
456
4,455
0
30,472
L
Cernunnos
SornSon
Cernunnos
1,391
334
0
582
6,687
1,358
0
2,235
4,452
0
11,778
L
3,097
1,538
0
125
4,473
1,291
0
1,466
3,007
17,120
0
W
Neith
cesardiez
Neith
6,070
2,411
0
1,080
3,512
997
1,309
1,331
2,133
0
31,195
W
Baron Samedi
xMahon
Baron Samedi
6,800
1,290
459
3,884
6,650
2,856
126
906
5,630
36,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,041
Gold Earned
31,429
138
Minions Killed
261
0
Camps Cleared
0
948,045
Distance Traveled
983,360
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,204
520
57
6
0
193,200
2
W
Bacchus
5,957
596
21
2
0
210,374
5
L
Ra
4,272
427
23
2
0
200,057
0
W
Nox
5,588
559
52
5
0
195,822
5
L
Guan Yu
4,320
432
3
0
0
203,694
2
W
Thor
6,471
647
51
5
0
211,045
2
L
Cernunnos
4,003
400
27
3
0
167,573
3
L
Vulcan
5,242
524
28
3
0
183,521
0
W
Neith
6,526
653
67
7
0
185,364
1
W
Baron Samedi
6,887
689
70
7
0
180,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role