Player Matchup

Danzaburou
Danzaburou
Gold V
Häley
Danzaburou
Gold V
Level 129
God Stats
31W - 33L
1,498 SR
Queue Stats
82W - 100L
1,378 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze V
OmniDak
Sun Wukong
Bronze V
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 88L
1,493 MMR
Solo
Fafnir
Fafnir
Bronze III
RealRespawn19
Fafnir
Bronze III
Level 122
God Stats
1W - 1L
1,307 SR
Queue Stats
9W - 15L
1,448 MMR
Party 2
He Bo
He Bo
Gold II
SeäPickle
He Bo
Gold II
Level 84
God Stats
0W - 3L
1,305 SR
Queue Stats
55W - 53L
1,711 MMR
Party 1
Thanatos
Thanatos
Silver I
SnipxSnip
Thanatos
Silver I
Level 156
God Stats
1W - 1L
1,709 SR
Queue Stats
20W - 19L
1,529 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,464 SR
1,512 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,570 SR
1,520 MMR
Geb
Geb
Platinum V
 
Geb
Platinum V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
AdcGappp
Agni
Gold III
Level 117
God Stats
5W - 9L
1,485 SR
Queue Stats
148W - 159L
1,545 MMR
Solo
Vamana
Vamana
Gold III
DrugDealingPuma
Vamana
Gold III
Level 65
God Stats
13W - 7L
1,903 SR
Queue Stats
184W - 177L
1,540 MMR
Solo
Chronos
Chronos
Gold III
Phoenix932
Chronos
Gold III
Level 149
God Stats
3W - 6L
1,304 SR
Queue Stats
507W - 520L
1,477 MMR
Solo
Bastet
Bastet
Silver I
ptolomeaus
Bastet
Silver I
Level 154
God Stats
2W - 0L
1,660 SR
Queue Stats
24W - 21L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Häley
Danzaburou
9
1 / 3 / 0
5,570
506
3,227
6,050
1,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
OmniDak
Sun Wukong
11
0 / 1 / 0
6,344
577
4,360
10,643
5,033
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 3
5,279
480
1,162
6,998
4,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
9
2 / 3 / 2
5,488
499
3,810
5,198
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SnipxSnip
Thanatos
11
2 / 2 / 2
6,206
564
4,735
8,186
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
CliodhnaHou YiArachneKali

VS

Bans
ThothAtlasMedusaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 1 / 6
6,598
600
2,275
9,858
7,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
11
0 / 3 / 4
6,461
587
3,542
4,197
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 0 / 0
7,502
682
6,454
6,871
5,978
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
Phoenix932
Chronos
11
4 / 1 / 1
7,578
689
5,365
7,022
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
ptolomeaus
Bastet
12
6 / 0 / 1
7,296
663
5,777
5,508
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
12
12
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
6
4
W
Agni
0
3
4
0.67
W
1
0
0
1
L
Danzaburou
Häley
Danzaburou
1
3
0
0.33
L
Sun Wukong
OmniDak
Sun Wukong
0
1
0
0
W
Chronos
Phoenix932
Chronos
4
1
1
4.5
L
0
3
3
0.5
L
He Bo
2
3
2
1
L
Thanatos
SnipxSnip
Thanatos
2
2
2
1.5
W
Bastet
ptolomeaus
Bastet
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,294
Damage
23,413
37,075
Taken
33,456
14,339
Mitigated
17,951
12,547
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
2,275
276
153
2,440
9,858
7,032
56
1,606
8,252
17,271
5,184
W
Agni
3,542
91
0
190
4,197
1,132
177
1,555
2,642
37,040
0
W
6,454
2,055
0
1,079
6,871
5,978
0
0
6,871
0
51,006
L
Danzaburou
Häley
Danzaburou
3,227
1,492
0
788
6,050
1,575
0
3,357
2,693
0
32,074
L
Sun Wukong
OmniDak
Sun Wukong
4,360
649
0
2,493
10,643
5,033
0
0
10,643
0
43,064
W
Chronos
Phoenix932
Chronos
5,365
2,138
0
3,223
7,022
2,094
606
1,036
5,986
45,608
0
L
1,162
445
0
1,240
6,998
4,306
0
2,587
4,411
10,875
0
L
He Bo
3,810
269
0
460
5,198
1,181
0
2,548
2,650
26,470
0
L
Thanatos
SnipxSnip
Thanatos
4,735
501
0
7,566
8,186
2,244
0
2,526
5,660
0
34,225
W
Bastet
ptolomeaus
Bastet
5,777
1,785
0
2,955
5,508
1,715
0
775
4,733
0
42,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,887
Gold Earned
35,435
299
Minions Killed
389
0
Camps Cleared
0
1,168,145
Distance Traveled
1,202,171
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,598
600
34
3
0
256,531
1
W
Agni
6,461
587
81
7
0
224,183
0
W
Vamana
7,502
682
106
10
0
229,691
6
L
Danzaburou
5,570
506
47
4
0
230,822
3
L
Sun Wukong
6,344
577
107
10
0
234,142
5
W
Chronos
7,578
689
94
9
0
214,404
1
L
Fafnir
5,279
480
14
1
0
214,821
1
L
He Bo
5,488
499
46
4
0
224,919
5
L
Thanatos
6,206
564
85
8
0
263,441
6
W
Bastet
7,296
663
74
7
0
277,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role