Player Matchup

Bakasura
Bakasura
Young God962913
Bakasura
Level 127
God Stats
4W - 0L
1,433 SR
Queue Stats
20W - 20L
1,491 Elo+
Party 1
Agni
Agni
ZeuskilleR122
Agni
Level 49
God Stats
9W - 9L
1,577 SR
Queue Stats
43W - 60L
1,559 Elo+
Solo
Chiron
Chiron
jman196
Chiron
Level 130
God Stats
3W - 1L
1,214 SR
Queue Stats
24W - 21L
1,505 Elo+
Party 1
Team Averages
Level 102
1,408 SR
1,518 Elo+

VS

Team Averages
Level 96
1,458 SR
1,453 Elo+
Cthulhu
Cthulhu
FearlessMas-terM
Cthulhu
Level 104
God Stats
1W - 1L
1,454 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
FilmicDissolve
Loki
Level 116
God Stats
12W - 21L
1,355 SR
Queue Stats
105W - 118L
1,501 Elo+
Solo
Merlin
Merlin
ultimatsSage3
Merlin
Level 68
God Stats
17W - 24L
1,565 SR
Queue Stats
131W - 223L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
5 / 4 / 9
10,031
717
7,251
15,901
5,539
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
5 / 1 / 10
10,615
758
12,699
8,329
2,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chiron
jman196
Chiron
17
11 / 0 / 8
11,616
830
18,089
11,180
3,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,886
635
8,866
16,544
16,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 5 / 2
8,928
638
9,834
13,568
4,233
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 10 / 2
7,952
568
5,827
11,526
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
21
Kills
4
5
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
2
5
2
0.6
W
Bakasura
5
4
9
2.38
W
5
1
10
10
W
Chiron
jman196
Chiron
11
0
8
15
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,039
Damage
24,527
35,410
Taken
41,638
11,979
Mitigated
24,218
8,958
Healing
4,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,866
378
635
1,869
16,544
16,703
0
7,294
8,534
26,798
0
L
9,834
1,580
0
1,411
13,568
4,233
0
2,655
9,976
0
27,381
W
Bakasura
7,251
4,866
0
3,234
15,901
5,539
517
5,672
9,688
0
19,122
W
12,699
468
0
985
8,329
2,750
262
3,120
4,960
41,023
0
W
Chiron
jman196
Chiron
18,089
7,025
1,294
3,445
11,180
3,690
2,137
5,393
5,231
0
51,886
L
5,827
276
0
92
11,526
3,282
0
3,196
8,082
21,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,262
Gold Earned
25,766
169
Minions Killed
130
9
Camps Cleared
3
824,643
Distance Traveled
708,004
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,886
635
36
3
0
230,680
3
L
Loki
8,928
638
42
3
2
269,864
4
W
Bakasura
10,031
717
41
3
6
264,253
5
W
Agni
10,615
758
50
4
1
288,794
7
W
Chiron
11,616
830
78
6
2
271,596
1
L
Merlin
7,952
568
52
4
1
207,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role