Player Matchup

Danzaburou
Danzaburou
Der-Harmstrong
Danzaburou
Level 100
God Stats
12W - 14L
1,513 SR
Queue Stats
901W - 869L
1,531 Elo+
Party 1
Hachiman
Hachiman
Kasiinii
Hachiman
Level 156
God Stats
13W - 18L
1,258 SR
Queue Stats
1,319W - 1,230L
1,521 Elo+
Party 1
Xbalanque
Xbalanque
The_Ke55e7
Xbalanque
Level 160
God Stats
25W - 33L
1,437 SR
Queue Stats
1,065W - 995L
1,544 Elo+
Party 1
Ah Puch
Ah Puch
xMackee
Ah Puch
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
264W - 262L
1,556 Elo+
Solo
Bacchus
Bacchus
ВредныйОдуван
Bacchus
Level 154
God Stats
2W - 6L
1,367 SR
Queue Stats
446W - 410L
1,549 Elo+
Solo
Team Averages
Level 126
1,415 SR
1,540 Elo+

VS

Team Averages
Level 136
1,529 SR
1,508 Elo+
Sobek
Sobek
 
Sobek
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FalaBella
Achilles
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 115L
1,514 Elo+
Party 2
Ao Kuang
Ao Kuang
McGashik
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 77L
1,482 Elo+
Party 2
Mulan
Mulan
Rumata
Mulan
Level 145
God Stats
10W - 5L
1,446 SR
Queue Stats
293W - 281L
1,491 Elo+
Solo
Baba Yaga
Baba Yaga
zenecil
Baba Yaga
Level 149
God Stats
3W - 3L
1,702 SR
Queue Stats
410W - 407L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Der-Harmstrong
Danzaburou
19
5 / 4 / 21
12,231
815
17,256
17,630
8,396
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
Kasiinii
Hachiman
19
5 / 2 / 16
11,592
773
14,640
9,693
4,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
The_Ke55e7
Xbalanque
18
5 / 6 / 23
11,683
779
12,535
12,986
8,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
xMackee
Ah Puch
18
8 / 5 / 18
11,902
793
25,955
16,656
7,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 4 / 17
11,597
773
9,464
23,424
27,949
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 7 / 9
9,735
649
7,505
22,352
29,403
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Achilles
FalaBella
Achilles
16
2 / 6 / 4
10,124
675
7,715
18,010
18,835
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
McGashik
Ao Kuang
20
7 / 4 / 8
11,817
788
10,624
14,303
9,347
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
Rumata
Mulan
19
7 / 8 / 6
11,892
793
17,213
22,700
18,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
zenecil
Baba Yaga
18
2 / 4 / 12
10,540
703
15,343
14,162
7,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
58
29
Kills
19
21
Deaths
29
95
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
7
9
0.79
W
Danzaburou
Der-Harmstrong
Danzaburou
5
4
21
3.88
L
Achilles
FalaBella
Achilles
2
6
4
0.67
W
Hachiman
Kasiinii
Hachiman
5
2
16
6.5
L
Ao Kuang
McGashik
Ao Kuang
7
4
8
2.75
L
Mulan
Rumata
Mulan
7
8
6
1.25
W
Xbalanque
The_Ke55e7
Xbalanque
5
6
23
2.75
W
Ah Puch
xMackee
Ah Puch
8
5
18
3.4
L
Baba Yaga
zenecil
Baba Yaga
2
4
12
2
W
6
4
17
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,850
Damage
58,400
80,389
Taken
91,527
56,061
Mitigated
83,864
32,382
Healing
23,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,505
279
1,595
2,947
22,352
29,403
415
7,109
15,243
12,979
0
W
Danzaburou
Der-Harmstrong
Danzaburou
17,256
4,189
1,670
4,317
17,630
8,396
1,839
8,922
8,708
0
33,850
L
Achilles
FalaBella
Achilles
7,715
558
1,456
1,248
18,010
18,835
786
8,007
10,003
0
19,652
W
Hachiman
Kasiinii
Hachiman
14,640
7,871
2,290
2,383
9,693
4,159
3,844
4,894
4,799
0
34,821
L
Ao Kuang
McGashik
Ao Kuang
10,624
2,033
951
2,333
14,303
9,347
1,260
4,604
9,699
17,201
0
L
Mulan
Rumata
Mulan
17,213
613
1,469
7,162
22,700
18,496
1,062
7,992
14,708
0
31,354
W
Xbalanque
The_Ke55e7
Xbalanque
12,535
3,327
1,885
1,384
12,986
8,227
512
4,689
8,211
0
29,260
W
Ah Puch
xMackee
Ah Puch
25,955
2,056
1,164
5,945
16,656
7,330
1,065
8,188
8,468
50,109
0
L
Baba Yaga
zenecil
Baba Yaga
15,343
545
1,551
2,976
14,162
7,783
407
7,707
6,455
42,567
0
W
9,464
717
3,203
8,141
23,424
27,949
571
6,693
16,731
14,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,005
Gold Earned
54,108
149
Minions Killed
149
0
Camps Cleared
0
1,410,650
Distance Traveled
1,286,457
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,735
649
13
1
0
268,363
0
W
Danzaburou
12,231
815
44
3
0
276,482
5
L
Achilles
10,124
675
40
3
0
225,541
1
W
Hachiman
11,592
773
30
2
0
306,029
3
L
Ao Kuang
11,817
788
23
2
0
276,035
0
L
Mulan
11,892
793
25
2
0
252,903
0
W
Xbalanque
11,683
779
35
2
0
265,376
2
W
Ah Puch
11,902
793
36
2
0
249,797
1
L
Baba Yaga
10,540
703
48
3
0
263,615
0
W
Bacchus
11,597
773
4
0
0
312,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role